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Reader Comments (17)

Posted: Oct 12th 2008 9:27PM (Unverified) said

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Downvote me if you want, but

IT STILL

LOOKS

TERRIBLE

And on a side note, if I see the word epic associated with something like looks like a cartoon again, I'm going to kill a kitten.
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Posted: Oct 13th 2008 4:37AM s256 said

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How does this look terrible? It isn't cel-shaded. Are you honestly worried that some colour is going to hurt the game?
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Posted: Oct 13th 2008 4:59AM Foetoid said

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Hey StuScotsLazyEye, WIND WAKER IS EPIC MAN!!!!!

*waits for the wail of a dying kitten*

A little more seriously, Tales Of Symphonia is one of the biggest, most gorgeous and most EPIC RPG games of all time and IMO, it's better than any FF game. It's also cel-shaded, tho not to the degree of Wind Waker. If you're missing out on Tales of Symphonia cause it kinda looks cartoony, your a fool and an idiot. Spose you havent finished Paper Mario: The Thousand Year Door either? You don't know what your missing out on with both games i just listed.
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Posted: Oct 12th 2008 8:09PM (Unverified) said

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Good stuff, some interesting things being implemented while improving the previous titles, without horribly mis-shaping the world we got to love. it needs to be new but recognizable. i personally like what i see and great job so far, as long as there aren't too radical changes happen further down the development line.
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Posted: Oct 12th 2008 8:25PM mergedwarrior said

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I wanna see some older weapons from previous games... Maybe a GPOW or something.

Just don't make it as over powered :P
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Posted: Oct 12th 2008 9:26PM iHavePants said

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What the hell is a NeuroMancer?
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Posted: Oct 12th 2008 10:09PM (Unverified) said

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Either a spelling error or we'll have an epic cyberpunk crossover along the way.
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Posted: Oct 12th 2008 10:45PM (Unverified) said

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mancer is a suffix to denote someone who practices a form of divination.

necromancer divines from the dead.

neuromancer divines from the mind? Aka, typical joe rationale? Or other people's minds, mind reader.

Or spelling error...
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Posted: Oct 12th 2008 10:47PM (Unverified) said

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It's a guy who hacks things. Duh. And yes, I spelled it wrong, d'oh.
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Posted: Oct 12th 2008 11:15PM iHavePants said

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"It's a guy who hacks things."

You mean a hacker?
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Posted: Oct 12th 2008 10:56PM (Unverified) said

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Guys, I'm going crazy; I'm seeing something that must not be real, because no one else has mentioned it: in the new videos and screens, the colors have changed. The shadows are darker. Blizzard must have listened, and realized more colorful, cheery environments didn't translate into "emphasizing horror". I mean, look at it now. The dungeon, outside of Leoric's room, isn't green and blue anymore. You can't as clearly see the enemies beyond the lights. And outside is dark and gloomy; there's fog everywhere. Isn't this a big change from the announcement video? This is what Diablo is supposed to look like! I'm pleased and even more psyched for the game. But it's odd to see that I'm the only one who thinks they've made any sort of change. Do my eyes deceive me?
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Posted: Oct 12th 2008 11:10PM iHavePants said

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The colours are all still there but they have definitely changed the lighting. Actually made the dungeon dark unless within your light radius or near an actual lighting source. Also the outside area is a night time now.
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Posted: Oct 13th 2008 7:14AM (Unverified) said

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you mean they've changed the old levels?

or that the new levels look darker?

Cos they always said they were gonna alternate the color palate every 20 minutes or so.
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Posted: Oct 13th 2008 7:26AM iHavePants said

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Well they've only showed the same area's so far with all video's. The "moors" area surrounding Tristram (now seen at night time), and inside the Tristram Cathedral. And yes they've definitely changed the way lighting works in the Cathedral.
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Posted: Oct 13th 2008 1:19AM (Unverified) said

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i think they went jar-jar nuts on this
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Posted: Oct 13th 2008 8:24AM tcc3 said

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No cube? Aww.

I hope they introduce another crafting system then. The cube was great.
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Posted: Oct 13th 2008 9:27AM Pipp said

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Those pictures were pretty helpful laying out why they're doing what they're doing. I just hope they realize that the franchise is a roguelike at its heart and don't take any of that feeling away. Diablo 2 was such a good extension of the genre. The Hardcore ladder and everything else was just perfect.
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