When the DSi was unveiled, the DS Fanboy offices were filled with nothing but whooping and hollering, for Nintendo managed to actually improve on what we considered was the closest to perfection a handheld device could be. The DS Lite has great screens, is smaller than the Phat and has a huge library of great games. How could Nintendo even improve on that? Well, they did, with the DSi, but one individual sees the new handheld as an avenue for pirates to perform their dastardly deeds.
Team 17's studio director Martyn Brown has been eyeing up that SD slot as a potential source of piracy. "Adding an SD slot makes a bunch of sense for downloadable content given the way things are going," Brown said. "I just hope they've done something to counter the mass piracy that exists via the R4 on the Lite. It scares me that with an SD card input, that might leave it even wider open that it was on the original device." He brings up a valid point, but we guess we're just going to have to wait until Nintendo reveals more about the security features of the handheld.
Either way, we're sure the homebrew community will have a field day once it releases to Japan in November.
Reader Comments (45)
Posted: Oct 3rd 2008 4:27PM Gemini Ace said
So, adding a much needed feature to the device opens it up for piracy? The consumer benefits from the addition of the SD card slot. Piracy is going to happen no matter what. The consumer shouldn't suffer.
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Posted: Oct 3rd 2008 4:29PM Bones3D said
You know what'd be really funny? If they managed to permanently halt piracy, only to see absolutely no change in sales whatsoever. Who do you blame then? A competing system like the PSP for still allowing piracy in the portable market instead of forcing pirates to buy your content?
It's hilarious that we even bother to control piracy when even our own methods fail to stop the market from controlling itself.
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It's hilarious that we even bother to control piracy when even our own methods fail to stop the market from controlling itself.
Posted: Oct 3rd 2008 4:29PM (Unverified) said
I agree, any anti-piracy measure WILL be hacked, so why make it bad for the consumer?
Has anyone found out if the DSi has WPA support? If not, Nintendo is ass backwards.
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Has anyone found out if the DSi has WPA support? If not, Nintendo is ass backwards.
Posted: Oct 5th 2008 10:53PM (Unverified) said
It does have all three, WEP, WPA, and WPA2.
http://exophase.com/ds/nintendo-dsi-has-wpawpa2-support-8039.htm
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http://exophase.com/ds/nintendo-dsi-has-wpawpa2-support-8039.htm
Posted: Oct 3rd 2008 4:30PM MycenaeanKing said
Piracy is going to exist whether or not you have a ds slot on the DS. I think a true fan will always buy they're games because they want good developers to be successful and thus keep showering us with good games.
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Posted: Oct 3rd 2008 4:35PM (Unverified) said
I don't think Team17 should be so worried about piracy. They should probably focus on developing a game worth pirating first.
I'm sure they're hard at work on the ninth million edition of Worms right now... now with half the features of the last version!
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I'm sure they're hard at work on the ninth million edition of Worms right now... now with half the features of the last version!
Posted: Oct 3rd 2008 5:01PM Erico316 said
i agreed with team17 the dsi is a useless attempt to stop the psp in its tracks.they took out the gba port and its cost more why because they added a cam that will bring nothing new to the ds. does the ds need an sd card not really.dlc is a great idea but to do its should had been done in a new portable system not the same one to force you to upgrade.nintendo let me down with the dsi.well its time to for a new leader in the portable system so nintendo learn that adding something so small is not a good idea. them nintendo is forcing u to upgrade if you want downloadable games on the ds you can only do its with the dsi .
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Posted: Oct 3rd 2008 7:05PM (Unverified) said
OK, a few thing wrong with what you just said, let me point them out.
"the dsi is a useless attempt to stop the psp in its tracks" I wasnt aware Nintendo even had to "Stop the PSP in its tracks". The DS is far outselling the PSP already, the PSP 3k isnt gonna make much difference, the same with the "Slim and Lite".
