EA: Yay Dead Space, fewer licensed titles!

Electronic Arts has apparently learned its lesson, realizing that its seemingly endless parade of sequels and spinoffs is far from the best way to march into our hearts. In fact, Glenn Schofield, the general manager at Dead Space developer EA Redwood Shores, tells Variety that more than half of the company's ongoing development efforts will be put towards original games.

EA certainly seems to be heading down this road. Last week's deep space scare-a-thon was the fourth new IP launched by EA this year following Spore, Army of Two, and Boom Blox. Additionally, with Dead Space finding life outside of games even before it was released, Schofield notes that EA "is looking at Dead Space as the model now" for future IP development. Now if you'll excuse us, we're going to thumb through that Mirror's Edge comic one more time before the colorful parkour sim leaps from the edge of uncertainty in November.

[Via Opposable Thumbs]

Reader Comments (Page 1 of 2)

Joystiq Features





Featured Galleries

Dragon Age: Origins

Dragon Age: Origins "Return to Ostagar" DLC

Blood Bowl (360, PSP, PC)

Blood Bowl (360, PSP, PC)

Arkedo Series 003: Pixel!

Arkedo Series 003: Pixel!

Quake Live (Christmas 2009)

Quake Live (Christmas 2009)

Final Fantasy XIV (12.24.09)

Final Fantasy XIV (12.24.09)

Stop Stress: A Day of Fury (WiiWare)

Stop Stress: A Day of Fury (WiiWare)

A Christmas Santa (iPhone)

A Christmas Santa (iPhone)

Xbox Live Music Games stores

Xbox Live Music Games stores

Trauma Team (12/22)

Trauma Team (12/22)

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 121, for Friday, Dec., 18.



Archive | RSS | iTunes