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Reader Comments (58)

Posted: Oct 13th 2008 1:04PM (Unverified) said

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One of the oldest gaming cliches, learning to swim in the squeal.
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Posted: Oct 13th 2008 1:04PM Shmil said

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Been playing the Simpsons Game lately?
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Posted: Oct 13th 2008 1:37PM Zertoss said

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Squeal like a pig! SQUEEEEEEEEEEEE!
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Posted: Oct 13th 2008 1:42PM Shmil said

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*looks left*
*looks right*
Did I miss something?
What does Deliverance have to do with this?
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Posted: Oct 13th 2008 2:01PM (Unverified) said

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I would like to buy a vowel.
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Posted: Oct 13th 2008 1:12PM (Unverified) said

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Really happy about this. I loved the first one!
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Posted: Oct 13th 2008 1:16PM (Unverified) said

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Really? I guess to each his/her own, but damn did I find that game boring and repetitive.
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Posted: Oct 13th 2008 1:19PM PedoJokerBear said

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i agree with envoy
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Posted: Oct 13th 2008 1:19PM (Unverified) said

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I agree that it was repetitive, but it had a lot of promise when it came to refining it in the future. So long as I don't have to save hundreds of citizens in the sequel I will be more than happy.
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Posted: Oct 13th 2008 1:24PM RanWitScissorz said

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Can't wait also, the first one was great, I can't wait for the 2nd one. The first may of had its flaws, but with a 2nd attempt, it will be an amazing game.
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Posted: Oct 13th 2008 1:26PM (Unverified) said

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I loved it but I'm a sucker for Parkour which is why I'm also hyped for Mirror's Edge.
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Posted: Oct 13th 2008 1:26PM (Unverified) said

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well, they do need to fix combat, AI, and the missions.
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Posted: Oct 13th 2008 1:28PM ExMcCloud said

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Nishimo so basically make a new game? lolz
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Posted: Oct 13th 2008 1:30PM (Unverified) said

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I really enjoyed that these citizens would get pushed around all day every day unless a renegade good samaritan happened along.

It was definitely a repetitive game, but a lot of it was still fun. I think the most fun I had was going back thru missions and leaping on citizen-after-terrified-citizen with the assassinate attack because there no longer was any penalty.
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Posted: Oct 13th 2008 1:31PM Clinton O said

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i thought it was fun, i just hate saving people and fighting the exact same way.
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Posted: Oct 13th 2008 1:35PM (Unverified) said

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All I remember doing was visiting 3 cities that looked very similar and doing these missions that were the same. The part I hate most was when he was back to RL and you walk sooooo damn slow.
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Posted: Oct 13th 2008 1:38PM (Unverified) said

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It was repetative but I just loved everything about it. Climbing, jumping, seeing all the beautiful vistas, evading and just fucking with people was very fun. I think I went on a play session where I played 4-5 straight and it didn't even feel like that much time had passed. The graphics, music, atmosphere, combat was all very easy. IMO the story was really good and interesting too. It was neat to see what would happen when you woke up from a session. The ending was crazy and left me wanting more but not in a bad way. Part 2 will be a day one purchase for me no doubt.
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Posted: Oct 13th 2008 1:39PM Tiptup300 said

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I loved the first game, it just struck me as my kind of game. The kind they no longer make.
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Posted: Oct 13th 2008 1:41PM Dr Stabbingworth said

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I would suggest cutting the HUD way down. It took up way too much of the screen.
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Posted: Oct 13th 2008 1:58PM Dirty said

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Gotta go with Fenix on this. The game was great. I thought the combat felt brutal.
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Posted: Oct 13th 2008 2:12PM Vcize said

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I'm with you Fenix, it got a bit repetive but I loved it and am very much looking forward to the sequel.

If game releases weren't so crowded nowadays I'd go back and play it again.
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Posted: Oct 13th 2008 2:26PM Haggard said

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I've still not played it.. maybe I'll get the PC version for christmas or something.
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Posted: Oct 13th 2008 2:31PM Shmil said

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@Dr. Stabbingworth
You can remove any part of the HUD or the entire HUD in the options menu.
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Posted: Oct 13th 2008 2:33PM Tiptup300 said

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What was wrong with the HUD? It was actually really small.....Like really....small.
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Posted: Oct 13th 2008 2:42PM Vegnagun said

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I'll agree with Fenix on this one. May have been repetitive, but it was still worth the buy. I had a lot of fun with it.
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Posted: Oct 13th 2008 3:20PM Dr Stabbingworth said

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Damn, I wish I had known that. Thanks
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Posted: Oct 13th 2008 9:33PM (Unverified) said

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Right with you. I didn't mind the repetition, as I felt the storyline and the atmosphere more than made up for any mechanical shortcomings. I've been eagerly waiting to hear about a sequel.
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Posted: Oct 13th 2008 1:25PM 343 Guilty Fart said

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He can swim?? He's a witch, burn em!!
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Posted: Oct 13th 2008 1:33PM (Unverified) said

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Not so fast, we must first test to see if he is lighter then a duck.
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Posted: Oct 13th 2008 1:43PM (Unverified) said

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That was my first response when we were discussing what "ductile" means on my Chemistry lessons.

