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Reader Comments (17)

Posted: Oct 8th 2008 9:12AM nightmare452 said

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Yeah, I saw a 20 minute Hands-on demo of this game yesterday, and I have to say I was impressed.
From what I saw yesterday, the game looks good, but might become a little repetitive, and you CAN'T die in this game, never. If you fall, Elika picks you back up no matter what (and infinite times you can do this) and if an enemy "kills you" she just steps in at the last second and saves you, but the enemy gains his health back.

I preorder it yesterday, looks fun at least.
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Posted: Oct 8th 2008 9:20AM Xoonaka said

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I was more excited for this game before I read this article... the combat sounds really lackluster to me. I love one on one epic battles, but every fight in the game is that way? That just sounds so... dull.
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Posted: Oct 8th 2008 9:46AM Xav de Matos said

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The fighting is pretty detailed when you get into it. There are a lot of combo possibilities but you essentially do the same thing in each fight. It never got boring, though. Of all the Prince of Persia titles I'd say this fighting system has the most promise and a larger body of options available to the player.
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Posted: Oct 8th 2008 2:06PM (Unverified) said

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Even so, I still feel like the game isn't all that advanced from previous installments. I'll wait for the reviews to roll in and make my decision afterward.
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Posted: Oct 8th 2008 4:39PM Bentzero said

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Yeah, Shadow of the Colossus was dull that way...not!! SOTC was awesome in that way. I'm very intrigued by this game.
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Posted: Oct 8th 2008 9:24AM Mr Slayer said

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I haven't played all the earlier Prince of Persia games, so I might pass on this one.
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Posted: Oct 8th 2008 12:29PM PedoJokerBear said

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"As fans of the franchise, the announcement of a new Prince in a new setting was exciting, but also had us worried"
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Posted: Oct 8th 2008 9:35AM erwos said

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I would definitely buy a DS3+LBP bundle for $80 here. I really want to get rid of my remaining SIXAXIS, it's not nearly as good as my DS3.
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Posted: Oct 8th 2008 9:35AM erwos said

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Oops, wrong story.
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Posted: Oct 8th 2008 10:00AM jaxsedrin said

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I really want to be excited about this game, since I loved the first one so much, but I'm having a hard time getting past more fantastical platforming. That kind of stuff works for cartoon characters, but it bugs the crap out of me for something like this. I want the more down-to-earth platforming that was in Sands of Time.

Still, I love the new art direction though.
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Posted: Oct 8th 2008 10:09AM NaeemTHM said

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Color me excited! I'm a huge PoP fan and while I was initially put off by the computer controlled partner, this hands-on has completely turned me around.

Though...I too miss the old Prince ;___; Too bad he went all emo at the end of the series. Hopefully this new prince will stay away from Linkin Park and razor blades.
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Posted: Oct 8th 2008 11:05AM (Unverified) said

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Is there any form of co-op?
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Posted: Oct 8th 2008 11:26AM nightmare452 said

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There is no co-op whatsoever in the game, sorry. (I wanted coop too, to bad though)
It feels like a coop game, but its a single player only experience.
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Posted: Oct 8th 2008 3:37PM WiredKnight said

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Ok, so Elika is your failsafe, but do you have to protect her at all? She makes you nearly invincible it seems, but what about her? Can she be killed?
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Posted: Oct 8th 2008 5:40PM (Unverified) said

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Just a few small corrections:

- not all enemies can be insta-killed. This can be done against what we call 'generic enemies', the non-boss characters that populate the world.

- the 'nodes' you described are magic powers that the player unlocks. The loop works like this: fight guardian, heal land, collect 'light seeds', (if enough light seeds) return to temple, purchase magic power. The 'flight' power you saw is but one of them. The 'rebound' power shown at E3 was another. There are more.

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Posted: Oct 9th 2008 9:03PM rapidix said

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these two gameplay videos completely confirmed my distaste for this game. i know it's in choppy streamed video, but even in hd, i know it won't impress. the animation looks so set. the paths are set. the enemies are set. the voice acting is an inappropriate choice overall. i am curious how the review says it is more "open world" but these videos look like you try to take a few steps, you fall, you're taken back to spawn point. same with enemies, you die, they heal, you start over. i know this is the formula for all games, but it's like they want you to just hurry along.
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Posted: Nov 28th 2008 10:00PM (Unverified) said

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umm why is everyone such a critic , you know what they say about opinions
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