Joystiq hands-on: The Conduit
The Media Summit version of The Conduit showcased a never-before-seen Cold War bunker level, and High Voltage's staff was eager to show off tech like depth of field, normal mapping, newly implemented high-res textures, and a number of other things that had us saying, "This looks really good for a Wii game ... but how does it play?" The answer to that question can be found after the break.
Gallery: The Conduit
High Voltage hasn't been shy in touting its game as ushering in a new generation of FPS for Wii, particularly in the realm of motion-control. Having already spent plenty of time with Metroid Prime 3: Corruption's flavor of pointer-based blasting, we just had to see how The Conduit could do it one better. It turns out that the game does it by providing a very realistic feeling of direct control over turning and aiming (and this is without Wii MotionPlus) combined with an impressive degree of tuning options.
It's possible to tune the controls – including sensitivity, turn speed, the pointer's "dead zone," and more – in real time while playing (although the High Voltage reps advised against doing it in the middle of a firefight). After only 30 seconds or so of tweaking, we had set the controls to our liking and were immediately impressed by the accuracy and, more importantly, the sense of immersion as we quickly and accurately stormed through the level, tossing grenades with a flick of the Nunchuk.
Of course, the tech we mentioned early certainly plays a key role in the overall experience. There's no doubting that this is one of the better looking Wii titles in the pipeline, and that mostly has to do with the capabilities of its proprietary engine combined with solid visual design.
We were most impressed by the actions (and animation) of our enemies, the look & feel of the environment, and thought that the All Seeing Eye (ASE) – a device that is used to locate secrets and provide a puzzle sequence aspect – was a nice, unique addition to the mix.
While we only got to play through a tiny sliver of the full game, The Conduit left us with hope for the genre making some bold strides both control-wise and technologically on Wii. Its tech and motion-based gameplay are already delivering on the unfulfilled promises of Red Steel (albeit sans-sword) and we can only hope that other Wii developers contemplating an FPS for the console study it closely.










Reader Comments (Page 1 of 1)
Mr Khan @ Oct 6th 2008 8:08AM
The All-Seeing Eye being a blatant rip-off of the Scan Visor not withstanding, i quite like what i see.
A good FPS once in a while is needed, even from someone like me, i just couldn't imagine this sort of realistic sci-fi game making up the majority of my purchases
Kye - Me_DF @ Oct 6th 2008 12:12PM
Does anyone else wonder (and get get slightly worried by) how Fernando gets these links and information so quickly?
The-E @ Oct 6th 2008 1:42PM
WOW!!! I have got to say this game looks brilliant....Its on my interested list!! I might have to dust off my wii....well not cause i don't use it...its just kinda dusty...
Cameron @ Oct 9th 2008 6:59PM
No other game before Metroid Prime had the ability to look at something and get more information about it.
peepoop @ Oct 6th 2008 8:09AM
Looks like it would be a fun little shooter no matter what console it was on.
Hope it gets a publisher.
Hyams @ Oct 6th 2008 8:12AM
I dunno. I think the accurate motion controls are what really helps it to stand out, and that wouldn't be possible on the other two consoles.
sikora @ Oct 6th 2008 8:14AM
its published by Nintendo where ya been?
Mr Khan @ Oct 6th 2008 8:36AM
No, it isn't. When Cammie said "First-party shooter" she meant "First-person shooter."
Publisher still unknown, though it does mean that its almost definitely not Nintendo, which is surprising.
Jack of No Trades 85 @ Oct 6th 2008 8:58AM
Hyams
They have been more focused on the graphics then the gameplay jackass. Look at the video. Not once did they show a Wiimote and how to operate it. I thought graphics didn't matter Nintendo fanboys?
Double Standards FTL!
Fernando Rocker @ Oct 6th 2008 9:40AM
jack
It works kinda like Metroid Prime 3. They already released a video explaining how the controls and customization works...
http://www.gametrailers.com/player/39293.html
samfish @ Oct 6th 2008 9:55AM
That doesn't mean good graphics aren't appreciated, you moron.
Hyams @ Oct 6th 2008 5:36PM
Holy crap, did I just get called a Nintendo fanboy?
TheOverlord#2 @ Oct 6th 2008 9:12PM
Now, I would like it to be published by Nintendo, it isn't. Cammie Dunaway made a mistake saying "first-party shooter" when she meant "first-person shooter."
