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Reader Comments (50)

Posted: Sep 19th 2008 10:34AM (Unverified) said

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lame
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Posted: Sep 19th 2008 10:49AM (Unverified) said

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Wow that's stupid.
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Posted: Sep 19th 2008 10:49AM FernandoRocker said

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Nice... I guess the cell shaded graphics will be something like the engine that Level 5 use for Dragon Quest IX or Jeanne D'Arc.

And the isometric camera, I hope is something like the one used in Phantom Hourglass.

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Posted: Sep 19th 2008 2:26PM Saucepanman said

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Those screenshots are kind of underwhelming. It's still a GTA game though, so it's a guarenteed like for me.
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Posted: Sep 19th 2008 3:13PM zlickrick said

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Those screenshots look like garbage - its like im looking at something through a cardboard filter.

Nintendo is so desperate to get anything "GTA" on their system that they are willing to make a version that looks worse that the 10+ year only orginal GTA just to say - GTA on NINTENDO!!!
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Posted: Sep 19th 2008 3:24PM FernandoRocker said

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zlickrick

They look like that because those are zoomed screens scanned from a magazine.
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Posted: Sep 19th 2008 3:51PM FernandoRocker said

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More screens, with more quality.

http://www.nintendoeverything.com/?p=3857
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Posted: Sep 19th 2008 4:34PM Supermanisdead said

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The second set of screens look REALLY good, infinitely better than the first link.

I hope it's got some sort of competitive, or co-operative wi-fi.
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Posted: Sep 19th 2008 6:06PM KeenCommander said

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That second batch of screens looks absolutely bloody amazing. I can't wait for this one.
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Posted: Sep 19th 2008 10:51AM Shmil said

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Visions of Assassin's Creed DS are running through my head.
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Posted: Sep 19th 2008 11:07AM Mr Khan said

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How many people with pro-ESC names are there now?
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Posted: Sep 19th 2008 11:25AM (Unverified) said

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Three?
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Posted: Sep 19th 2008 11:41AM (Unverified) said

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Can I join the Mr ESC Lib Front too?
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Posted: Sep 19th 2008 1:56PM Haggard said

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No. Three's the magic number.
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Posted: Sep 19th 2008 4:00PM Dirty said

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Isnt he posting under a different name yet?
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Posted: Sep 19th 2008 10:58AM foxhound said

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This is really going to be weird to play... not physically, mind you - but having the realization of a GTA on DS seeping into reality. It's just so surreal.

Especially after that crudely made GBA version.
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Posted: Sep 19th 2008 11:07AM (Unverified) said

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I think that it will also be physically weird to play.
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Posted: Sep 20th 2008 10:08PM Extinction said

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I loved the GBA one. I was very impressed how close to the PS1 one it was
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Posted: Sep 19th 2008 11:00AM Mr Khan said

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Doubtless more will materialize at the Nintendo Press Summit October 2nd-3rd
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Posted: Sep 19th 2008 11:00AM OshiHidra said

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Y'know, I was secretly hoping this would be another top-down view GTA.

Then I might actually play it.
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Posted: Sep 19th 2008 11:16AM (Unverified) said

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I agree, I was actually hoping for the top-down view I thought it would be a fun retro feel.
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Posted: Sep 19th 2008 12:14PM (Unverified) said

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I actually think its very likely that this will use the original GTA top-down view
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Posted: Sep 19th 2008 12:57PM (Unverified) said

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If only everyone on the planet could be pleased at once. Some would love top-down, others would loathe it.

One thing is certain: humans prefer to b*itch than to praise.
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Posted: Sep 19th 2008 11:10AM (Unverified) said

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"All in all, "800,000 lines of hand-optimized source code" are packed into the tiny cart"

What is the memory/capacity limit of a DS cart? Micro SD card capacity can get pretty high. At least enough to rival a DVD.
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Posted: Sep 19th 2008 11:17AM Mr Khan said

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Nintendo's official specs list it as 1 Gb maximum size, which is a neat way of saying 128 MB, or 2x the optimum N64 space (which was very, very rarely used, so its more like 4x N64 space)
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Posted: Sep 19th 2008 11:44AM FernandoRocker said

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Archaic Sealed Heat and other RPG's with a lot of FMV like the new Tales of Hearts uses a 256 MB card.
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Posted: Sep 20th 2008 1:02PM bm111 said

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Mr. khan, where do you get that info? Resident Evil 2 on the N64 was 256 Mbytes.
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Posted: Sep 19th 2008 11:15AM Centaur said

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So... many... rumors...
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Posted: Sep 19th 2008 11:19AM jhoff80 said

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You know, there was a Max Payne for GBA which worked pretty well. It had an isometric 3/4 view. Aiming was slightly difficult, but it sounds like this auto-lock will fix that up.

