Joystiq live from Nintendo's fall media summit

12:29PM: MadWorld is the focus now, pretty much just the basics on the game we've already heard. Same for CoD: WaW, Dead Rising: Cop 'Til You Drop, and now ... The Conduit. High Voltage software rep is at the podium, demoing The Conduit. The level is a cold war bunker. Says the game is still pre-alpha, still on target for a Q1 09 ship. Campign mode in basically complete, and they're focusing on multiplayer development now, "incorporating ideas from fans." We're seeing really impressive character animation and use of normal mapping in The Conduit. More impressive, though: the control looks very solid. We'll find out when we play it.

12:35PM: Looks like The Conduit's struggle with finding a publisher is over – Cammie just called it a "first-party" title. It's Wii Music time! Get this – you can "improvise" while "playing." Nintendo guy is ... waggling the Wiimote and sound is coming out. He's set up a "custom jam," adding a bass and drummer set to automatically play the Mario theme. His movement is controlling the tempo of the entire song. He's switched from a violin to a guitar, showing how you can press buttons to create chords, mute cords, add vibrato, and double pick. Now for something "weird." Bagpipes. Holding the Wiimote up makes them louder. Please, sir, lower it. We need more cowbell! Oh, there's the cowbell. Now there's not enough cowbell. Please see to that ...


12:44PM: Now another weird one: beatboxing! Sadly, since there's no mic, you "beatbox" simply by shaking the Wiimote maraca-style. Nintendo rep is blaming Wi-Fi in the room for his poor performance (we're thanking Wi-Fi for this liveblog, so to each his own). Now he's joined on stage by a Treehouse staffer to "play" the Mario theme. Violin and Ukulele. Most of the song is playing itself aaaaand ... they've left the stage. Cammie is talking about how Wii Music was demo'd to real musicians at Austin City Limits. She says they liked it.

12:49PM: Now Animal Crossing Wii ... er, City Folk is on-screen. Cammie just made a sour joke about not being able to pay mortgages in the real world. Boo-urn. Cammie just said we all look "really fit!" Wii Fit is on-screen. Evidently Christina Aguilera's trainer is on-site to give us tips (what about our trainer, Cammie?). Rayman Raving Rabids TV Party is being shown as another Balance Board title. Cammy says it "really works your core!" Actually, we think The Conduit is what Nintendo needs to work its core ... wait, what is she talking about?
12:52PM: Sin & Punishment 2 time. Says the announcement was probably met with excitement and worry, since Sin & Punishment never came to North America formally. Sin & Punishment 2 is coming to the US in 2009 from Nintendo. Says that Virtual Console sales of the original helped in the decision. Gameplay video is rolling. It looks very much like the original in art style and basic concept, only with obvious direct motion-control aiming.

12:54PM: On to the Personal Trainer series for DS. Math and Walking joining the lineup in early 2009. Rhythm Heaven (that's Rhythm Tengoku for you GBA importers out there) is "infectious," says Cammie. She says the Japanese version is averaging around 50,000 units per week. Now she's talking about "hard-edge" titles for DS. Hard-edge = the new "core!" Age of Empire Mythologies for November, Tecmo Bowl Kickoff (also Nov. but we knew that), Castlevania: Order of Ecclesia ("developed exclusively for DS" ... really?), aaaand Chrono Trigger for Thanksgiving week. Last live demo of the day is up. It's Fire Emblem: Shadow Dragon. Release is first-half of 2009. First in the series with online play. Julian from the Nintendo Treehouse is playing.

1:03PM: Gameplay demo is over, and Julian is talking about Shadow Dragon being a remake of the original NES / Famicom game, but that doesn't mean it's not getting extra DS content. There are two new scenarios, six difficulty levels, and 1v1 Wi-Fi play. But that's not all, folks. Fire Emblem features full voice chat when playing online or via local wireless. You can loan out your units to other players via Wi-Fi and when you get them back, they'll retain all of the EXP, etc. gained while your friends have been using them. There's also a Wi-Fi store with a constantly changing inventory. And that's that for Fire Emblem.