"they took out the gba port and its cost more why because they added a cam that will bring nothing new to the ds" How do you know that? Theyve already said its more to add that extra bit to the possibilities to the DS. It's not up to Nintendo to make the games great, just the hardware. It's the Develelopers who need to make good games
"should had been done in a new portable system not the same one to force you to upgrade" Now to me, this arguement makes no sense. If they released a brnad new handheld, theyd still be "forcing" you to upgrade, because the DS would be phased out. Think it through will ya?
"so nintendo learn that adding something so small is not a good idea." And how has the PSP been upgraded at all? oh, they gave it a better screen and made it thinner... Isn't that what Nintendo did with the DS Lite. And now with this one, guess what. THEYRE DOING IT AGAIN :O! Yeah, thats right, and they're actually adding MORE features too! What a ripoff! And from what I've seen on Play Asia, the price isnt gonna be any higher, and if it is, it'll be a small difference. Just face it. The DSi is a good thing.
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"the dsi is a useless attempt to stop the psp in its tracks" I wasnt aware Nintendo even had to "Stop the PSP in its tracks". The DS is far outselling the PSP already, the PSP 3k isnt gonna make much difference, the same with the "Slim and Lite".
"they took out the gba port and its cost more why because they added a cam that will bring nothing new to the ds" How do you know that? Theyve already said its more to add that extra bit to the possibilities to the DS. It's not up to Nintendo to make the games great, just the hardware. It's the Develelopers who need to make good games
"should had been done in a new portable system not the same one to force you to upgrade" Now to me, this arguement makes no sense. If they released a brnad new handheld, theyd still be "forcing" you to upgrade, because the DS would be phased out. Think it through will ya?
"so nintendo learn that adding something so small is not a good idea." And how has the PSP been upgraded at all? oh, they gave it a better screen and made it thinner... Isn't that what Nintendo did with the DS Lite. And now with this one, guess what. THEYRE DOING IT AGAIN :O! Yeah, thats right, and they're actually adding MORE features too! What a ripoff! And from what I've seen on Play Asia, the price isnt gonna be any higher, and if it is, it'll be a small difference. Just face it. The DSi is a good thing.
Posted: Oct 3rd 2008 5:02PM (Unverified) said
Playing pirated games on the DS couldn't be any easier than it already is. All it takes is a $20 cartridge and a MicroSD card.
Also, I'm sure Nintendo wasn't stupid enough to design the DSi such that if you just stick game files on an SD card it will play them.
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Also, I'm sure Nintendo wasn't stupid enough to design the DSi such that if you just stick game files on an SD card it will play them.
Posted: Oct 3rd 2008 5:04PM CaramelZappa said
I think the SD slot and downloadable games will do just the opposite. A lot of the Piracy on DS systems has to do with convenience, and price. If it is easier for someone to buy a game straight from their DSi, for maybe $20 instead of the ridiculous $35 you see a lot of DS games running for, a lot of people will prefer to buy it off the DSi store than even pirating. clicking a couple buttons on your DS and being able to play right there is so much easier than buying a cartridge, a microsd card, looking for roms, downloading them, transfering them to microsd in the right folder, and putting that into the cartridge, then that into the DS. If legitimately downloading the game is that much easier, I think it will curb piracy. You have to take into account also, the ammount of R4 owners who actually OWN the roms they have on their R4, and don't want to have to switch cartridges every time they want to switch games.
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Posted: Oct 3rd 2008 6:31PM chispito said
I have an R4 and I would say I use it for legitimate, if more spirit-of-the-law, purposes. For instance, I'll "pirate" a game while it's in the mail or in the case of the Korg DS-10, until it's released in the US (I have that one pre-ordered in case you're worried).
I'm the kind of guy whose friend sends him a few mp3s and then he goes out and buys the album if he likes it.
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I'm the kind of guy whose friend sends him a few mp3s and then he goes out and buys the album if he likes it.
Posted: Oct 12th 2008 9:32AM (Unverified) said
totally agree. when it becomes easier to buy a game, than pirate one, that's when people stop pirating... its the same thing for the music and movie industry
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Posted: Oct 3rd 2008 5:20PM RupeeClock said
Anyone can see that, it happened to the Wii didn't it?
