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Reader Comments (28)

Posted: Oct 15th 2008 5:54PM chargen said

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"In the top left lies my health, mana and stamina bar, something that is beginning to feel dated in third-person action games post-Uncharted and Gears of War."

It's a third person action game?
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Posted: Oct 15th 2008 6:18PM (Unverified) said

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Yes, because every game needs shields/regen health these days...
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Posted: Oct 15th 2008 6:22PM Levi said

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HEALTH METER AND STATUS BAR FTW

I, for one, find much joy in running around with 12 health left desperately searching for that one medkit I didn't pick up 10 minutes ago. I love Uncharted, but it's not any more realistic to sit behind the corner and wait for 30 seconds for your health to recharge than it is to instantly be cured from near death by the ever-powerful red cross.
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Posted: Oct 15th 2008 6:40PM Inquisitor Glokta said

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@Levi- I definitely see your point. For me it depends on the game, though. I'd rather have to go back and search for health power-ups in a survival horror game, it adds to the atmosphere, but I don't necessarily think that always fits.
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Posted: Oct 15th 2008 10:57PM Yojimb0 said

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health bars own, mana bars own
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Posted: Oct 16th 2008 9:32AM JACKOFNOTRADES85 said

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Oh, shit its yojimbo on joystiq. I thought Trev and I were the only ones.
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Posted: Oct 15th 2008 5:57PM (Unverified) said

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I'm a spammer who's been banhammered!
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Posted: Oct 15th 2008 6:12PM THEBLAH said

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whats with all these advert posts. IS it joystiq thats doing it or is it some guys macro
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Posted: Oct 15th 2008 6:16PM mgarc1125 said

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Just some douchebag that keeps spamming. That's the second username ive seen him use.
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Posted: Oct 15th 2008 5:59PM mezzaninex said

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It reminds me of Diablo.
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Posted: Oct 15th 2008 6:01PM (Unverified) said

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I can't say From Software has ever been revolutionary in their development. As much as I enjoy Armored Core, it took them nearly a decade to introduce anything different, and even that wasn't substantial. Hearing that Demon's Souls has run of the mill action-RPG mechanics is not at all surprising.

It will be a standard action-RPG, but here's hoping that it's at least a /good/, standard action-RPG.
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Posted: Oct 15th 2008 6:14PM (Unverified) said

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Actually, tech wise, they are a very underrated team.

Anyway, this is the "spiritual successor" of King's Field, and just like it, many will either love it or hate it.

Btw Jem, I don't know whether you have played the King's Field series, but there are some things that I wanted to ask

Did you find high level enemies early on the game?
How often did you meet NPCs?
Was the game (or demo) linear or open?
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Posted: Oct 15th 2008 6:04PM Spunky Monkey 190906 said

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S'shame, looked like something with potential :(
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Posted: Oct 15th 2008 6:10PM Zachary said

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It's not out yet I'd wait til they're finished before writing it off.
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Posted: Oct 15th 2008 6:23PM Spunky Monkey 190906 said

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I'm just basing it on the first review, maybe if they were 35% complete I'd be more optimistic, but at 60% + I get concerned if the game isn't already shaping up. You have a point, its wrong to write it off, but there seems to be quite a few issues they found with it, and at 60%? Thats a lot to change in the last 40%.
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Posted: Oct 15th 2008 6:44PM (Unverified) said

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I don't see how it eve had the illusion of potential. A medieval hack and slash with monsters? What could possibly be more generic in the genre?
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Posted: Oct 15th 2008 6:55PM Spunky Monkey 190906 said

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Maybe so, but I can think of a few things that would turn a generic ARPG into quite an original one.
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Posted: Oct 15th 2008 9:00PM Vidikron said

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"I don't see how it eve had the illusion of potential. A medieval hack and slash with monsters? What could possibly be more generic in the genre?"

Do games have to be original to have potential? Some of us still enjoy a good romp through a hack-n-slash.
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Posted: Oct 15th 2008 6:11PM jhowlett said

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it looks pretty good to me and hopefully they'll fix the problems. i lke that it's in third person and you have to be careful how you swing big weapons. i hope it does improve because i can't be shooting people all day everyday
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Posted: Oct 15th 2008 7:39PM Hyams said

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I'm dissapointed. This isn't the game I wanted it to be.

I wanted it to be a first-person action RPG set in a sparsly populated, dark fantasy world. I wanted it to be a cross between Oblivion and Dark Messiah and Shadow of the Colossus. I wanted it to have a decent combat system and decent exploration.

I wanted it to have a consistent frame rate too.

I guess we can't always get what we want, eh?
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Posted: Oct 15th 2008 8:01PM Spunky Monkey 190906 said

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Advice: Become a developer, lol
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Posted: Oct 15th 2008 9:22PM MrIronic said

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Try The Witcher?
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Posted: Oct 16th 2008 2:40PM dbvii said

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Ew! Keep First-Person View out of my RPGs and ARPGs. I enjoy seeing what my character looks like.
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Posted: Oct 15th 2008 7:52PM PN04 said

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I'm sure it looks great but it takes more than looking good to be a good game. From the sound of it I'd be happier just playing Heavenly Sword or DMC4 again rather than a generic euro themed hack and slash game. From has really dropped the ball, When they made Metal Wolf Chaos (never released in the U.S. for obvious reasons) it was at least over the top and goofball with how bad it was and that made it entertaining. This? pretty but bland and boring to play and I doubt the story has any potential either if they couldn't even come up with fun gameplay.
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Posted: Oct 16th 2008 3:32AM (Unverified) said

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Metal Wolf Chaos should get a US release on Xbox Live. If they put a GW Bush impersonator as the player, and Dick Cheney impersonator as the Vice President... it'd be even more awesome.
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Posted: Oct 15th 2008 8:58PM (Unverified) said

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Play Dynasty Warriors much? It seems like FROM software is trying to make their own version of that game.

Like many here, I was hoping this game would be something other than what it is. Oh well, I'm sure it will sell in Japan.
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Posted: Oct 16th 2008 3:06AM (Unverified) said

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FROM Software makes crappy games.
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Posted: Oct 16th 2008 2:42PM dbvii said

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Better than yours, timmy.
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