Dead Space: Downfall works as fan service, not much else
This review of Dead Space: Downfall discusses plot elements from the game. So, if you're totally not cool with spoilers, you should probably stop reading ... now.

The product packaging says you should watch the movie, and then play the game -- but, we'd recommend the opposite. Although Downfall serves as a prequel to the game, it fleshes out details that are only relevant to those that have completed the adventure. Part of the fun of Dead Space's creepy adventure comes from figuring out what happened before Issac's arrival on the Ishimura. While the story is far from original, it's fun to search the ship for more clues about the mysterious alien "Marker" and the
Gallery: Dead Space: Downfall (DVD/Blu-ray)
Downfall is pure fan service: a fun, mindless display of gratuitous violence and gore. There's a reason why so many limbs and torsos are floating around the ship, and you'll get to see some truly vicious deaths in great detail. Just a few things to expect from Downfall: someone getting chopped in half vertically, and someone's face getting slashed off. Yum!
While it's entertaining to revel in the not-so-strategic dismemberment, Downfall doesn't offer much else for Dead Space fans. The film is largely centered around Alissa Vincent, a brash, completely unlikable Security Officer on the Ishimura, and her futile efforts to save the lives of everyone on board. Her decision making skills are so laughable, that one can't help but think humanity wouldn't be so doomed without her. Focusing the story on a character that's never mentioned in the game seems strange, considering there are so many other arcs the film can focus on. For example, Issac's ex-girlfriend Nicole, makes only a brief appearance in the game. Considering the mysterious nature of her character in the game, I'm sure many would've appreciated seeing more of what happens to her on the Ishimura.
Although there's a rich amount of content to draw from, Downfall rarely takes advantage of the events chronicled in the various audio and video logs scattered through the ship. The increasing paranoia of the Ishimura crew is touched upon only lightly. The game's more interesting characters, like Dr. Mercer, never make an appearance in the film. Downfall does have one scene that fans will love: the death of Captain Matthius. This scene, one of the game's more memorable video logs, is expanded upon in Downfall to great effect.

There are a lot of interesting aspects to Dead Space's back story, but Downfall ultimately fails to expand upon that universe in any meaningful way. Perhaps Downfall was a bit too rushed, both in its narrative and its production. At a paltry 70 minutes, it doesn't give viewers much time to absorb anything but carnage. Dead Space has a lot of action, but its mood benefits from the still moments. Downfall could have benefited from more horror by slowing things down.
Available on Blu-ray, in addition to the standard DVD format, Downfall doesn't warrant a high-definition splurge. The quality of the animation is noticeably lackluster -- it's more akin to a Saturday morning cartoon than a silver-screen animated movie. We can't help but think Downfall would've looked much more impressive if it were simply made in Dead Space's game engine as machinima. Considering the entire film takes place in locations found in the game, this shouldn't have been too difficult a feat, no? (Dear EA, feel free to borrow this idea for any future Dead Space animated features. 'Kay? Thanks.)
Obviously, expectations for a straight-to-DVD animated spin-off of a video game aren't very high. In many ways, it's surprising to see how much better Dead Space: Downfall fares compared to the big-budget theatrical adaptations of games Hollywood continues to puke out. At the very least, Dead Space fans can enjoy the film as fan service, an accomplishment rarely shared by most game flicks. Still, there's a lot of wasted potential in in Downfall. Good thing EA will have a chance to get it right next time.










Reader Comments (Page 1 of 1)
Kamizar @ Oct 28th 2008 9:02PM
[This comment has been removed due to copyright claims of the Unitologists.]
syrik zero @ Oct 28th 2008 9:11PM
All our base
syrik zero @ Oct 28th 2008 9:02PM
I was really hoping it was just the animated comics put into full animation. I like the Character Bram or Graham. I was never able tell which it was. But it's enough that I could remember the name. Means there was something there at least.
I'll still watch it so it doesn't matter I guess...
theturtle363 @ Oct 28th 2008 10:04PM
i really like that one character from comics uhh, man-bat? the dark bat? well he's pretty cool whatever he is
ice~ @ Oct 28th 2008 9:04PM
Dead Space is awesome, case closed.
player66 @ Oct 28th 2008 9:09PM
Fan Service? More like feeding the EA Marketing Juggernaut. EARS has made a masterpiece of a game, but I suffered through Downfall last night and felt like pressing my palms against a hot stove for an hour would have been a more enjoyable experience. I think they really need to re-examine their marketing focus for Dead Space 2. I read yesterday that they plan to use this same approach for all new IP's in the future....Jesus Christ what will we be subjected to in the next few years?
OmegaVader @ Oct 28th 2008 10:32PM
I'm by no means squeamish, but this movie actually grossed me out (not in a, eww-i-cant-eat-my-dinner kind of way, but in a bad-vibe way). It's basically just a gore-fest. The protagonist has a rather odd and unexplained change of heart near the end, too. "Fan service" is pretty much the best way to put it -- for everyone else, it's not worth watching.
Oh, and I haven't beaten the game, but I am pretty sure the movie gives away a killer tidbit of information concerning the marker. Sounded like a spoiler to me. Be wary.
P.S. Animated comics are much better (and free). The voice acting is far superior and the writing is top notch -- a much more interesting story, and it doesn't give anything away in the game like the movie does. Sparked a lot more curiousity in me than the movie. Check it out.
syrik zero @ Oct 28th 2008 10:56PM
I got home today and my copy was waiting for me... I've played through the game so it can't spoil anything. I hope I enjoy it
Bunka Dunk @ Oct 28th 2008 11:29PM
I have already seen it and it's pretty freakin awesome! I watched it as I played the game! But I really already knew what was going on due to the comics!
dphizzle @ Oct 28th 2008 11:38PM
the comparison to Scientology is remarkable in this game.
Smoke_Dawg_187 @ Oct 29th 2008 12:22AM
I just beat Dead Space today. It was a fantastic game. Great plot twist at the end. I have to agree with Joystiq here that using the games engine to tell the story would have been incredible. I really do want to learn more about what happened to the crew when they first arrived at the planet.
The audio logs were great in the game. I may check this DVD out, but I don't really care that much for senseless violence.
Vincent Avatar @ Oct 29th 2008 1:51PM
I have to say that I think I would have been a bit more scared by Dead Space the game if I hadn't watched all the prequel comics and had absolutely no clue what was going on.
As it is, I do know what's going on, and that takes something away from the experience. Ah, well.
jumpshot @ Oct 29th 2008 3:16PM
But.... it's a trap!