We were positively thrilled when Lionhead announced at E3 2008 that their upcoming peasant-murdering, prophylactic-infused RPG, Fable 2, would allow us to murder said peasants with friends in distant lands via an online co-op mode. Unfortunately, a recent post on Microsoft's Gamerscore Blog made a disheartening declaration -- while the local co-op remains in tact, the developer is "still making tweaks" to the game's online mode, so it won't be included with the title come launch day.
Before you swear off Molyneux's highly anticipated brainchild, know that later in the same post, it's explained that the feature will come to the title in an auto-update -- Lionhead and Microsoft Game Studios are hoping to make it available within a week of the title's North American launch. We're just glad to know that Fable 2's online co-op mode didn't go the way of the real-time growing trees.
[Via X3F]
Reader Comments (152)
Posted: Oct 3rd 2008 5:38PM Misfit Toy said
I don't care all that much. Fable 1 was a single player experience and that is how I intended to play Fable 2. I don't know who of my friends intend to get Fable 2 either. Though I can see how this would annoy a certain demographic.
Still, I'd imagine most people would want at least some time solo through the game before jumping in with others.
Still, I'd imagine most people would want at least some time solo through the game before jumping in with others.
Posted: Oct 18th 2008 5:28AM (Unverified) said
Its a slight down but it gives me time to learn the controls and tricks. Not a big deal Arnons right, Quit bitching, if you want the game in your 360 complete then just wait till the patch comes out then play one of the most well made RPGs of 2008.
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