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Posted: Oct 3rd 2008 6:53PM moominsean said
you can already play every ds game on a ds thru a card. don't know how much more wide open you can get... how much more can you pirate than everything?
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Posted: Oct 3rd 2008 7:13PM (Unverified) said
This probably will open piracy in a similar fashion to the WAD Installer for Wii, but I wonder- will Nintendo have firmware updates? And also, will the DSi block flashcards from the start?
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Posted: Oct 3rd 2008 7:14PM (Unverified) said
The thing that really annoys me about all this nay-saying about the DSi is that pre-E3, everyone was saying they wanted a DS redesign, or a new handheld. The only ones who didn't want it were the ones who had recently got a DS Lite, which is fair enough.
Anyway, fast forward to the Nintendo Media Summit and, oh my god would you look at that, Nintendo gave you what you wanted before. Except now its not good enough because its been a couple months since E3, and you wanted it announced then.
Boo-frickin-hoo. Did people complain about the DSL? Not that I can remember. Everything was seen as a massive improvement.
Now, when they do it again, and give you a built in browser, a DLC service, an SD slot AND built in flash memory, as well as a bigger screen and a thinner console. The only thing II'm dissappointed at with the DSi is the lower battery life, but I rarely go more than 12 hours of playing without charging my Lite, because I like to keep it topped up.
Less QQ, more being happy because you got what you want.
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Anyway, fast forward to the Nintendo Media Summit and, oh my god would you look at that, Nintendo gave you what you wanted before. Except now its not good enough because its been a couple months since E3, and you wanted it announced then.
Boo-frickin-hoo. Did people complain about the DSL? Not that I can remember. Everything was seen as a massive improvement.
Now, when they do it again, and give you a built in browser, a DLC service, an SD slot AND built in flash memory, as well as a bigger screen and a thinner console. The only thing II'm dissappointed at with the DSi is the lower battery life, but I rarely go more than 12 hours of playing without charging my Lite, because I like to keep it topped up.
Less QQ, more being happy because you got what you want.
Posted: Oct 4th 2008 12:24AM (Unverified) said
To be fair, I didn't want a DS redesign because I thought the idea was stupid. (You want an analog stick? Really?)
I actually bought my DS a while back.
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I actually bought my DS a while back.
Posted: Oct 4th 2008 7:05AM NizP said
The DS lite was just cosmetic. This new one gives new features that alienates existing users! Phat DS and DS Lite are the same gameplay wise thats why no one complained!
The only updates i can welcome is bigger screen, and HOPEFULLY! WPA/2 support and 802.11b/g/n
Nintendo need to introduce firmware updating to existing DS', the store to say the least could be just a firmware update, or at least a cartridge with a micro sd slot.
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The only updates i can welcome is bigger screen, and HOPEFULLY! WPA/2 support and 802.11b/g/n
Nintendo need to introduce firmware updating to existing DS', the store to say the least could be just a firmware update, or at least a cartridge with a micro sd slot.
Posted: Oct 4th 2008 7:53AM (Unverified) said
I don't think I even mentioned analogue sticks. Where the hell did you get that from? And yeah, maybe those who just bought a DS aren't the only ones who didn't want a redesign, but they're the majority I think (Don't quote me on it though)
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Posted: Oct 3rd 2008 7:30PM (Unverified) said
(sigh) here's where i get pissed off. EVERYBODY knows that pirating games is illegal and it also encourages others to do the same thus reducing the amount of money the DEVS make, and yet they STILL DO PIRATE GAMES! on top of that people use excuses like "well i don't have the money to pay for it but i still wanna play it" or "well it does have other perposes" but i bet if ONE OF YOU guys were in development of a game you'd also be pretty pissed off if people pirated YOUR games. sheesh! people these days only think about themselves i swear. if you don't have the money to pay for it, then TOUGH COOKIE! don't play it at all! i swear people KNOW that they pirate and yet they cover it up with lame excuses! >:O
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Posted: Oct 3rd 2008 9:32PM Bones3D said
Having been in the software development business throughout the years myself, I'd say you'd have to be a damned fool to enter the industry and somehow not expect your work to be pirated in some form.
