TGS 08: Let's write an article about Let's Tap

Evaluated as a typical Wii game, Let's Tap does little to distance itself from the cavalcade of effervescent minigames swarming the system. But as an experiment in using the Wiimote differently -- that is, to not use it at all -- it certainly warrants further attention. As it requires the Wii controller to be placed on a flat surface, face down and buttons obscured, Let's Tap is a game we can see ourselves introducing to those wracked by a morbid fear of buttons and flailing.
Gallery: Let's Tap
Let's Talk About Those Minigames: From what we could gather from the Tokyo Game Show build, Let's Tap features multiple different modes and levels, accessible to one or up to four players. One of these is a race mode, which challenges players to maneuver their cute, glowing stick men through a neon-bated obstacle course. Imagine an uncharacteristically trippy episode of American Gladiators from a 2D perspective and you'd be halfway there.
A delicate, rhythmic touch is required to dash through the course, as even a modicum of force (mashing the surface with your palm) is best reserved for jumping. Drumming with your fingers will get your man running, the Wiimote picking up the vibration on the surface and translating it to in-game motion. Obstacles which you fail to avoid ("Jumpu!" exclaimed our guide) never kill you, but will slow you down and allow competitors to overtake you.
Though simplistic, the race mode did pack quite a lot of varied stage design into a single track. Just as we grew used to dodging electrified rails and avoiding crushing blocks, we'd suddenly have to contend with escalators, tightrope walking and tap-to-inflate balloons. Let's Hope The Rest of The Game Is Equally Varied.
The supposedly penguin-friendly title also features a visualizer mode, which is largely an excuse to mindlessly beat your makeshift drum and receive visually pleasing stimuli, like fireworks exploding above a city or ripples spreading across a pool of water, in return. It's a neat extra, but perhaps a little too far down the "anyone can play" road.
In terms of pure approachability and simple, lighthearted fun, Let's Tap really seems to grasp and capitalize upon the Wii's intentions, perhaps better than some of Nintendo's own games. It's simple to set up, requires very little explanation (the game's title doubles as an instruction manual) and relies on only the most rudimentary of reflexes. This will undoubtedly come at the expense of longevity and depth, but Let's Tap doesn't pretend to be anything more than a distraction. If we have our way, it'll also serve as last-minute inspiration for Nintendo's upcoming Donkey Kong Jungle Beat Wiimake, which also launches in Japan this December.











Reader Comments (Page 1 of 1)
Titanium_Orchid @ Oct 14th 2008 2:51PM
I tapped that box.
I also stole this joke.
Chris Are @ Oct 14th 2008 2:52PM
If this were shareware everyone would go crazy for it. I remember when the DarWiin app came out. It wasn't amazing, but I was like "I can control the mouse on my Macbook w/ my Wiimote! How cool is that?! But that was free.
syrik zero @ Oct 14th 2008 2:55PM
A lot of your articles seem to come right out of the podcast. It's awesome
Monkey Thing?!!? @ Oct 14th 2008 3:07PM
The racing mode, at least, reminds me a lot of DK Jungle Beat, which is a plus in my book
Monkey Thing?!!? @ Oct 14th 2008 3:08PM
My avatar jumping back and forth is really starting to bug me
BPMOmega [gamertag] @ Oct 14th 2008 4:09PM
Suck it up, you... you... monkey thing!!
:P
NaeemTHM @ Oct 14th 2008 3:10PM
It looks like a female pleasure toy.
samfish @ Oct 14th 2008 3:42PM
Well, it IS a Wiimote, after all...
Transcendental Protagonist @ Oct 14th 2008 3:12PM
I swer to god i read "fap"
Monkey Thing?!!? @ Oct 14th 2008 3:29PM
Don't go Shaggi on us
:P
Shagittarius @ Oct 14th 2008 4:00PM
FAP-FAP-FAP-FAP-FAP
BPMOmega [gamertag] @ Oct 14th 2008 4:06PM
♪LET'S FAP LET'S FAP
FUTURE FAPPING GAME♪♪
BPMOmega [gamertag] @ Oct 14th 2008 4:08PM
My penguin friend was always annoyed by how the game industry discriminates against him since he has no fingers. Even games featuring/starring penguins are unplayable to him (Pokémon, Disgaea, etc.).
So, he is very pleased by Yuji Naka/Prope's new project.
Then he went to go fish.
Yuccadude @ Oct 14th 2008 4:16PM
Where's your waggle now?
In A World (XBL) @ Oct 14th 2008 5:35PM
Finally my "Fingers on a Desk: Sounds of the 50's and 60's" solo album has some competition!
Lekko @ Oct 14th 2008 9:16PM
From a distance, I thought it was an ad for a tampon.