"I bet it means whether it can float on the water!"
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Posted: Oct 13th 2008 3:08PM Dirty said

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What else burns?

MORE WITCHES!!!!!
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Posted: Oct 13th 2008 1:32PM THEBLAH said

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I always wanted to assassinate a mermaid.
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Posted: Oct 13th 2008 6:31PM ThornedVenom said

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With Altair, it's called harpoon fishing.
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Posted: Oct 13th 2008 6:31PM ThornedVenom said

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MERMAIDER MERMAIDER
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Posted: Oct 13th 2008 7:26PM (Unverified) said

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Men top the harpoons!
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Posted: Oct 13th 2008 1:38PM Helloimbob said

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Man, I totally forgot about this game...
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Posted: Oct 13th 2008 1:59PM (Unverified) said

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Mutoid Man, you're the worst character ever!
But seriously, I know people found it repetitive, but I just loved the whole damn game. Style, game-play, the sense that there was alot going on behind the scenes that I had to infer for myself. That's why I like the Halo universe so much, too.
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Posted: Oct 13th 2008 2:01PM Batzarro The worlds WOrst Detect said

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"Altair: it seems my students do not understand what it is to move underwater..."
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Posted: Oct 13th 2008 2:03PM (Unverified) said

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I loved the first game. Sure, it had its flaws, but I think they were explainable through the back story. Obvious and well known spoiler ahead:

Altair is only a memory visualized by a sophisticated computer program. All this repetition, all these harrassed people can easily be explained through this. They are merely metaphors for other events that happened...

Like, Altair saved a beggar from cruel soldiers once and the Animus displays this event as another harassed citizen. Or Altair broke into a house, sneaked into a room where two people discussed the guard locations, and the Animus renders this event as another eavesdropping mission. Same think with the abstract chase mechanisms of the Animus.

And this two layered narrative really got me. I loved playing a game in a game. And I loved the bits in between the story missions. I hope in the next game, you can explore the real world more freely.

What I really want for the original game, though, is a freeroam mode after completing the story, with random encounters. Just running and jumping through the cities was great. And with a free roam mode, I'd even try to collect the flags.
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Posted: Oct 13th 2008 6:19PM Clinton O said

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it was too many flags to catch em all
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Posted: Oct 13th 2008 2:10PM MrHashbrown said

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That's what she said.

Sorry, my fingers made me type it.
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Posted: Oct 13th 2008 2:13PM (Unverified) said

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The first had some fun moments, but the fun kinda drowned in the sea of repetitive, liquid shit.

We can at least try to swim out now. Fingers crossed for the future.
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Posted: Oct 13th 2008 8:59PM (Unverified) said

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drowned in the sea of repetitive, liquid shit.



That's why you can swim now.

Bad-um tsshh.

Yeah, that was awful.
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Posted: Oct 14th 2008 12:01AM (Unverified) said

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"That's why you can swim now.

Bad-um tsshh.

Yeah, that was awful."

... Remember when this exact same joke was made in the post you were literally replying to?
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Posted: Oct 13th 2008 2:15PM player66 said

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I'm disappointed that they are continuing the story with Altair. I was sure they were going to continue the story from another character's time and perspective. Oh well...
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Posted: Oct 13th 2008 10:58PM (Unverified) said

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My guess is another descendant of Desmond since they can't find the whatevers and another ancestor does know. I assume that they call him 'Altair' to possibly not spoil anything. I'm guessing the end to the series will be you playing as Desmond himself.
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Posted: Oct 13th 2008 2:29PM briax87 said

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the first one got very repetitive and boring after the first few hours, but when it had my attention it was an amazing game
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Posted: Oct 13th 2008 3:03PM (Unverified) said

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Whether I will buy the sequel or not really depends on the setting of the game. The setting was what attracted me to the game in the first place, if the game switches to some lame and incredibly overdone medieval Japan setting or something, I'll pass.
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Posted: Oct 13th 2008 3:29PM (Unverified) said

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I really enjoyed the story. The game play was repetitive after a while, but the story is what pushed me through.

If the story continues to be as good or better, with hopefully improved game play, I'll be a happy camper.

Whatever the case is, I'm sure I'll end up getting it anyways.
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Posted: Oct 13th 2008 6:04PM CommentSystem said

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were they stuck to the keyboard again?
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