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Reader Comments (31)

Posted: Oct 8th 2008 5:36PM Courtney said

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I can't wait for this game, I didn't even read any of the details above, don't want any part of even the beginning given away.
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Posted: Oct 8th 2008 5:38PM Dirty said

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I was going to pass on this one, but I reconsidered. I was pretty jaded on survival horror, but this seems....fresh.

And when I get to scared I can always pop in Saints Row and watch some streakers.
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Posted: Oct 8th 2008 7:01PM (Unverified) said

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Look, I'm excited about it too, but it's not survival horror. It's horror action. You're a space marine with a power suit and you can do backflips and kung-fu!

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Posted: Oct 8th 2008 9:43PM WiredKnight said

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Is that so? When did you get a chance to play it?

P.S. He's a space-miner, not a marine.
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Posted: Oct 8th 2008 10:03PM (Unverified) said

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Sure it's survival horror, Bass. Just because you have a spacesuit doesn't mean you play any kind of marine. By this logic Silent Hill V is action horror because the character is a Special Forces veteran. ..also I haven't seen any kung fu in Dead Space - the suit seems pretty clunky. :P

The character starts with no weaponry - he has to build makeshift weapons out of stuff he finds. "Ammo" and other supplies are scarce. These are the hallmarks of "survival" games (although I'd really like to see food, sleep and warmth properly incorporated into the genre some day).
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Posted: Oct 8th 2008 5:44PM (Unverified) said

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Man, i want this game but for some reason im getting Socom: Confrontation over this. It's that damn headset. Curse you Sony and your ability to make manipulate people into buying your shiny/attractive products >
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Posted: Oct 8th 2008 6:23PM Haggard said

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You just got peripheral'd
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Posted: Oct 8th 2008 5:47PM LeMuRfArT said

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yay!
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Posted: Oct 8th 2008 5:47PM (Unverified) said

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That was a fine narrative, but it was pretty light on impressions. How about you guys include some - you know - impressions in your impressions? I'd like to know: were you frightened? Did it achieve a sense of dread? Were the graphics as impressive as they seem? Did the AI come off as clever, or stupid? Things like that matter much more to me than a 500 word narrative of "what happens at the start."
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Posted: Oct 8th 2008 5:53PM atrimus said

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with Res Evil 5 not terribly far away (and EA's own Mirror's Edge right around the corner) i was sort of on the fenses about Dead Space. don't get me wrong, the game looks awesome as heck, but so does the plethora of other games due out in the next few months (i'll refrain from contriving a list). but this particular preview was the deal-maker for me. Dead Space is as good as bought next week. now it's just a matter of determining which system i'm getting it for. as cheesy and silly as the system-exclusive content is, it just might be the determining factor.
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Posted: Oct 8th 2008 6:40PM mirage said

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When Resident Evil 5 was first announced I was soooo excited. Since then the game has been looking more and more dated to me. I hope I am wrong, but it does not seem scary to me at all. Dead Space on the other hand seems just right, I love the deep space survival horror concept. It is sad that I am saying this, but EA seems to be putting out this generations best survival horror game. RE 5 seems like just another shooter at this point.
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Posted: Oct 8th 2008 6:01PM QuePasa87 said

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Day 1 purchase.
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Posted: Oct 8th 2008 6:38PM (Unverified) said

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Si.
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Posted: Oct 8th 2008 6:10PM brentos said

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Is there any online play for this game? I'm torn between the PS3 and 360 versions of this game...anybody have a good reason to get one over the other?
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Posted: Oct 8th 2008 6:54PM Negatron said

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Not that i know of, all signs indicate that this is your typical* multiplatform fare.

*Typical meaning: In magazines expect the same rating for each. (Not that this game is "bland/ typical")
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Posted: Oct 8th 2008 6:11PM Vegnagun said

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Silent Hill in space just can't come out soon enough.
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Posted: Oct 8th 2008 8:13PM (Unverified) said

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More like Event Horizon with aliens. It heavily influenced this game I beleive. It's a good movie except for the last 15 minutes. Two of the characters even use a riveting gun as a weapon.
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Posted: Oct 8th 2008 6:36PM CaramelZappa said

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This game looks interesting, but I'm not sure if I'm gonna get it. EA's policies, especially recently, is really putting me off from buying any of their products. Putting Crysis on Steam was a great step in the right direction, but including securom, even on the steam version, was enough to put me off. Spore's DRM was more than enough to drive me away from the title that I was highly anticipating. (The fact that it was mediocre at best doesn't help either)

If EA does it right this time and releasesthe PC version without securom, without install limits, then I'll probably buy it. If they use securom, they'll never get a purchase from me. And no, I'm not going to "just pirate it" because I should be able to enjoy a game, own it, and support the developers. Two out of three isn't good enough.
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Posted: Oct 8th 2008 7:17PM (Unverified) said

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Um, Steam fanboy, you have to be kidding me. Steam is the most invasive anti-piracy scheme of all of them.

I bought STALKER in-box and immediately got a crack to remove SecuRom.