Piracy isn't black and white in nature. It's a very fluid grey area ranging from those too cheap to pay for software, to people looking to try your product before buying into it, to digital pack rats who are addicted to archiving warez for the sake of archiving warez with no intention of ever actually using the content.
Aside from that, piracy is an inevitable side effect of the tried and true principles of supply and demand. If you have rampant piracy of your product, you may be doing something your target market doesn't agree with. For example, are you over charging for the product? Was the product over-hyped before release? Is the product too aggressive with its registration or DRM implementations? Or is the product itself so bad that the consumers feel ripped off after buying into it?
Perhaps the problem isn't with those who pirate the works of others, but with the content creators themselves and their warped perception of entitlement. Just because you make something doesn't automatically guarantee that you should profit from it. In the end, any item or concept is only worth what someone else is willing to pay for it. If that value turns out to be "nothing", maybe that is what you really should be getting for it.
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Piracy isn't black and white in nature. It's a very fluid grey area ranging from those too cheap to pay for software, to people looking to try your product before buying into it, to digital pack rats who are addicted to archiving warez for the sake of archiving warez with no intention of ever actually using the content.
Aside from that, piracy is an inevitable side effect of the tried and true principles of supply and demand. If you have rampant piracy of your product, you may be doing something your target market doesn't agree with. For example, are you over charging for the product? Was the product over-hyped before release? Is the product too aggressive with its registration or DRM implementations? Or is the product itself so bad that the consumers feel ripped off after buying into it?
Perhaps the problem isn't with those who pirate the works of others, but with the content creators themselves and their warped perception of entitlement. Just because you make something doesn't automatically guarantee that you should profit from it. In the end, any item or concept is only worth what someone else is willing to pay for it. If that value turns out to be "nothing", maybe that is what you really should be getting for it.
Posted: Oct 4th 2008 1:04AM Bluebreaker said
"Perhaps the problem isn't with those who pirate the works of others, but with the content creators themselves and their warped perception of entitlement. Just because you make something doesn't automatically guarantee that you should profit from it."
If I bring a product or service out to market that I worked a year or two on I would hope someone would pay me for it's use regardless of what kind of "value" people assign to it. You (and the reviewers) may think it's trash, but as long as I and my team worked on it you don't get a free ride. No warped perception about that.
Stealing is always wrong and against the law.
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If I bring a product or service out to market that I worked a year or two on I would hope someone would pay me for it's use regardless of what kind of "value" people assign to it. You (and the reviewers) may think it's trash, but as long as I and my team worked on it you don't get a free ride. No warped perception about that.
Stealing is always wrong and against the law.
Posted: Oct 5th 2008 10:35AM kamanashi said
I agree with Bones3d. Piracy will never be stopped, maybe slowed down, but not stopped. It happens in the anime industry, it happens in games, movies, mysic, etc. So, no sense complaining, just be glad you have the fans you have. They will always buy your games.
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Posted: Oct 3rd 2008 8:23PM Erico316 said
by upgrading im taking about firmware .if the ds had first ware from the beginning there would be no reason what so ever to upgrade to dsi.we would be able to access the store from the ds with a quick and easy firmware. upgrade like sony had done with the psp.second the reason nintendo came out with the dsi was to try to steal the the spot light the psp had been gaining in japan which had out the ds so far this year.
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Posted: Oct 3rd 2008 9:35PM (Unverified) said
It would be nice to see DS Fanboy show just a little restraint and scepticism when discussing the DSi - I know it's a bit silly to suggest that given the name of the blog, but seriously - that first paragraph makes you look like the cringe-inducing die hard Ninteet sucking type of fanboys. Kinda makes a lot of the regular fanboys like me want to shuffle away and pretend we don't know you. :P
From another perspective, is the whole DS Fanboy staff (and yes, I'm aware that there isn't really an office) really that super happy about the DSi? I and most people I've talked to have been pretty meh towards it - a pair of super low quality cameras, so far undetailed SD card support and a few other tweaks, at the expense of the GBA slot and some battery life. Shmeh.