If they can do GTA on the DS as well as they did Max Payne on the GBA, I'd be very happy.
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Posted: Sep 19th 2008 11:20AM (Unverified) said

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Meh.
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Posted: Sep 19th 2008 11:33AM jpxdude said

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I thought the release of this was pushed back to Feb 2009?
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Posted: Sep 19th 2008 11:36AM CheesecakeJones said

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Why all the Negative Nancies? Regardless of quality, this is a good thing for gaming. If there's one thing the DS lacks it's blockbuster games from third parties. The glut of casual garbage is getting old. I'm tickled pink to see a developer taking a chance on a new formula for an established franchise.
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Posted: Sep 19th 2008 12:01PM MrHashbrown said

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That's a good point, and everybody KNOWS this is smart on the business side of things, but after the horrendous GBA version people have the right to be hesitant.
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Posted: Sep 19th 2008 4:39PM Supermanisdead said

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"one thing the DS lacks it's blockbuster games from third parties"

correction... from WESTERN third parties. Japanese companies have been supporting it VERY well. Like 3 "Tales of" games, Kingdom Hearts, Chrono Trigger and Dragon Quest 9 and the list is endless.

I'm glad a major western developer sees the DS as more than a mini-game system. Hopefully (if this turns out good) this causes Ubisoft, Activision and others to make quality DS games.
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Posted: Sep 19th 2008 11:56AM MrHashbrown said

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Based on what I've read here...I'm up for another PSP side-story. LCS and VCS were fantastic on the PSP.
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Posted: Sep 19th 2008 12:39PM (Unverified) said

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HAHAH! No they weren't! The controls were near unplayable and throw in the screen ghosting for increased difficulty playing!

I bought a PSP Slim just for the GTA games and they're a miserable duo. Hoping they're working on SAS and all this time has been spent making it playable this time.

Granted I don't want this DS version either. I'll stick to GTA3 and sons.
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Posted: Sep 20th 2008 10:10PM Extinction said

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I loved the PSP versions. The controls were fine, and ghosting was a deliberate motion-blur effect and didn't make the game any harder to play at all. They were the first GTAs to get real multiplayer.
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Posted: Sep 19th 2008 12:19PM Megadanxzero said

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Isometric? Top-Down I could understand (Though it'd probably be crap) but Isometric? I can't see how that'll work
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Posted: Sep 19th 2008 12:45PM Jude said

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The psp versions were pretty dang good. I'm having a hard time getting as excited as they want me to get about this version, but maybe it'll work out for anyone who only has a ds.
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Posted: Sep 19th 2008 1:00PM (Unverified) said

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You'd swear that some people are getting their arm twisted to buy the game.

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Posted: Sep 19th 2008 1:26PM Bones3D said

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An isometric game doesn't necessarily mean "not 3D". With a locked camera, you can achieve some interesting tricks with only a few polygons and some fancy texturing methods. It'll probably end up looking a lot like a version of SimCity that allows you to get a close enough street view that the individual buildings extend off screen.

Combine this simplistic Carmageddon-style vehicles and sprite-plane pedestrians, and you could have something good enough to pass as a populated city with plenty of onscreen vehicles to grab.
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Posted: Sep 19th 2008 2:40PM Evan Hodgins said

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Am I the only one reminded of X-Men Legends?
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Posted: Sep 19th 2008 4:48PM Supermanisdead said

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No, but I'd like to see more of that game :(
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Posted: Sep 19th 2008 3:48PM (Unverified) said

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This needs to be played before passing judgment... the potential for failure/success can go either way.
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Posted: Sep 19th 2008 4:47PM Supermanisdead said

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Well, Max Payne on the GBA was pretty fun and it had isometric view. The only thing annoying about it was aiming, which seems to be addressed here by auto-lock on.
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Posted: Sep 19th 2008 5:35PM TendoMan said

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James, I really (really) suggest using the other scans as an example link for the screenshots. They are 10x better than the ones that got "first" scans.

http://www.nintendoeverything.com/?p=3857

Anyway, on to the comment. I'm actually pretty excited. It looks really good. Cant wait to see it in motion.

Isometric will work great. Hell, I might even have to bust out my old GTA's for a nostalgia fix before this comes out.
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Posted: Sep 19th 2008 7:03PM Fox City said

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They should call this: GTA: Squint at the screen to try to see what the hell you're doing- lord help us if you're supposed to actually use the TOUCHSCREEN to control that tiny little blob the size of a crumb to go shoot other tiny little blobs and then get in a tiny blob and drive off. Thanks, but no thanks
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Posted: Sep 19th 2008 8:00PM Supermanisdead said

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"Thanks, but no thanks"

THATS WHAT SHE SAID!
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Posted: Sep 21st 2008 3:35PM (Unverified) said

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I really liked the birds eye view GTA games for ps1 so if its as good as them it should be good
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