Though they were gonna announce the publisher st the NMS, legal issues got in the way. They are hoping to announce the publisher in either this week or the next.
Hyams @ Oct 6th 2008 8:11AM
So, this is the Wii's Killzone 2?
Van Faulk @ Oct 6th 2008 9:27AM
Weren't you listening? He said it was good.
ZaxCG2 @ Oct 6th 2008 9:29AM
I believe that was Metroid Prime 3... this is just a demonstration that companies other than Nintendo CAN make a good FPS on the Wii.
I'll consider buying it based on what multiplayer options there are.
Mogster @ Oct 6th 2008 3:00PM
Van Faulk, that was awesome.
TheOverlord#2 @ Oct 6th 2008 9:15PM
@ZaxCG2
There will be 16-player online but no split screen offline play. One of the people at HVS said that they were looking into LAN play though.
xFenixKnightx @ Oct 6th 2008 8:32AM
For some reason it looked better when I first saw it. I guess KZ2, R2 and GOW2 have ruined it for me...
Still looks decent for a Wii game I guess.
Fernando Rocker @ Oct 6th 2008 9:30AM
Actually, the video quality is very bad. I have seen other videos and the graphics looks a lot better that this video...
http://wii.ign.com/dor/objects/14248157/the-conduit/images/the-conduit-20080709061826928.html
Let me find the link to the other video.
mr bean @ Oct 6th 2008 8:54AM
Might even be worth picking up another Wii for. The fps shooters and zombiethons are really where the Wii shines! It's a steller arcade machine. When's it coming out?
Paul @ Oct 6th 2008 8:58AM
lookin good
AwesomeTown @ Oct 6th 2008 10:37AM
Well, I'm excited for this one.
hurmun @ Oct 6th 2008 11:45AM
gah the AI looks terrible
when they're bragging about their depth of field, the enemies seriously were just standing there, shooting every now and then
Titanium_Orchid @ Oct 6th 2008 12:21PM
yes, I think the AI, animations and scenery textures took a hit in order to leave more processing for enemy model complexity/texture detail and other graphical effects. I would think that the majority of Wii owners won't really notice though.
We'll see if their gamble pays off.
GUIGUI @ Oct 6th 2008 1:01PM
Maybe they downed the AI precisely to show the depth of field. It's stil in pre-alpha.
bm @ Oct 6th 2008 4:25PM
"when they're bragging about their depth of field, the enemies seriously were just standing there,"
Umm yeah, don't you think the enemies were "seriously" just standing there -exactly- so they could brag about their depth of field?
You people amaze me every time.
Saria the Cat @ Oct 7th 2008 3:53AM
@Titanium: "I would think that the majority of Wii owners won't really notice though."
Because no "hardcore gamers" own Wiis, right?
knighty (GT: ZeraKnight) @ Oct 6th 2008 11:54AM
That's pretty damn impressive, especially the water. I'll probably pick it up, though I kinda wish it was on the 360/PS3/PC.
Kye - Me_DF @ Oct 6th 2008 12:13PM
Damnit, that was meant to go below. My bad.
Kye - Me_DF @ Oct 6th 2008 12:16PM
It looks good.
I'll probably buy.
It's even got freemasonic undertones.
All in all a solid game (apparently).
Cellien @ Oct 6th 2008 12:26PM
I dunno.. I have to be honest with myself and say I probably won't buy this. It looks ok, but I didn't get a Wii for it's shooters. This looks like Xbox 1, and graphics to me have always been a staple of FPS games.. and the industry is just too far ahead here. I already bought Metroid Prime 3, and didn't really enjoy it when compared to the shooters on my other consoles.
Lone Starr @ Oct 6th 2008 12:31PM
Fire in the disco!
Kye - Me_DF @ Oct 6th 2008 12:35PM
Damnit, this comment system is more broken than Paris' virginity!
jumpshot @ Oct 6th 2008 2:40PM
Her virginity isn't broken, it just never existed...
Titanium_Orchid @ Oct 6th 2008 2:25PM
The look and feel of this game REALLY reminds me of Golden Eye for the N64.
J @ Oct 7th 2008 12:20AM
please, don't ever insult goldeneye like that, again. I've reported your comment.
Ray @ Oct 7th 2008 12:42AM
looks really good, I'm anxious to play this one. Anyone else think that last critter in the video looked like an antlion from HL2?
masterplaster @ Oct 7th 2008 2:48AM
goldeneye can suck it.