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Reader Comments (105)

Posted: Oct 8th 2008 11:51AM (Unverified) said

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I am going to disagree with many of the posts. I do buy used games...at GameStop. I have no problem how much $ they are making...if I am willing to pay for an item at the cost listed, why should I care how much they paid for it and how much profit it produced.

I understand the arguement that developers should profit on used sales, but I don't agree with it. It is my property so I will do with it what I want, within the law. So if I want to sell it to a store or a friend, I am, and should be able, to. They in turn can do the same.

Posted: Oct 8th 2008 4:36PM (Unverified) said

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i was just thinking about this. but since pc and consoles are beginning to blur the line in between eachother (installs on the ps3, online gaming, ability to do more than just game on a console, etc) i think in the future companies may make us bite the bullet and require that our console accounts be used to play the game to combat used game sales. if its really and issue for them i dont see why its unreasonable(of course to us its unreasonable, but not to their profits) PC games often allow only a certain number of installs onto various pcs.. whats to stop consoles from doing the same? just a thought..

Posted: Oct 9th 2008 2:22AM (Unverified) said

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Dang. I would like to see developer's get more money, sure. But geez, just look at how many freaking bad games come out that are still $60. Or just mediocre games! And games that are way to hyped up! All $60/ $50!!

I've been buying used games from Gamestop for awhile, and I feel perfectly fine about it. Every new game that comes out will come in used. Yes they start at $55 at first, but they send coupons every week and their card gets %10 off. But even all that aside, you can bring the freaking game back within a week and just get your cash back, no questions asked. So I've basically BEATEN a lot of games for free. I don't pay a thing after that week is over. The guys at gamestop don't like that I do this a lot, but what else do you do with Star Wars: TFU when you finish it? It's not even long!

But as far as getting ripped off when trading in games, well I've only done it a couple times, and I only do it when they have a special thing going on. But more importantly, go into ANY Gamestop and look around. What kind of games do you see most of? LAST generation. And people are constantly upgrading. I can guarantee that a HUGE portion of those old PS2, XBOX and Gamecube games will NEVER EVER sell. Gamestop gave money to people for those used games, and it doesn't matter that they don't give that much for a lot, because they will never make money back on those games. They make it back with the "new" used games. So it evens out.

I realized this recently when I was walking in my store. And I saw someone trading in his PS2 and a box full of games because he was going to get a 360. And afterwards I asked how many used PS2s they had, and they said they had over 100. I can't believe they have so many. What are they going to do with those? It's so much money.

Posted: Oct 10th 2008 1:16PM Jerrkat said

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From what I've read first sale doctrine was created for libraries to allow them to share copyrighted media without violating any laws.

For rentals games and movies, I believe the Stores have to have a licensing agreement to loan out media for cash. The one guy I did know who owned a small rental store had to pay over $100 per copy of what every VHS tape he wanted to have on his shelf.

As for GameStop, I find it hard to believe that game companies are losing enough money from the used games to change anything. because it's not stopping them from making pre-order deal or even allowing distribution within GameStop.

But the one question I'm not seeing is this. If used games did not exist, would that translate into noticeable increase in sales? And in my opinion this would be no.

Posted: Oct 9th 2008 5:20PM (Unverified) said

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Without drastically changing the copyright laws, there is no way game publishers can (or should be allowed) to double dip and get another royalty. The publishers have all kinds of ways to prevent (or at least mitigate) their "losses." First, they can charge more for the first sale. (I'm pretty sure this is what they do already, since game prices are pretty outrageous.) Second, if they think Gamestop and other used sellers are taking too much of their profits, they can stop selling new games to them. (Despite its tendency to push used games, to get people in the door, Gamestop still needs the newest titles, it would lose a lot of business if it had NO new games). Third, they could stop fucking whining, since they chose to enter the business that has had this exact same economic model for a LONG time.

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