The Conduit finds publisher, rumored to be Sega
Now that we've all recovered from Nintendo's first-party / first-person gaffe, we've received word that The Conduit may have found a spiky blue publisher. First off, the facts: developer High Voltage has told IGN that it has "decided on" a publisher for its space-themed first-person shooter for the Wii and that it will be revealed before the end of the week.
As to whom it might be, IGN also notes that Sega has recently hosted a folder labeled "The Conduit" on its public FTP site (it has since been removed). While that seems like a pretty incriminating clue, we remain doubtful until we see an official press release. Fortunately, we don't have to wait much longer.
As to whom it might be, IGN also notes that Sega has recently hosted a folder labeled "The Conduit" on its public FTP site (it has since been removed). While that seems like a pretty incriminating clue, we remain doubtful until we see an official press release. Fortunately, we don't have to wait much longer.












Reader Comments (Page 1 of 2)
Brodo @ Oct 28th 2008 8:39PM
Well they made sonic so anything else they publish will be amazing (sarcasm)
Moptimus Slime @ Oct 28th 2008 8:42PM
99 bottles of beer on the wall...
Mr Khan @ Oct 28th 2008 9:26PM
Sarcasm to you, truth to me. I feel that Sonic has continued to remain awesome
xgarryx @ Oct 28th 2008 9:36PM
if anyone can do it,sega conduit.
Markez @ Oct 28th 2008 9:43PM
Holy balls, Gar, you are absolutely en fuego.
I am personally shocked you managed to top yourself after your 'wiimote possibility' and 'wiidiculous' jokes, but you've done it again.
You are quite possibly one of my favorite commenters all of a sudden.
MowDownJoe @ Oct 28th 2008 10:32PM
Ludwig, watch your back! We got a new PUNisher on our hands.
adolson @ Oct 28th 2008 10:36PM
lol, that's the Post Of The Year, right there! Puns FTW.
Gavin @ Oct 28th 2008 8:44PM
It would be an overlooked generic FPS on any other system. Who cares?
TheOverlord#2 @ Oct 28th 2008 8:50PM
The ones(like me) who don't have the other systems to compare it to, so it isn't very generic.
Also, this is the first time a developer has really stepped up and revealed Wii's graphical capabilities. Sure, it isn't 360 level, but if a smaller company like High Voltage can make a game look this good and the other big developers are making their games look like first year PS2 games, then it will hopefully make the other companies beef up the graphics a bit.
Moptimus Slime @ Oct 28th 2008 8:51PM
how'd that NFL tryout go?
tmacairjordan87 @ Oct 28th 2008 8:56PM
The wii fanboys care, only because it's a wii exclusive. Funny how they knocked the other systems for having generic shooters but when they get one it's praised and hyped like crazy.
But you're right. This is pretty much as generic as a shooter can get.
Moptimus Slime @ Oct 28th 2008 9:03PM
tmac, most FPS/TPS on the 360 are generic because they all copy HALO (they were even pitched as "Like HALO but...") Seriously, when I have to take off my shoes to count the number of games that involve saving Earth from aliens, then you have a problem with genericness. Now, count the number of space FPS/TPS on the Wii. How many do you come up with? ONE.
Also, I thought we lowly peasants weren't allowed to compare our idiot boxes to Gods gift to man, the 360 and yet you do it all the time. Is there some hidden double standard I need to be informed about?
Dovi @ Oct 28th 2008 9:08PM
How the hell do you consider this "hyped like crazy"?
knighty (GT: ZeraKnight) @ Oct 28th 2008 9:09PM
So basically we're to have double standards and judge Wii games differently because the rest of the games are shit? Oh the hypocrisy of Wii fanboys. "Don't call the Wii last-gen!!!! Oh but, compare the games to last gen games :)"
¬_¬
ps: I think the Conduit looks pretty good, but it probably won't be anything spectacular.
Moptimus Slime @ Oct 28th 2008 9:27PM
tmac and Ass Masters on go around talking about how the Wii is like the mentally retarded kid every family has, yet still feel the need to compare their console to it. A good example of this would be any comment section for Dead Rising. Most of the comments posted probably contain the following phrase "The graphics look worse than the 360s". Few things:
1. No Shit
2. No really, did you figure that out on your own or did you ask your parents to come down to the basement to help you make that decision?
Mr Khan @ Oct 28th 2008 9:29PM
I've explained the difference before, much as TheOverlord#2 did here. The last generic shooter worth noticing that Wii got was Medal of Honor Heroes 2, last year
It's different, say, from someone who owns the other 2 who is clamoring for Far Cry 2, and Gears 2, and Resistance 2, all in a span of weeks.
tmacairjordan87 @ Oct 28th 2008 9:34PM
No, my point was if you're going to hate on a type of game on another system, don't turn around and praise and get excited for it when one gets announced for your system. It's a perfect definition of hypocrisy.
I'm not necessarily placing the blame on all of you, just the ones who always bashed shooters before. They know who they are.
