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Reader Comments (46)

Posted: Oct 13th 2008 1:46PM (Unverified) said

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Yeah, Koholint always made me sad. There are, however, much more psychologically thoughtful moments, but I believe you are talking more bittersweet, not just sad.

Posted: Oct 13th 2008 1:48PM (Unverified) said

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I'd like to look at the list, but I'm afraid of spoiling a game that I am playing (or may want to play). Without posting what the spoilers are, could someone please list the five games that are in the list? Thanks!

Posted: Oct 13th 2008 1:57PM (Unverified) said

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Sure thing, it's Cave Story, The Ocarina of Time, Metal Gear Solid: The Twin Snakes, Link's Awakening, and Super Metroid.
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Posted: Oct 13th 2008 2:12PM (Unverified) said

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How could you not list the end of SMG when all the stars fill the black hole and Roselina leaves!??!

Posted: Oct 13th 2008 3:01PM OMGITSJAD said

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I usually don't get sad watching that because I laugh a little bit at the Lumas making the "whee"-like noise.

Though that could be them screaming because they are dying...

I'm a bad person.
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Posted: Oct 13th 2008 2:12PM (Unverified) said

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How could you not list the end of SMG when all the stars fill the black hole and Roselina leaves!??!

Posted: Oct 13th 2008 8:39PM (Unverified) said

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That offends me! What other loveable creature goes wheeee before sacrificing themselves!?! THATS RIGHT!
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Posted: Oct 13th 2008 2:12PM Michael Holmes said

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Call me a nerd, but the mario in the picture is composed entirely of map tiles from pokemon ruby/sapphire/emerald

Posted: Oct 13th 2008 4:25PM xdrewfacex said

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nerd!
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Posted: Oct 13th 2008 2:37PM Mr Khan said

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Saria always got to me

A more obscure moment would be in Fire Emblem: Path of Radiance, if you advance Jill & Lethe to an A-rank support conversation where they resolve their mutual racism and shake hands. Always makes me tear up.

And finally: Read the storybook in Mario Galaxy. How that didn't make the list i don't know (not that it isn't a great list)

Posted: Oct 13th 2008 2:40PM samfish said

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Lack of Okami ending=fail!
http://www.youtube.com/watch?v=Z9t10jd5rGw

Posted: Oct 13th 2008 2:58PM (Unverified) said

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You're probably right. I haven't played Okami yet, and I really need to. Even if I had (and I'm really looking forward to it) I was trying to veer away from current-gen games, as everyone may not have had a chance to play them yet.
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Posted: Oct 13th 2008 2:40PM Nigeria said

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Grey Fox over Sniper Wolf. I don't know.

Remember when Snake was comforting Wolf in her last moments. She was breathing hard, coughing blood - poor Otacon was distraught, blubbering like a boy. Wolf saw herself as a coward, a dog, but Snake reassured her and said she was a hero, a noble wolf. That's just off memory, there's a lot more, I'm sure.

What about when you finally discover it was Garcian who had killed the assassins in Killer 7, and he was harbouring an incredible, mental guilt, which triggered his multiple persona killing...persona. Well, that wasn't really a tear jerker, I was just upset when I saw Garcian execute Kaede Smith. Then I laughed.

Posted: Oct 13th 2008 2:55PM (Unverified) said

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Yeah, that was a very close call. I was debating between the two. Sniper Wolf's death was definitely very emotional. What always got me was as you leave, the other wolves walk around looking desolate, knowing that their master has died.

I felt that the ending was that much sadder, though, as it said a lot about and greatly affected three pivotal characters: Snake, Fox, and Meryl.
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Posted: Oct 13th 2008 4:12PM (Unverified) said

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* Naomi, rather ... not Meryl.
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Posted: Oct 13th 2008 2:41PM Nigeria said

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Posted: Oct 13th 2008 3:52PM (Unverified) said

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I miss Link's Awakening, some asshole tricked me and stole it from me in jr high along my GameBoyColor. And yes, it was a beautiful game.

I was mostly sad as knowing Koholint island was very much of a paradise compared to Hyrule itself in many aspects, and Marin was much more of an open hearted bizarro Zelda.


In CaveStory I expected Toroko to heal back or draw unconscious as in the previous battle in the Egg Passage, but watching it pass out was totally a slap in the face.

Funny I just cleared Super Metroid yesterday, in order of that I would have been spoiled, teehee.



Also the post lacks of Mother3 so much, because almost all the game has ter-jerkers. Just to make it fair, though it isn't available to a worldwide access yet. (wait a couple of days more!