Essentially I'm just wondering if it's standard policy to act as if Reggie gives you a handjob with every announcement, no matter how good the announcement actually is.
Anyhow, as for piracy - As others have said, piracy is already simple. If Nintendo take decent measures to protect the SD card slot from non-legit content, I can see it becoming a lot harder. I wouldn't be surprised to see the SD capabilities crippled for the sake of anti-piracy.
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From another perspective, is the whole DS Fanboy staff (and yes, I'm aware that there isn't really an office) really that super happy about the DSi? I and most people I've talked to have been pretty meh towards it - a pair of super low quality cameras, so far undetailed SD card support and a few other tweaks, at the expense of the GBA slot and some battery life. Shmeh.
Essentially I'm just wondering if it's standard policy to act as if Reggie gives you a handjob with every announcement, no matter how good the announcement actually is.
Anyhow, as for piracy - As others have said, piracy is already simple. If Nintendo take decent measures to protect the SD card slot from non-legit content, I can see it becoming a lot harder. I wouldn't be surprised to see the SD capabilities crippled for the sake of anti-piracy.
Posted: Oct 3rd 2008 11:04PM (Unverified) said
that may be true in a sense, but it still doesn't give anybody the right to pirate, let alone create something they know very well will be used to play backup copies. it clearly states in every booklet on every NDS, PS3, 360, Wii, and PSP that "you do not reserve the right to make backup copies of the said game". so if it says that and people still pirate then what happens? well the said company or DEV team/group will take legal action. as i said before, just because its been going on for a VERY long time does not give anyone the right to pirate the said game, let alone create a device or a program that allows for ISO's, roms or any of the sort to be played in a illegal manner. it matters not if homebrew is legal or if the companies game sucked ass. THEY made the game. THEY took time and money out to make the game. not you or anybody else. making a game, hyping the game, or people feeling as if they got ripped off does not justify the fact that the said person commited an act of crime, no matter how small the crime is. you may have been in the software development business is not an excuse to think that what pirates do can justify a bad development team. its either you pirate or you don't and you pay for it and live with it. there are others who pay for a game only to find out it sucks and they continue to pay for games. pirates do not have the right to get away with free games while others like myself have to pay for the games. no one is better then anyone. point blank. we're all equals so don't go thinking that its ok to pirate a game while we pay for it. pay for it or don't play the game at all. plain and simple. no ifs, ands, or buts about it. no excuses either
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Posted: Oct 3rd 2008 11:25PM (Unverified) said
Piracy is already absurdly easy. I gave it up when I sat back and realized that the game developers I liked most got less money for making games, it didn't make sense to me. That's the only way to "reconvert" people, technological obstacles to piracy will ALWAYS ALWAYS ALWAYS ALWAYS be overcome, and in many cases they make the pirate's 'product' better than the legitimate one.
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Posted: Oct 3rd 2008 11:26PM TurboFool said
I'd agree with the others on the point that piracy's already easy enough, making the SD card no major advantage, but I have one sneaking suspicion: I bet you Nintendo's managed to block out the R4 and its ilk with the DSi. More than any other reason, considering the relatively minor improvements (if you call them that), I see this as an excuse to get people to buy new hardware that's incompatible with the devices Nintendo's been fighting so hard over in the past few months. It's a matter of time before the devices get replaced with compatible ones, but I still won't be surprised if I pick up a DSi and slip in my TopToy and it fails to load.
Either way, though, I'm sure Nintendo's got pretty strong protection build in for the SD slot. Even if it could be used for pirated storage, it would still require some sort of device in the main slot, providing no real advantage over current setups. Heck, if it has the same 2GB limit as the Wii, then the R4s and such would be better since they support SDHC.
