Those hoping to Command and Conquer from a more personal perspective are sure to be disappointed with the demise of EA's upcoming first-person shooter, Tiberium. According to a report on Kotaku (we've verified with EA), development on the game was suspended due to its inability to meet "the high quality standards set by the team and by the EA Games Label" before its post-delay fiscal 2010 release.
According to EA's Mike Verdu, "The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers."
Though we're glad to be spared from any game that clumsily crashes into EA's recently lowered Limbo pole, Tiberium's cancellation will reportedly result in several members of the development team being "released." The publisher claims that it "will make every effort" to move "talented people" to other, actually-coming-out projects.
Update: We've added a full statement from EA's Mariam Sughayer after the break.
EA's Statement
EA has suspended work on Tiberium effective immediately.
The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower quality game is not in the best interest of the consumers and would not succeed in this market.
This decision will result in some individuals being released. However, EA will make every effort to place talented people on other projects. Eligible employees will receive severance and outplacement support.
EA Los Angeles is home to several units of the company including EA Mobile, EA Casual Entertainment Headquarters, EA's Global Online group and others. At the EA Games Label studio in that facility, developers there are creating Command & Conquer Red Alert 3, a series of titles in development with Steven Spielberg, and other games which have not yet been announced.
Reader Comments (37)
Posted: Sep 30th 2008 4:09PM (Unverified) said
Wow this game must have sucked horribly if they're cancelling it now when it was due out in 2010. But I also enjoyed renegade, this saddens me :'(
However, it's baffling to me that they aren't able to make this an interesting game, especially with the technology we have now. An FPS in the Command and Conquer universe seems like a solid fit.
Reply
However, it's baffling to me that they aren't able to make this an interesting game, especially with the technology we have now. An FPS in the Command and Conquer universe seems like a solid fit.
Posted: Sep 30th 2008 4:09PM (Unverified) said
Bummer, I thought the game looked pretty darn good here.
http://www.youtube.com/watch?v=DrYl8ps074k
:(
Reply
http://www.youtube.com/watch?v=DrYl8ps074k
:(
Posted: Sep 30th 2008 4:54PM (Unverified) said
Exactly what I thought to myself when I read this. The game definately looked like it was moving right along and far in dev when I saw it featured on Gametrailer TV with Geoff K.
Oh well...
*kicks a rock on the ground.
Reply
Oh well...
*kicks a rock on the ground.
Posted: Oct 1st 2008 12:43AM (Unverified) said
That game looked awesome. I totally agree, it was definitely marketing issues. They probably didn't think they could sell it on consoles, and that because "PC doesn't sell" EA wouldn't make enough money.
Reply
Posted: Sep 30th 2008 4:24PM Nick the Hero of Canton said
All the gameplay videos made the game look horrible (and I was excited before I saw them) so hopefully resources will go towards making a game worthy of the franchise instead.
Reply
Posted: Sep 30th 2008 4:28PM (Unverified) said
that's too bad but i cant say im gonna kill myself over it
Reply
Posted: Sep 30th 2008 4:29PM AtomicPlayboy said
What is meant by "we're glad to be spared from any game that effortlessly slides beneath EA's recently raised Limbo pole"? Are you implying that Dead Space and Mirror's Edge are likely to excuse or offset the release of other titles of poor quality, or did you actually mean to say "recently lowered Limbo pole", meaning that EA has made it harder for bad games to make it out of its studios (as evidenced by the quality of the referenced titles)?
Reply
Posted: Sep 30th 2008 6:03PM Ludwig Kietzmann said
You know what? That's a good point! Does it make more sense now?
Reply
Posted: Sep 30th 2008 4:50PM (Unverified) said
Good, maybe someone who won't fuck up the game so badly it limps will make a "Renegade 2" now
Reply
Posted: Sep 30th 2008 5:19PM fourblades said
That robot looks just like the one in RoboCop.... can't seem to remember the name though...
Reply
Posted: Sep 30th 2008 5:37PM (Unverified) said
I actually tested an alpha version of this last winter. I'll be frank, the game was very, very medicore, bordering on terrible.
FMVs were pretty good, at least.
Reply
FMVs were pretty good, at least.
Posted: Sep 30th 2008 9:58PM solomonrex said
I just don't get it. They have Battlefield 2041 sitting around, this would amount to a mod that C&C fans have been looking forward to. Heck, if it had been the Red Alert universe, I probably would have picked it up and I've never been into C&C.
But then I think politics. Sony has like a dozen FPSs and MS's big game is Halo... They probably got a concession to can this. Let's see if Sony cancels their baseball games or maybe the Ensemble closing was relate (we'll cancel AoE if you cancel Tiberium).
Reply
But then I think politics. Sony has like a dozen FPSs and MS's big game is Halo... They probably got a concession to can this. Let's see if Sony cancels their baseball games or maybe the Ensemble closing was relate (we'll cancel AoE if you cancel Tiberium).
Posted: Oct 1st 2008 12:09AM (Unverified) said
Posted: Oct 1st 2008 6:00AM (Unverified) said
I think it was a good decision, if you look at how terrible renegade was... id rather amass an army that run alone around....
Reply
Posted: Oct 1st 2008 8:00AM (Unverified) said
hmmmmm.... i bet it's because they tanked on spore and lost too much money to fund the production, and marketing of the game... 500,000 copies of pirated spore x 50 bucks a copy = $25 million lost... EA Failed.
Reply
Posted: Oct 1st 2008 9:37AM (Unverified) said
Doesnt buther me, the only thing i want from EA atm. is for them to make Generals 2.
Reply
Posted: Oct 1st 2008 10:46AM (Unverified) said
oh no a somewhat generic fps riding on the sholders of a great series has been canned.
Renegade was a really poor game
The remake of battlezone was what I was expecting
That would be good.
Reply
Renegade was a really poor game
The remake of battlezone was what I was expecting
That would be good.
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 213 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 149 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 105 comments
- EA's Origin has signed up 9.3 million players since launch 103 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 94 comments