1:08PM: Focus now shifts to Pokemon Ranger. Cammie's going over all of the info we've already heard. EA's Henry Hatsworth is on-screen now and everyone in the room suddenly perked up! Mario & Luigi RPG 3 confirmed for 2009 though there's no "working title" visible. We're seeing video of Bowser being controlled as a playable character. He sucks – literally, he has a sucking power.
1:10PM: Uh-oh! Cammie has two more announcements. First is the Wii Speak Channel, which uses the Wii Microphone. Up to four people can chat together. Microphone comes with a coupon to download the channel. And Club Nintendo is coming to the US (YES!)! "We know that there have been lots of people in the US that have been lusting after these products for a long time." Just like in Japan, consumers will be able to collect points by purchasing Nintendo products and then trade them in for goodies. It's coming to the States "by the end of the year."

1:12PM: And, with that, the briefing is over. But wow, Club Nintendo – finally! We're off to get more info, folks.

12:14PM: Reggie has taken the podium. He's announced the DSi as a "third trier" platform and is talking about its built-in NVRAM. He's talking about the DSi Shop, the first two titles to be offered are "re-tooled" versions of Brain Age 1 and 2. The DSi features onboard image editing software that can be used to composite photos taken by both cameras in real time. Music player will support AAC format and allow pitch / speed manipulation. Various audio effects can be applied in real time.
12:20PM: Opera browser runs faster than previous DS browser, Wi-Fi is "faster." Reggie just announced that the DSi will not see release until "well into calendar year 2009" citing strong U.S. sales of current DS hardware. He's talking about Wii storage now; confirming that SD card will be used for additional storage, saying that transferring between internal NVRAM and SD card will be dramatically faster.
12:24PM: Reggie says that significantly more Wii systems will be shipped into retail this holiday season versus last year. He can't say how many, and anticipated the question of will it be enough? "Ask me in January." Har. Har. Cammie is at the podium now to talk about software. Take note, folks: She's smiling! Punch-Out!! is on-screen. Cammie calls it a "re-introduction" of the classic title. Video is rolling! Little Mac is showing off in toon-shaded glory. King Hippo and Glass Joe plus a female boxer appeared in the video. Looks like it plays just like the original titles ... but what's that? Cammie says that Punch-Out!! is fully motion-controlled.