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Either way, though, I'm sure Nintendo's got pretty strong protection build in for the SD slot. Even if it could be used for pirated storage, it would still require some sort of device in the main slot, providing no real advantage over current setups. Heck, if it has the same 2GB limit as the Wii, then the R4s and such would be better since they support SDHC.
Posted: Oct 4th 2008 12:27AM (Unverified) said
Since they ("they" being "the industry") keep making games and making money, so piracy really can't be that big of a deal.
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Posted: Oct 4th 2008 1:16AM Bluebreaker said
Nintendo has always been very tight fisted with it's property, ESPECIALLY against pirates. Why do you think they didn't want to go to CD's vs cartridges on it's home systems in the first place.
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Posted: Oct 4th 2008 4:49AM (Unverified) said
A thing I'm noticing at all the pictures of the DSi is at the left edge you can see something sticking out, I wonder what that is.
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Posted: Oct 4th 2008 8:18AM (Unverified) said
yeh, i saw that. im thinking it might be volume control. the "power" button moved from the side to beneath the D-Pad, so they mightv moved the volume from the bottom.
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Posted: Oct 4th 2008 9:01AM BanditKing said
Nintendo can count me out for this "update". There is no reason to buy this if you already have a DS lite. I for one want/need the GBA port for backwards compatibility a whole lot more then I want two cameras and MP3 playback (I already have an MP3 player). The downloadable stuff might be cool but overallI just can't justify this one. Also why have they removed all the branding from this version? No double squares on the top not even a Nintendo logo, guess they want casuals to be able to use it in public and not feel like a nerd.
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Posted: Oct 4th 2008 9:34AM (Unverified) said
as much as I like the DS lite, I gotta say... I'm not impressed by the DSi, and don't plan on buying one. I can see the appeal of an SD slot if you play homebrew games, but there are already ways to do that with the existing hardware.
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Posted: Oct 4th 2008 11:33AM (Unverified) said
i agree. no matter what Nintendo does, the pirates will find a way around it. The DSi isn't any more pirate friendly then the DS.
As for piracy itself, I stand in the "don't pirate side". and it is not because I think all stealing is wrong, but rather because it's stealing something that is not necessary for life. If you steal because your life depends on it, then it is not morally wrong. However, if you steal because you desire something you cannot afford, then it is wrong. Desire has never been a justification for any action. If it was, everything could be justified (example: "oh I murder that person because I wanted to/ they made me angry"). Yes the murder example is a bit extreme, but it just shows that using desire as an excuse leads to trouble. Hence, if you can't afford a game, don't buy it, a video game won't deprive you of your life, nor are you an desire driven beast that cannot prevent him/herself from being a slave to it's desire, and hence cannot prevent itself from pirating the game. Hence pirating is something that one can be morally accountable towards, and thus, there is no justification for pirating games.
Oh, but you say you need to try it out to tell if you will like it. Read a bunch of reviews, see what a lot of different sources say about the game. That should be more then enough to tell you if you'll like the game. If you do happen to buy a game you hate, trade it in, sure you won't get a refund, but you will get some store credit. I'm sure the majority of us are intelligent enough to avoid horrible games at least 75% of the time. For your children, likewise, research the game, and make sure that it's worth the money, if they happen to want a game that is horrible, try to give them suggestions for another one. If all else fails, buy them the game, and then trade it in. One horrible experience should be enough for them to understand that these types of games aren't worth buying. (I did this with my brother and it works, he is a lot more careful and listens to my advice).
But it basically boils down to what you consider morally acceptable and not. If you think that stealing a game isn't wrong, my rant isn't going to change your mind. I'm just putting it out there for some food for thought. Because I really think that every human being isn't a slave to desire and has enough forethought to understand why it is important to support the game developers, and buy your games.