Posted: Oct 13th 2008 6:56PM (Unverified) said

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I'll be the nasty person to offer a dissenting view. First, let me say that I enjoyed this list and its concept. I especially agree about Koholint Island. I remember as a kid watching that happen and think to myself: "What am I supposed to feel? Happy that I won?" It was such an ambivalent, complicated emotion, even for a twelve year old.

That brings me to the point about games as art. Regarding the Metal Gear game, but first a caveat. The moment you describe about choosing to tell the truth is a touching one that sounds on the same level as any great movie. However, all of the exposition (Grey Fox, a cyborg ninja who battled Metal Gear Rex) sounds like scifi dribble. For your typical non-gamer critic, this is indistinguishable from machoistic scifi male fantasy. The worlds of literature and film have tended to reach their most artistic when dealing with real people in real situations, rather than heroic, unrealistic characters of most games. What makes a game hero worthwhile is that he is incredibly different, yet what makes a novel character worthwhile is how similar and undifferent he is.

An example might be Joseph K from Franz Kafka's The Trial compared to Solid Snake from Metal Gear. Which person is most like me? For someone like Ebert (who has attacked games as non-artistic), that is an important difference.

Lastly, I personally think games can be art - I'm offering this opinion as a devil's advocate to help understand the people with whom I disagree. The goal of all debate should be understanding.

Posted: Oct 13th 2008 4:25PM (Unverified) said

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Die, nasty people! Seriously though, I really appreciate you keeping the debate going, so thank you for that. :)

I was actually using Roger Ebert's statements partly as a basis for forming my arguments in the introduction of this column. I agree that many "games are not art" folks see the contents of most games as mere sci-fi drivel, but I think for them to completely dismiss it is foolish. Again with the Ratatouille reference (I loved that film), not all games are art, but art can come from any game. It's true that many do want to relate to a character, but some of the most beautiful connections can be made and enforced when you find similarities with a character you'd never expect to have anything in common with. And any snob who thumbs their noses at a video game based on unrelatability (is that a word?) must immediately denounce classics such as Animal Farm and Watership Down.

Thank you for your intelligent analysis and critique. Keep 'em coming! :)


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Posted: Oct 13th 2008 5:10PM (Unverified) said

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I wholeheartedly agree with number 2. I truly love that game. It is one of my top favorites to ever exist. I wouldn't have thought of it, but once I saw it on the list I knew exactly what you meant.

Posted: Oct 13th 2008 5:49PM (Unverified) said

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I was depressed for the ehole day when Toroko died in cave story.

Posted: Oct 13th 2008 6:24PM (Unverified) said

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Me too, man. :(
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Posted: Oct 13th 2008 7:59PM (Unverified) said

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We're also forgetting the end of Pikmin. The normal when, when the Pikmin are SO SAD!/

Posted: Oct 14th 2008 9:48AM (Unverified) said

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Yes, good call. Pikmin was another possibility ... either the ending or just having Pikmin die in general. Thanks for the suggestion! :)
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Posted: Oct 13th 2008 8:16PM treeofmana said

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Very good list. I agree with all of the comments and the choices to illustrate them. There are, of course, others but this is a good list.

Excellent article!

Posted: Oct 14th 2008 9:49AM (Unverified) said

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Thanks so much, manaman! :)
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Posted: Oct 13th 2008 9:41PM ShinAntonio said

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I definitely agree with number one. I doubt anyone, no matter how jaded, couldn't be shocked by the emergence of the Metroid. And it's final piercing cry just puts it over the edge.

But I think the omission of Wind Waker's ending is a mistake. When the king of Hyrule wishes for a future for Link and his daughter, it was a truly touching moment. The shot of him reaching out to Link as he floats away was noble and sad. I remember there were a number of characters in Majora's Mask that were interesting and sad, like a dad who you had to heal.

Saria and Link's Awakening? Eh. They just don't do it for me. Saria's lament of only being a friend doesn't rise above the relationships in the average high school drama. The connection with Koholint Island just isn't there for me.

Did Nintendo have to be involved in the development of these games? Because I thought a Square game deserves a mention, even if they were frequently on the edge of melodrama.

Posted: Oct 14th 2008 9:54AM (Unverified) said

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You're right, it was hard to pick just 5. Maybe I'll have to extend it to a Top 10 for special cases like this. :)

I tried to keep the choices specific to Nintendo, but it didn't have to be a Nintendo-developed game. On a Nintendo console, I've played the US Final Fantasy 2 & 3 (really 4 & 6). But I'm not quite an expert on the series, so I didn't want to comment on it. Thanks for the suggestions!
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Posted: Oct 14th 2008 12:14AM (Unverified) said

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Why argue what's art and not?

In this modern world, everything is art.

Not just a canvas with paint on it or a sculpture, but also a game, a movie or a feeling.

