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Reader Comments (22)

Posted: Oct 7th 2008 12:35PM WiredKnight said

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I hope the controls are customizable...
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Posted: Oct 7th 2008 12:34PM FredFredrickson said

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I think bouncing around between buildings looks like it could get a little boring.
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Posted: Oct 7th 2008 12:59PM (Unverified) said

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Yeah, I've been thinking about that since they started showing the demos. I'm just gonna play it safe and try a rental on this one first.
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Posted: Oct 7th 2008 5:10PM Duke said

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Time trial sounds like no fun to me. I am not big on games that do those. I hate timers! I keep expecting there will be something about this game to draw me in, but so far its not doing it.
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Posted: Oct 7th 2008 5:49PM Special Agent Steve said

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You realize what you can shoot and beat up people too right?
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Posted: Oct 7th 2008 7:58PM Sponge said

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It's starting to sound like Spiderman 2. And like Spiderman 2, the novelty will fade quickly.
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Posted: Oct 7th 2008 8:44PM (Unverified) said

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Assassin's Creed got pretty boring. never even finished it.
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Posted: Oct 7th 2008 12:36PM Vegnagun said

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How did Bleszinski do?
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Posted: Oct 8th 2008 2:33AM ThornedVenom said

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....nobody cares....

/echo in the wind
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Posted: Oct 7th 2008 12:53PM (Unverified) said

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Can't wait for it, sounds fun. I hope were allowed alot of freedom in making a controller scheme.
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Posted: Oct 7th 2008 1:15PM Jaclo said

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I don't think we will be. DICE said that people will naturally want to make X or A the jump button, but that that was impossible for some reason, although I can't remember what that reason was.
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Posted: Oct 8th 2008 5:10PM (Unverified) said

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You probably have to be able to look around while jumping. Your thumbs will be occupied by the analog sticks.
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Posted: Oct 7th 2008 12:55PM TangoCharlie said

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"(EA is planning a demo for release "by the end of the month," and you'll be able to try out the time trial mode in it via a code obtained by pre-ordering the game at Best Buy.)"

...Um, isn't the purpose of a demo so that we can make a purchasing decision? As opposed to just a snippet of gameplay that we can start playing a little early? Who was the ad wizard that came up with this one?
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Posted: Oct 7th 2008 1:16PM (Unverified) said

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Mirror's Edge isn't released until November, and October comes before November, so the demo should be released before the game comes out.
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Posted: Oct 7th 2008 1:20PM (Unverified) said

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I think tango ment why would they not include a extra mode in a demo. I order to get a good feel for the game, it makes sense to have the demo include the extra mode.
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Posted: Oct 7th 2008 2:27PM TangoCharlie said

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@Chroma - yes. You dl the demo to find out if you want to buy it, not once you've already bought it. It's a dumb idea to include something in the demo only available to people who have already bought the game.
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Posted: Oct 7th 2008 2:14PM warxroutione said

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looks like it maybe on rails.. ill still prolly pick it up.
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Posted: Oct 7th 2008 6:05PM (Unverified) said

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I would search for some previews of the game; there is nothing "on rails" about it.

I was wondering when the demo would be released. I've been staring at my (largely unnecessary) time trial download code for almost two weeks. (You also get the code from pre-ordering at Gamestop, btw.)
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Posted: Oct 7th 2008 2:25PM illiteratePoet said

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Sounds like a solid rental game.
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Posted: Oct 7th 2008 6:59PM DVersion said

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I played this today too. Seemed like fun. I liked the idea of leaderboards.
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Posted: Oct 7th 2008 9:39PM (Unverified) said

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how was it? saying you played it and all. does it get boring quick like assassins creed, or is there a degree of variety?
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Posted: Oct 7th 2008 9:42PM DVersion said

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well I only played the first story level (the one you've seen in the trailers and demos) and one time trial based on a sewer level. If you can get a handle on the controls and rhythm of the game and there's enough different settings (as I was promised there was. 50% outdoors and 50% indoors) then I don't see why it would be bad. the controls were really tight once you got a handle on it.
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