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As for piracy itself, I stand in the "don't pirate side". and it is not because I think all stealing is wrong, but rather because it's stealing something that is not necessary for life. If you steal because your life depends on it, then it is not morally wrong. However, if you steal because you desire something you cannot afford, then it is wrong. Desire has never been a justification for any action. If it was, everything could be justified (example: "oh I murder that person because I wanted to/ they made me angry"). Yes the murder example is a bit extreme, but it just shows that using desire as an excuse leads to trouble. Hence, if you can't afford a game, don't buy it, a video game won't deprive you of your life, nor are you an desire driven beast that cannot prevent him/herself from being a slave to it's desire, and hence cannot prevent itself from pirating the game. Hence pirating is something that one can be morally accountable towards, and thus, there is no justification for pirating games.
Oh, but you say you need to try it out to tell if you will like it. Read a bunch of reviews, see what a lot of different sources say about the game. That should be more then enough to tell you if you'll like the game. If you do happen to buy a game you hate, trade it in, sure you won't get a refund, but you will get some store credit. I'm sure the majority of us are intelligent enough to avoid horrible games at least 75% of the time. For your children, likewise, research the game, and make sure that it's worth the money, if they happen to want a game that is horrible, try to give them suggestions for another one. If all else fails, buy them the game, and then trade it in. One horrible experience should be enough for them to understand that these types of games aren't worth buying. (I did this with my brother and it works, he is a lot more careful and listens to my advice).
But it basically boils down to what you consider morally acceptable and not. If you think that stealing a game isn't wrong, my rant isn't going to change your mind. I'm just putting it out there for some food for thought. Because I really think that every human being isn't a slave to desire and has enough forethought to understand why it is important to support the game developers, and buy your games.
Posted: Oct 5th 2008 10:32AM Agent of Odd said
Well even if ones life depended on it, stealing ranges from swiping a millionaires wallet, to taking from someone even more needy than you since in an extreme situation that person is probably too weak to defend his/her meager resources. I'd say stealing to survive is at best a grey area thing. But semantics aside, nice post.
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Posted: Oct 4th 2008 5:58PM (Unverified) said
Worried, and rightfully so! The DSi will no doubt have something that makes the old R4s defunct, but they'll make new R4s and probably have some good piracy options with that new SD slot.
Even so, I'd still use the SD slot primarily for storing photos.
HOWEVER, one interesting option with that SD slot would be to store save games. Lets say you play a game for 50 hours on the R4 and you decide, hey I might as well buy the real thing. At that point you don't want to start your game over so you don't bother to buy a real copy. (and that, 'oh just buy it to support the company' stuff is BS, if you buy something, you want to use it)
If you could load saves from the SD slot onto a real cartridge, it would be a really cool addition and at least get some pirates to buy real stuff after they've 'tried' out a game long enough. At any rate, I don't know if that's possible because of real saves being made directly to real cartridges.
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Even so, I'd still use the SD slot primarily for storing photos.
HOWEVER, one interesting option with that SD slot would be to store save games. Lets say you play a game for 50 hours on the R4 and you decide, hey I might as well buy the real thing. At that point you don't want to start your game over so you don't bother to buy a real copy. (and that, 'oh just buy it to support the company' stuff is BS, if you buy something, you want to use it)
If you could load saves from the SD slot onto a real cartridge, it would be a really cool addition and at least get some pirates to buy real stuff after they've 'tried' out a game long enough. At any rate, I don't know if that's possible because of real saves being made directly to real cartridges.
Posted: Oct 5th 2008 2:59PM (Unverified) said
@Erik Stroud
as i said before. it stilll doesn't dismiss the fact that you commited an illegal act. if i sat there and made a game and worked my but off to make it and took time out to make it, then you will get no free ride. if you were in the same position, you'd do the same.
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as i said before. it stilll doesn't dismiss the fact that you commited an illegal act. if i sat there and made a game and worked my but off to make it and took time out to make it, then you will get no free ride. if you were in the same position, you'd do the same.
Posted: Oct 6th 2008 11:25AM (Unverified) said
Actually there is a first party on, the DSVision. It's Japan only at the minute though
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