Reader Comments (Page 1 of 2)
Ivan @ Oct 2nd 2008 12:15PM
WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
Alexisonfire @ Oct 2nd 2008 12:16PM
Oy, What's all this then?
Fernando Rocker @ Oct 2nd 2008 12:17PM
Go Reggie!
xFenixKnightx @ Oct 2nd 2008 1:05PM
Yes, please go. Cammy go ahead and join him. :P
Zephiel @ Oct 2nd 2008 12:17PM
what's this, reggie's taking the podium twice?
Comet @ Oct 2nd 2008 12:18PM
HD, HD, HD,Hd...
Zertoss @ Oct 2nd 2008 12:20PM
Some sort of time paradox going on in here.
343 Guilty Fart @ Oct 2nd 2008 1:55PM
Yeah, considering this is going on in my hometown could we have the entries tagged in Pacific time?
Cheesecake Jones @ Oct 2nd 2008 12:21PM
I bet they announce a new DS or something. Maybe they'll give it an extra GBA port!
nate @ Oct 2nd 2008 12:23PM
Where does he keep taking the podium? Shouldn't he be just leaving it in one spot?
Chris @ Oct 2nd 2008 12:25PM
PST doesn't start back up until November 2, sillies.
Chris @ Oct 2nd 2008 12:26PM
And then of course you change your time stamps after I post this comment.
Zertoss @ Oct 2nd 2008 12:32PM
The small fold in space-time that caused the time paradox must have unfolded, so now we see the correct times.
MowDownJoe @ Oct 2nd 2008 12:25PM
We had to peer across the International Date Line to see tomorrow's news today. Now we're experiencing a Groundhog Day moment.
QUICK! What song did the radio play this morning when you woke up?
Alexisonfire @ Oct 2nd 2008 12:28PM
"Cammy is at the podium now"
*stops reading article and goes on with life.
Luis Zapata @ Oct 2nd 2008 12:31PM
Open your eyes people. This is just a rebadged DS Lite so Nintendo can print more money. The current DS Lite is enough, they better start announcing the next generation of portable consoles, instead of squeezing money out of us consumers.
The DSi should have been the original DS Lite, like the Wii motion plus and Wii storage should have been implemented since launch.
Does anybody else think like I do?
Killjebus @ Oct 2nd 2008 12:35PM
I do, but the Fernados of the world do not.
Zertoss @ Oct 2nd 2008 12:36PM
If the current DS Lite is enough, then why should they start announcing the next generation of handhelds?
Zephiel @ Oct 2nd 2008 12:37PM
I really want to think like this, but the Nintendo fanboy inside doesn't agree.
Alexisonfire @ Oct 2nd 2008 12:46PM
Dude, you're defending the Lite. That in itself is what you are arguing against.
The original GBA was enough for me and I think the DS will be the same way.
Luis Zapata @ Oct 2nd 2008 12:52PM
I meant, enough for now, for this generation of portable gaming. Larger screens and cameras aren't reason enough to make consumers buy a new device so they can play several innovative games. Lots of consumers will have to buy a new console just to play the new games that use the camera(s) and SD card.
The economy in many parts of the world is not sound or prosperous any more.
The DS brought a bunch of whole new features to th portable gaming market. I can take the DS Phat to DS Lite transition, but not an DS Lite to DSi one. Sure Nintendo will defend themselves by saying that it's not a substitute for the DS Lite.. yeah sure! It is another SKU, in between $179 and $199, that many people will feel the need to buy.
Ridgecity @ Oct 2nd 2008 12:55PM
Go play on your cellphone, let the world enjoy this.
Ryan P. @ Oct 2nd 2008 12:56PM
Larger screens is worth the upgrade but .25 of an inch
isn't that much. They should have figured out how to make the hinge thinner so they could stretch the screen out more.
umm....hello??? @ Oct 2nd 2008 2:51PM
ZOMG!!!!! Nintendo pulled an Apple with its DS!!!! I can remember buying an Apple iPod Photo just 2 months before they gave it new life by adding VIDEO capabilities. Get over it.
Nter @ Oct 2nd 2008 12:35PM
Cammie: Ready?! OKAY!!
Xoviet chiK @ Oct 2nd 2008 12:36PM
So is Nintendo publishing Conduit now? Seems awfully cruel to showcase it at their event when High Voltage still doesn't have a publisher.
Xoviet chiK @ Oct 2nd 2008 12:39PM
lol, that was quick!
MowDownJoe @ Oct 2nd 2008 12:39PM
12:35PM: Looks like The Conduit's struggle with finding a publisher is over – Cammie just called it a "first-party" title.
Looks like it. And may I say... HOLY CRAP!
KVN @ Oct 2nd 2008 12:40PM
It seems that way now.I guess you can now call this the worst kept secret.
nightmare452 @ Oct 2nd 2008 12:37PM
I want more Dead Rising info.
Rootbeer @ Oct 2nd 2008 12:38PM
