Law of the Game on Joystiq: Activision's stealth enforcement
Each week Mark Methenitis contributes Law of the Game on Joystiq, a column on legal issues as they relate to video games:

There's been a torrent of discussion about a series of mysterious Activision anti-piracy actions as of late. Given the rumors and secrecy, I thought I should give my thoughts on the matter. For the record, this is just speculation. I don't have an inside source at Activision that is feeding me information, nor have I spoken with any of the alleged pirates. Hopefully, my analysis of the activity will give a little clarity to those of you trying to piece together this puzzle.
Here's what we know: Activision had suits against six people, all of which seem to have settled out of court. The cases had something to do with piracy but did not involve file sharing. The rest of the goings on were largely a mystery, other than one of the defendants alleging that he was encouraged not to seek counsel. So, that means there are far more questions than answers, but I think I have a pretty good theory to resolve most of these outstanding questions.
GamePolitics posed a series of questions at the end of its last article, which I will attempt to answer. For reference, those questions are:
Questions two and four are likely related. I would imagine that Activision did this alone and discreetly in order to prevent negative press related to the suits. Everyone is familiar with how well the RIAA's suits against individuals have gone over in the public eye. As game companies become more savvy, they have to weigh the preventative nature of piracy busts in the news with the potential backlash from the consumer over lawsuits against people they see as just another average consumer. It's pretty easy to see a bust of a multi-national piracy ring as something disconnected from you, the end consumer. It's much harder to separate a bust of the guy down the street who seemed no different than you from yourself. You're likely to put yourself in the shoes of the pirate and feel outraged, which leads to the kind of negative online publicity that Activision doesn't want.
Had these been major piracy operations, I believe Activision would have turned this into a big campaign with many other publishers at its side. The secrecy leads me to believe that these were smaller operators and Activision wanted to keep it out of the press. I would imagine that may be in the settlement agreements to some degree as well.
The third and final question, related to the lawyers tactics, may be one of willful ignorance on Activision's part. I'd say it's unlikely Activision told its counsel to tell the defendants not to get their own attorneys. However, in telling the attorneys to "get the job done and make sure it stays quiet," Activision may be implying that allowing these people to retain counsel would likely result in more press. So, the lawyers may have gently encouraged these defendants to not seek counsel on the basis of "added cost" when the real motive was keeping these proceedings quiet. Of course, lack of counsel may speak to bargaining power if the settlement agreements are ever challenged in court, but this is not the same as requesting counsel in a criminal proceeding. It was a private negotiation, and Activision isn't legally bound to end the negotiation if these people ask for a lawyer but stay at the negotiating table.
Given the information available on this situation, that is my take on Activision's chosen course of action. This was largely designed to be a quiet way to deal with some small-time pirates whose punishment might draw public ire. Of course, it's entirely possible a different story will emerge, but that is the most plausible explanation with the facts that are available thus far. I wouldn't be surprised to hear that other publishers have been involved with similar cases. Whether or not this is the first step to RIAA-style punishment of file sharing is anyone's guess, but it's by no means a certainty based on the activity to date.
Mark Methenitis is the Editor in Chief of the Law of the Game blog, which discusses legal issues in video games. Mr. Methenitis is also a licensed attorney in the state of Texas with The Vernon Law Group, PLLC and a member of the Texas Bar Assoc., American Bar Assoc., and the International Game Developers Assoc. Opinions expressed in this column are his own. Reach him at: lawofthegame [AAT] gmail [DAWT] com.
The content of this blog article is not legal advice. It only constitutes commentary on legal issues, and is for educational and informational purposes only. Reading this blog, replying to its posts, or any other interaction on this site does not create an attorney-client privilege between you and the author. The opinions expressed on this site are not the opinions of AOL LLC., Weblogs, Inc., Joystiq.com, or The Vernon Law Group, PLLC. As with any legal issue that may confront you in a particular situation, you should always consult a qualified attorney familiar with the laws in your state

