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Reader Comments (48)

Posted: Oct 2nd 2008 3:04PM Alexisonfire said

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Yes, but Cave Story is WORTH paying money, even if it's free.
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Posted: Oct 2nd 2008 3:05PM ZaxCG2 said

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Amen.
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Posted: Oct 2nd 2008 5:59PM Levi said

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Super mega agreed
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Posted: Oct 2nd 2008 3:05PM ZaxCG2 said

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THIS GAME EARNS MY MONEY. Will buy, yes.
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Posted: Oct 2nd 2008 3:06PM samfish said

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+10 Awesome news.
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Posted: Oct 2nd 2008 3:08PM illiteratePoet said

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I won't buy this, but it looks intriguing enough for a free download...
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Posted: Oct 2nd 2008 3:08PM Mr Khan said

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Eh, it brings up the same issues as paying for Portal: Still Alive, but i have faith they can bring it up to task to convince people to pay for it.

Aside from the fact that many people just don't play PC games, even when the option is available. I'm one such person, always preferred a console.
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Posted: Oct 2nd 2008 7:13PM (Unverified) said

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The problem with Still Alive is that if you paid for the Orange Box on the console, you basically got screwed. If you got Portal on the PC, you could've already gotten the new content free.

However, this doesn't screw everyone who got the game since it was already free, so you don't lose anything, and it's new content that has not been already released for free.
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Posted: Oct 2nd 2008 10:52PM BananaBoat said

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I'll pay for it. Gems like Cave Story are rare, and the promise of new content has me chomping at the bit. It may not be the longest game ever, but it's comparable to a Mega Man (both in length, and difficulty) so I'd say it's fine on that front as well.

I'm very excited to be able to throw some monetary support in the direction of the developer.
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Posted: Oct 2nd 2008 3:11PM cuteSAVAGE said

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Native OS X version (Universal)
http://www.nakiwo.com/software.htm

English Patch for OS X
http://www.wctc.net/~luvmimac/cavestory/
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Posted: Oct 2nd 2008 3:19PM (Unverified) said

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Playing games? On a mac? Are you mad?
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Posted: Oct 2nd 2008 3:22PM cuteSAVAGE said

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You should try making them, Python (pygame) and Ruby (gosu) are your best and only friends with Apple's lackluster support!
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Posted: Oct 2nd 2008 3:25PM (Unverified) said

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I can only imagine the pain it would be to make an OS X compatible game. To be fair, though, I've heard many great things about python.
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Posted: Oct 2nd 2008 8:47PM erh said

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@Heh

Uh, ever heard of OpenGL? PS2, PS3, GameCube, Wii, and OS X all support OpenGL! It's what almost every non-Microsoft system uses instead of DirectX.
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Posted: Oct 2nd 2008 3:12PM (Unverified) said

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just played this on PSP again. won't be getting this. but fuck yea still! GG Nintendo.
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Posted: Oct 2nd 2008 3:12PM FernandoRocker said

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Oh my... awesome.
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Posted: Oct 2nd 2008 8:59PM RabidOne said

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HUZZAH!!!
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Posted: Oct 2nd 2008 3:20PM chargen said

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Now I've got the egg stage music stuck in my head.
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Posted: Oct 2nd 2008 3:22PM (Unverified) said

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Yep, I just ejaculated. ^.^
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Posted: Oct 2nd 2008 3:25PM howardroark said

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Huzzah!!
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Posted: Oct 2nd 2008 3:26PM (Unverified) said

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Similar to the N+ situation.

However I didn't like it when I heard the Cave Story guy was apparently requesting websites pull versions of Cave Story so people would be forced to buy it. Guess those stories were true after all.

Won't be buying on principle that the guy has turned into a greedy asshole.
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Posted: Oct 2nd 2008 3:30PM cuteSAVAGE said

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You can download the game, for free, on Pixel's website, as has always been the case.

http://hp.vector.co.jp/authors/VA022293/binaries/index.html

How is that being a greedy asshole?
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Posted: Oct 2nd 2008 3:33PM (Unverified) said

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I'm pretty sure he realized that trying to 'remove' things from the net is impossible. But just the fact that he wanted to do this, irks me greatly.
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Posted: Oct 2nd 2008 3:37PM (Unverified) said

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actually, pixel's probably not even involved with the port.

you did know that pixel was the author, right?

and that he's incredibly humble?

and that he's japanese?

you know, nothing like the N+ situation, which isn't even a situation to begin with.

i wonder who is handling the port, and to what degree pixel is actually involved.
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Posted: Oct 2nd 2008 3:41PM Alexisonfire said

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Misinformed internet poster is misinformed.
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Posted: Oct 2nd 2008 3:44PM samfish said

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Even if that were the case (and it's not), the game has been free for, what? 3-4 years now?
You have no reason to complain, seeing as you had the last 1,500 days to get it for free.
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Posted: Oct 2nd 2008 3:52PM demauk said

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You got it wrong.

For starters, he lent the source code to any serious programmer that offered to make a port of the game. He didn't have to, but he did. That's how there's a playable version for the PSP, and that's how there used to be a demo version for the DS.