When you post on a blog, that is an artform in itself.

Modern art is everything and nothing.

Posted: Oct 14th 2008 9:57AM (Unverified) said

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Well said, Dementis. Perhaps that's the beginning and end of the argument: art is defined by how it's perceived. And since everyone is unique, no one can tell you what is and isn't art. Take that, Ebert! :P
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Posted: Oct 15th 2008 6:47AM (Unverified) said

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Precisely how I reason Kaes., good thinking :P
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Posted: Oct 14th 2008 3:46AM (Unverified) said

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"But is the lie told to a grandmother ("Mmm, this pie is delicious!") any different than the lie told to a spouse ("Of course I'm not having an affair with my secretary!")?”

If the truth comes out about you not liking your grandmother's pie, it's not *quite* as likely to completely ruin the relationship, cause massive trust issues, and more than likely become a massive financial and social strain. So yeah, hating mawmaw's pie and fucking the secretary are pretty much one in the same on the morality scale. But not all.

Posted: Oct 14th 2008 9:55AM (Unverified) said

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Very true, tacoman. My point was just wondering where we should draw the line. I certainly don't know. Thanks for your input!
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Posted: Oct 14th 2008 8:52AM Hamster said

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I totally agree with you that Link should never be given a voice because Link isn't Link, he's you.

Posted: Oct 14th 2008 4:54PM (Unverified) said

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Even as I just read about link and Saria, the memories came back and i started to tear up a little.

Posted: Oct 14th 2008 8:49PM (Unverified) said

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Kaes, what a wonderful ending!

"Yet somehow there exists a feeling for others so strong that such genetics become meaningless. To sacrifice yourself for the sake of another is the purest definition of selflessness."

If these thoughts were inspired by video games, I'm sold on their potential for evoking deep feeling and inspiration.

Posted: Oct 14th 2008 5:11PM (Unverified) said

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For my money, there are few video game moments more rewarding than (and, yes, this is yet another Zelda reference) in Majora's Mask when you finally reunite Anju and Kafei. After putting an incredible amount of work into completing this quest, you get a brief and touching cutscene... all before the moon falls and it is all undone.

Posted: Oct 16th 2008 4:16PM Mr Khan said

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Yes, but then you give that mask to the skull kid, and then you get the Fierce Deity's Mask, then its all kinds of zomg awesome
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Posted: Oct 14th 2008 8:44PM (Unverified) said

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How could you possibly forget about Megaman 3?
Who DIDN'T cry at the end when megaman looked up into the sky and saw his now dead brother protoman?

Posted: Oct 15th 2008 1:46AM (Unverified) said

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The endings of Lufia I and II made me leak from the eye holes.

Posted: Oct 15th 2008 3:40AM Innagadadavida said

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Twilight Princess is full of WAY more emotional and tear-jerking moments then either of the Zelda titles listed here. Nostalgia sucks.

Posted: Oct 17th 2008 8:26PM (Unverified) said

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Cummon PPl End of Ocorina Of time Navi Leaves Geez

Posted: Nov 2nd 2008 7:05AM (Unverified) said

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Hey dude! u make us sad...you are right,no one can comment on anything unless he/she is involved in it...But commenting on uninvolved things was a human nature...The five big tear-jerkers u had mentioned was absolutely true and is suitable for every one...As a part to be happy play games and download at www.macgames.com...

Posted: Nov 7th 2008 2:01AM (Unverified) said

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I know what you mean about games making people emotional, a couple of my experiences were real tear-jerkers for me.

I was playing WoW during the scourge invation not too long ago and my hunter got infected. Well, I couldn't find ayone to cure it in time so when I changed into a zombie, I just sat there waiting to be killed. When the guards attacked me though, my pet jumped in to defend me! There I was, a mindless zombie and my pet was still trying to protect me! I almost started bawling right there! T__T

There was also that time in Ocarina of Time when I found out that Ganon iced the Zoras. I definitly teared up when that happened!

Posted: Nov 7th 2008 10:54AM (Unverified) said

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Oh man, don't even start me on pets! I can watch a horror movie where an entire nation of people are devoured by zombies, but as soon as a dog sacrifices itself to save its loved ones, I get unreasonably sad. :(
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Posted: Dec 27th 2008 1:45PM (Unverified) said

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now you got me wanting to play Metroid again (not that its a bad thing!. Anyway my moment was in
Metroid Prime 3 :Corruption
----SPOILER ALERT----
When i had to kill my friend and favorite character
Rundas. I t really sucked having to kill him I really might have shed a tear when the giant blade of ice went thorugh him. And then he loked at samus as if he was saying dont remember me like this. THen dark samus took him away and then i knew i would never see him again.

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