Capcom took great pains to reconstruct an authentic 8-bit look for Mega Man 9. Nintendo contracted Production I.G. to produce brilliantly vivid animation for Wario Land: Shake It! And we put some radio buttons next to some words. All three approaches use 2D visuals, but which approach do you feel was the right one? Well, not the radio button thing. We know that's rock solid.Graphics: Smooth or chunky?
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Capcom took great pains to reconstruct an authentic 8-bit look for Mega Man 9. Nintendo contracted Production I.G. to produce brilliantly vivid animation for Wario Land: Shake It! And we put some radio buttons next to some words. All three approaches use 2D visuals, but which approach do you feel was the right one? Well, not the radio button thing. We know that's rock solid.