Once he started getting into talks about a proper, paying release, he asked those serious programmers to stop their work. For the PSP version, that was no problem. But it did spell doom for the DS version, sadly.

But I totally understand this. The same thing happens in theatre. If you want to license a play for professional production, but the author is already in talks about a movie version, you are NOT getting that license. The movie producers (or Nintendo) don't want the brand of the play (or game) to be diluted by extraneous performances (or ports).
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Posted: Oct 2nd 2008 3:28PM Levi Partridge said

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I could never get the English version to run on my computer, so this is good news for dummies like me.
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Posted: Oct 2nd 2008 3:29PM (Unverified) said

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Hell yes! I loved Cave Story, seriously one of the best shmups I have played in a long time, easily worth my money. But I don't know if I could justify anything more than maybe $15 for such a short game.
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Posted: Oct 2nd 2008 3:37PM (Unverified) said

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Get back to fucking game school! Shmup? My fat hairy ass! This is no R-Type! This is Cave Story!
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Posted: Oct 2nd 2008 4:05PM (Unverified) said

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Isn't it like technically considered a shmup though, or am I totally off?

Because there is a lot of shooting-em-up in the game, ya dig? Anyway, I just wanted to say that I fucking loved the game!!!!
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Posted: Oct 2nd 2008 4:11PM chargen said

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It's not a shmup. Halo is also not a shmup.
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Posted: Oct 2nd 2008 4:31PM samfish said

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Shmups are games like Ikaruga or Space Mega Force or Cho-Aniki where you fly around and shoot tons and tons of enemies. I've heard some people claim games like Gunstar Heroes are shmups, too, but that's subject for debate.
But simply having a game where you shoot things doesn't mean it's a shmup.

Cave Story is more commonly referred to as a metroidvania game.
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Posted: Oct 2nd 2008 5:05PM WhatIsThatThing said

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I don't think Cave Story can be considered a shmup by any extension of the word. You shoot things but the game is a platformer through and through.
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Posted: Oct 2nd 2008 5:14PM (Unverified) said

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Weeeellll it seems it isn't a shmup in the least. Sorry all!

I will stand by what I said previously though, I love this game! Very linear as Shadow Hog said. I did play it through for the different endings though. Anyway, consider me schooled today in the shmup world.

Also, I had not even heard the term Metroidvania before, but I can understand what that means to a degree and I think I might just enjoy it if more games were made in a similar style.
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Posted: Oct 2nd 2008 9:12PM shouryuuken said

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@samfish: gunstar heroes is a run n gun... shoot em ups usually mean over head or sideways view of a space ship where youre on a linear path that you dont direct constantly shooting things.

run n gun is when small elements of platforming are involved.. and those games are always character based... no ships there unless you include vehicles like in metal slug.

so yeah.. shmups: raiden, galaga, ikaruga, dodonpachi etc..

run n gun: metal slug, commando, contra, gunstar heroes, etch..
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Posted: Oct 2nd 2008 3:39PM (Unverified) said

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I was hoping someone would port this to the Wii as homebrew.. but this is even better. Count me in. This game ruled.
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Posted: Oct 2nd 2008 6:11PM kmeisthax said

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Game is well worth paying for.

I totally would like to see the new content, though.
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Posted: Oct 2nd 2008 4:22PM (Unverified) said

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fuck now i have to buy a fucking wii fuck
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Posted: Oct 2nd 2008 5:18PM (Unverified) said

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fuck
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Posted: Oct 2nd 2008 5:06PM WhatIsThatThing said

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I'd just like to mention that brand loyalty is a very good thing for companies and a very bad thing for people's wallets.

That said, day one purchase.
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Posted: Oct 2nd 2008 5:29PM Cobatts said

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I would gladly pay $10 for Cave Story. Pixel deserves it.
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Posted: Oct 2nd 2008 7:17PM RobAccomando said

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Cave story is awesome. Too bad I already
played it to death on the PSP
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Posted: Oct 2nd 2008 8:51PM erh said

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AWESOME! Even though I've played it on the PC, I'm definitely buying it.

This is turning out to be the best week in a long time game announcements!
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Posted: Oct 2nd 2008 10:52PM (Unverified) said

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Ugh, this is so stupid. Honestly, how long do you think it'll take to mod all the new content into the original game?

You want to support Cave Story? DON'T BUY THIS VERSION, SEND THE SAME AMOUNT OF MONEY DIRECTLY TO THE ORIGINAL GAME'S AUTHOR WITH PAYPAL. All the money goes to the author and we keep art as art. Cave Story is one of those few rare games that is a GAME and not a product.
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Posted: Oct 4th 2008 7:50PM (Unverified) said

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Pixel, believe it or not, is involved with this port and he's getting money from it.

So don't be a douchebag about it.
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Posted: Oct 2nd 2008 11:22PM JoshMilewski said

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This, this is...amazing. So, so, so... amazing.
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Posted: Oct 8th 2008 7:29AM (Unverified) said

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I've been waiting for this my whole life.
XD

But seriously, it's about time Pixel got some monetary value from his game. He deserves it.

Next thing you know, Quote, Balrog, and Curly will be in the next Super Smash Brothers game 8D
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