Here's what we know: Activision had suits against six people, all of which seem to have settled out of court. The cases had something to do with piracy but did not involve file sharing. The rest of the goings on were largely a mystery, other than one of the defendants alleging that he was encouraged not to seek counsel. So, that means there are far more questions than answers, but I think I have a pretty good theory to resolve most of these outstanding questions.
GamePolitics posed a series of questions at the end of its last article, which I will attempt to answer. For reference, those questions are:
- What exactly did the "Activision Six" do? Not file-sharing, an attorney for the publisher told GP, but beyond that we are left to guess. Cracking? Mod chipping? Disc reproduction?
- Why did Activision keep the lawsuits secret? Isn't deterring other prospective pirates a major reason to bring such actions?
- What did Activision know of the tactics its lawyers employed? If GameCyte's source is correct in his assertions, he was persuaded not to exercise his right to counsel.
- Why did Activision pursue this course, as opposed to a more coordinated, industry-wide strategy? Activision, of course, dropped its membership in publishers group ESA earlier this year.
"You're likely to put yourself in the shoes of the pirate and feel outraged." |
Questions two and four are likely related. I would imagine that Activision did this alone and discreetly in order to prevent negative press related to the suits. Everyone is familiar with how well the RIAA's suits against individuals have gone over in the public eye. As game companies become more savvy, they have to weigh the preventative nature of piracy busts in the news with the potential backlash from the consumer over lawsuits against people they see as just another average consumer. It's pretty easy to see a bust of a multi-national piracy ring as something disconnected from you, the end consumer. It's much harder to separate a bust of the guy down the street who seemed no different than you from yourself. You're likely to put yourself in the shoes of the pirate and feel outraged, which leads to the kind of negative online publicity that Activision doesn't want.
Had these been major piracy operations, I believe Activision would have turned this into a big campaign with many other publishers at its side. The secrecy leads me to believe that these were smaller operators and Activision wanted to keep it out of the press. I would imagine that may be in the settlement agreements to some degree as well.
The third and final question, related to the lawyers tactics, may be one of willful ignorance on Activision's part. I'd say it's unlikely Activision told its counsel to tell the defendants not to get their own attorneys. However, in telling the attorneys to "get the job done and make sure it stays quiet," Activision may be implying that allowing these people to retain counsel would likely result in more press. So, the lawyers may have gently encouraged these defendants to not seek counsel on the basis of "added cost" when the real motive was keeping these proceedings quiet. Of course, lack of counsel may speak to bargaining power if the settlement agreements are ever challenged in court, but this is not the same as requesting counsel in a criminal proceeding. It was a private negotiation, and Activision isn't legally bound to end the negotiation if these people ask for a lawyer but stay at the negotiating table.
Given the information available on this situation, that is my take on Activision's chosen course of action. This was largely designed to be a quiet way to deal with some small-time pirates whose punishment might draw public ire. Of course, it's entirely possible a different story will emerge, but that is the most plausible explanation with the facts that are available thus far. I wouldn't be surprised to hear that other publishers have been involved with similar cases. Whether or not this is the first step to RIAA-style punishment of file sharing is anyone's guess, but it's by no means a certainty based on the activity to date.
Mark Methenitis is the Editor in Chief of the Law of the Game blog, which discusses legal issues in video games. Mr. Methenitis is also a licensed attorney in the state of Texas with The Vernon Law Group, PLLC and a member of the Texas Bar Assoc., American Bar Assoc., and the International Game Developers Assoc. Opinions expressed in this column are his own. Reach him at: lawofthegame [AAT] gmail [DAWT] com.
The content of this blog article is not legal advice. It only constitutes commentary on legal issues, and is for educational and informational purposes only. Reading this blog, replying to its posts, or any other interaction on this site does not create an attorney-client privilege between you and the author. The opinions expressed on this site are not the opinions of AOL LLC., Weblogs, Inc., Joystiq.com, or The Vernon Law Group, PLLC. As with any legal issue that may confront you in a particular situation, you should always consult a qualified attorney familiar with the laws in your state











Reader Comments (Page 1 of 1)
Monkeys Suck @ Sep 25th 2008 6:43PM
There's been a torrent of discussion about a series of mysterious Activision anti-piracy actions as of late.
I see what you did there.
On topic, I hope we find out more info. Like you said, it wasn't meant to draw attention, but it was obviously big enough to go after. Maybe we'll see that Activision has been more fair with its settlements than the RIAA.
Shagittarius @ Sep 25th 2008 6:43PM
Piracy Promise rings?
Clinton RRoD sept.3 @ Sep 25th 2008 6:48PM
hhhhhmmmmmmm so what does this all mean?
juju187 @ Sep 25th 2008 7:26PM
if a lawyer tell you not to get a lawyer, you know what i would do?
Titanium_Orchid @ Sep 25th 2008 8:45PM
get two lawyers?
Scott K @ Sep 25th 2008 9:39PM
I received a cease and desist letter from Activision this summer. I was working at a summer camp, but someone on my wi-fi network (I have two routers, and never put a password on my Airport Express that I was using for iTunes streaming) was sharing Call of Duty 4 for PC on bittorrent.
The letter was actually from my ISP, Cablevision, who implored me to stop. When I called them to see if I should get in contact with Activision, they told me that the company (Activision) never takes action against first offenders. As long as I didn't have the file on my computer (I own it on 360 anyway), I was told I would be fine. I called Activision's legal department and was told the same thing. This was back in July.
Since they are actively looking for people sharing games on torrents, it's likely that's where they were caught. It's also likely that these people were not one-time offenders, either.
Anyone else have a similar experience?
Scott K @ Sep 25th 2008 9:42PM
Correction: I received two letters, but Cablevision's letter was specifically addressed to me. They enclosed Activision's letter, which was sent to them about the person on my IP address. Activision's wording was far from cordial.
Faar @ Sep 26th 2008 5:04AM
Activision has recently merged with Blizzard/Vivendi.
Blizzard owns and runs World of Warcraft.
Maybe these guys ran private WoW servers - something frowned upon by the powers that be at what these days is Actizzard.
Just speculating. Considering WoW is big money these days (unbelievably huge enormous gobs of money actually), and if you love money - as all the suits at the top of companies do - then you would concievably do anything that threatens that money of yours...