'Reggie just announced that the DSi will not see release until "well into calendar year 2009" citing strong U.S. sales of current DS hardware.'
I hope he's not expecting those U.S. sales to stay strong, now that they've announced an improved version of the hardware will be release in a few months.
Drop the DS Lite price to $89.99 and we'll talk.
Zephiel @ Oct 2nd 2008 12:46PM
the majority of their audience is not going to know about a new ds until it launches.
the people that would stop buying ds lites to wait already have ds lites.
Ivan @ Oct 2nd 2008 12:40PM
Anybody think Cammy looks like Palin, coincidence?
nightmare452 @ Oct 2nd 2008 12:42PM
I thought the same thing. LOL
tmacairjordan87 @ Oct 2nd 2008 12:49PM
Both know nothing about the field their jobs are in? Yeah I can DEFINITELY see the similarity there :)
Mr Khan @ Oct 2nd 2008 12:50PM
Annoying housewives with a bloated sense of importance?
Probably.
BPMOmega [gamertag] @ Oct 2nd 2008 1:05PM
For once, a Tmac post that doesn't fill me with bile and disgust.
Chargin'Chuck @ Oct 4th 2008 10:23PM
Yes. All women with glasses are totally identical.
riggs @ Oct 2nd 2008 1:37PM
that could just be the huge tumor in your esophagus
religiousjedi @ Oct 2nd 2008 2:02PM
:O
For once, we agree on the same thing tmac!
DesertPyrate @ Oct 2nd 2008 2:49PM
No Palin is doable Cammy is repulsive
TwEE @ Oct 2nd 2008 3:38PM
Do you guys know why they hired Cammy?... I mean um... eww girls are icky..
Obie @ Oct 2nd 2008 4:58PM
Palin = G.W Bush with lipstick
CJLopez @ Oct 2nd 2008 12:39PM
"FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!!!!!!!!!" - Travis Touchdown
Hello friend codes on the conduit.........
"FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!!!!!!!!!" - Travis Touchdown
Ethan @ Oct 2nd 2008 1:19PM
Head?
Sasha @ Oct 2nd 2008 12:47PM
-Luis Zapata
"Open your eyes people. This is just a rebadged DS Lite so Nintendo can print more money. The current DS Lite is enough, they better start announcing the next generation of portable consoles, instead of squeezing money out of us consumers.
The DSi should have been the original DS Lite, like the Wii motion plus and Wii storage should have been implemented since launch.
Does anybody else think like I do?"
Sony did the same exactly thing recently. The PSP-3000. So what's the difference? All companies do this. The same goes for the Dual-Shock 3 controller. (Rumble)
Luis Zapata @ Oct 2nd 2008 8:33PM
Well, yes... but not because everybody does it, it turns out to be something good. This practice slows down progress in the long term. New features are added constantly and it takes more time to come up with an innovative or greater development.
I could argue more about this, the point is that the DSi will make Nintendo release the next gen portable at least x number of years later than they should, and families who are on the economic rollercoaster shouldn't be exposed to this type of marketing. People fall for "getting the new gadget" campaigns to suffer the buyers remorse later.
Sasha @ Oct 2nd 2008 12:50PM
Ah! excuse my typo. :)
Mr Khan @ Oct 2nd 2008 12:52PM
Now why couldn't this have been E3? Some core, some casual, something for all. It's like they get a do-over or something
Immortal Technique PSN: johnnynumber5 @ Oct 2nd 2008 3:07PM
There were a few things that slightly piqued my interest. If the conduit were on the PS360 it would be relegated as just another crappy shooter. I don't see what's so special about the game.
I guess Nintendo just doesn't really get my attention anymore. I saw a handful of games I would like to give a whirl.
What was there for the core gamer again? Punch out?
Why don't they simply offer a mature line of first party games? Maybe they could even put it under a special labeling. Give the games black cases instead of white ones. Not ports either.
Unrelated: Wario land Shake is pretty damn fun and it is in fact the best looking Wii game released to date. The problem is how short and easy the game was. I beat it in two sittings. They needed to add another 10-15 hours of gameplay to make it worth the price IMO.
Maybe nintendo can start supporting titles with DLC. That would cool to get a few extra hours of new sidequest for Wario Shake It.
If I had to give it a metacritic type fo score it would get a 7.25 from me. Certainly worthy of a rental and even a purchase if you like platformers. No replay at all though kind of kills it for me.