People who bought it on Steam are screwed.
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Posted: Oct 8th 2008 7:34PM CaramelZappa said

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The thing about steam is that the DRM actually makes it more convenient for the user. Unlike Securom, or any other method of DRM, with steam I can download and install the games I buy on any computer I want, on any number of computers I want, however many times I want. There are no rootkits to deal with, it doesn't care what other programs I have running.

Steam isn't just DRM, it's a service. It auo-updates all your games and allows you to use your license for that game whatever happens. Much like xbox-live it allows you to see what your friends are up to and chat with them, with the nifty shift+tab shortcut for most games. Steam makes PC gaming easy, which is exactly what the PC platform needs. Most users don't want to buy a game, put in 4 discs in a row waiting as a bar slowly moves across in an installer that takes their wholes screen for 20 minutes, only to find somethings wrong and they need something else installed. No one wants to go from website to website searching for the latest patch of a game.

Saying the people who bought STALKER over steam are screwed is putting the blame in the wrong place. The Securom was put in place by the publisher, so any average consumer is screwed. You shouldn't have to crack a game in order for your media to work the way you want it.

I won't stand for rookit drm that hurts the end user, but I fully support Valves service because it benwfits both the developers and the consumers.

I won't pay EA anything to put a rootkit on my computer.
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Posted: Oct 8th 2008 7:37PM (Unverified) said

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To each their own. But it seriously undermines your rant against DRM when you willfully subscribe to DRM.
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Posted: Oct 8th 2008 7:42PM CaramelZappa said

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You don't understand, I'm NOT against DRM. It's important that developers have their rights too or they won't feel comfortable making their games. I'm against Securom and install-limits because they harm the end user without stopping piracy. With Steam the DRM is actually convenient for th user. It benefits both parties. Securom leaves the Pirates with the best gaming experience.
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Posted: Oct 8th 2008 7:46PM darkandlong said

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I remember the good old days when Steam was evil and nobody was going to use it because it was so invasive.

Now it is the benchmark, ironic.
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Posted: Oct 8th 2008 11:55PM ThornedVenom said

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CaramelZappa, you are the man!
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Posted: Oct 8th 2008 6:40PM philmcfail said

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Off topic but
They're charging for premium themes on the PSN NOW!
http://www.ps3fanboy.com/2008/10/08/premium-themes-to-be-available-for-purchase-on-ps-store/

What do you guys think? They don't look too bad and this might give developers an initiative to make MORE decent themes and pics! And they are from $0.99-$1.99, not too bad I guess.

http://www.flickr.com/photos/playstationblog/2924305865/in/set-72157607860451301/

On topic:

YAY! Xav! How are the controls on the PS3 version? Do the use the horrible convex triggers? If so, I gonna have to buy theses: http://www.amazon.com/Playstation-3-Hardwear-Controller-Armor/dp/B0013YNL6M/ref=pd_bbs_sr_2?ie=UTF8&s=videogames&qid=1223505404&sr=8-2 Is there button mashing in the quicktime events too?
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Posted: Oct 8th 2008 6:44PM philmcfail said

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I mean are the main firing buttons the PS3 triggers, cuz some games use the R1 and L1 buttons that are WAY better!
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Posted: Oct 8th 2008 7:24PM iHavePants said

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-
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Posted: Oct 8th 2008 9:37PM (Unverified) said

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Sweeeeeet. I love me a good scare :)
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Posted: Oct 9th 2008 2:50PM (Unverified) said

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That's it? WTF you were so crital of Killzone 2 pointing out every flaw, yet no details or flaws in dead space??? so really what you are saying is this game is better than Killzone 2 (uh? I find that hard to beleive)
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Posted: Oct 9th 2008 2:54PM ObiBen8 said

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I'm not usually one for the survival horror genre, but I have to admit that there is something about this game that has me interested.
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Posted: Oct 9th 2008 6:31PM (Unverified) said

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Don't get me wrong; I am mighty sick of the levels of unsubstantiated hype for almost every game made these days. So many games now have large, complicated marketing campaigns, as opposed to ten or so years ago when the internet wasn't quite the ubiquitous information juggernaut it is now, and many people patiently waited for "magazines" (what, what are those!) which dedicated their pages to games that you almost knew already were going to get a 9 or above and would deserve it too.

It takes a lot more to stand out in the world of gaming advertising and hype these days; there is just so much more media available for every game. With that said, games like Dead Space have managed to jump forth from the writhing throng of "highly anticipated games" and demand my attention. I am really impressed with, in particular, how good things like the noknownsurvivors site and the animated comic have been. I was very skeptical about the game, but the comic and the site are so creepy and tense that they have drawn me in. They have established a feel for the game and, also to my surprise, have created an entire realm for the story to live in, with lore, and history, and good characters.

When I first saw Dead Space it registered as "yer in space, there be zombies, big deal" but, after getting sucked into the advertising media, Dead Space is a sure purchase for me if the game is even half as successful at being creepy and cool as the advertising materials have been.

Damn, never thought I would say that and mean it...
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