Moptimus Slime @ Oct 28th 2008 9:46PM
tmac: Heres the problem; all FPS games on the 360 will immediately get compared to HALO 2 in my mind, whereas all a Wii FPS has to overcome is Metroid Prime 3.Not saying Metroid 3 isnt as good as HALO 2, just saying that most 360 FPS seem to more about copying HALO, whereas the Wii doesn't have a really good pure FPS to compare new games with.
And Mr. Khan made a good point, if I were to compare Resistance 1 and Gears 1(no i do not mean Gears 2 or Resistance 2) head to head with no knowledge other than the commercials and the description of "Shoot aliens with gun", I'd probably say "shit, looks the same to me".
The Fatass of Kickassness @ Oct 28th 2008 10:24PM
I'll say again.
Folks like you choose to harp on the fact that, yeah, this'll probably be a generic shooter, and harp on that, you know, act as though that's why we're hyped up.
Get a clue. The reason Wii owners are anticipating this game is because, for once, a developer is actively listening to the Wii-owning core and pumping as much as they can out of the system. Now, since you folks always talk about how shitty the Wii's library is, answer me this - why shouldn't we be happy when a developer comes along, says 'Hey, the games are shitty, but we can help', and backs their claims? Why shouldn't we be excited about the fact that these folks at High Voltage are doing what no other devs have done so far? 16 player multi with voice chat, pretty nice visuals, rumored WiiMotion+ support... all of the shit you guys keep saying a Wii game should have, and yet when a game with all of those and more come along, you do nothing but whine because people dare to like the concept. If there's any hypocrites here, they're you guys.
A little thinking goes a long way.
tmacairjordan87 @ Oct 28th 2008 10:37PM
Because all of that stuff is in a type of game you people continuously knocked for well over a year in prior fanboy battles. It doesn't matter that the wii has hardly any sci fi, dark shooters. The only thing that matters is the fact that you nintendo fanboys have used that genre, in a negative connotation, as an attack on the other systems. I'm just calling you guys out on it now.
Although I'm not sure now. Fatass has me thinking some of you don't even really care about this game, but just want to buy it because it's not another shovelware game.
The Fatass of Kickassness @ Oct 28th 2008 10:45PM
#1 - I'm not a part of 'you people', just so you know. In fact, I don't know of anybody other than Fernando and maybe your occasional out-of-the-woodwork fanboy who was, at any time, militant regarding their hatred of the genre. With that said, you have a valid argument against those people, but hows about those of us who LIKE the genre, who have been clamoring for a good FPS on the Wii?
#2 - Way to misinterpret what I said, dude. I'm not saying I'm hyped for it because it doesn't suck, there's more to it than that - We care about this game because the idea that the developer is addressing gamer's complaints regarding Wii's 3rd party games leads us to believe that this game will turn out fun, and if a fun core game for the Wii is supported, more developers will follow in High Voltage's footsteps. What's wrong with that?
SoulBlade @ Oct 28th 2008 11:03PM
Fatass,
Tmac has proven time and again that he's a douche when it comes to the Wii. Is there any point in even bothering with him at this point?
I'd still rather play all FPS games on the PC before a console. The next might be the Wii if the controls work. The other consoles well... I hate dual analog (for FPS) and get the same graphical performance from my PC. I can see a lot of people really wanting this game, but it doesn't do much for me at the moment. I'm hoping a buddy of mine buys it and lets me borrow it.
samfish @ Oct 28th 2008 11:28PM
I don't like FPS games. Hate them usually, even. I'm not excited for The Conduit at all.
...but I still REALLY want to see it do well because of what it represents and, despite not caring for it, can recognize it as a (likely) quality game. Just because it looks generic so far, though, doesn't mean it'll suck by any means.
Markez @ Oct 29th 2008 1:17AM
"The only thing that matters is the fact that you nintendo fanboys have used that genre, in a negative connotation, as an attack on the other systems." In no way whatsoever do Nintendo fanboys have any sort of monopoly on that. It's a common criticism used by scores and scores of people to knock the 360.
"Fatass has me thinking some of you don't even really care about this game, but just want to buy it because it's not another shovelware game." Golly, what an imaginative shocker coming from you, surprising.
YOU PEOPLE, heh, that's funny.
Foetoid @ Oct 29th 2008 4:55AM
It's the controls that do it, plus the rarity of a good FPS game on the Wii despite the Metroid Prime 3 controls being twice as accurate and intuitive as dual-analog and about 90% as good as keyboard/mouse. Games like this get hyped up because they're using the new control method thats yet to be proven to hardcore gamers is the better control scheme for fps games.
TheOverlord#2 @ Oct 28th 2008 8:52PM
I'm waiting for a photoshop to make it look like the guy is shooting Sonic. :P
Obie @ Oct 28th 2008 8:55PM
Can someone tell me how games like "Ninjabread man" get publishers on the spot, yet games like this had to pratically beg to get published?
knighty (GT: ZeraKnight) @ Oct 28th 2008 9:28PM
Conduit = high cost, small market
Ninjabread Man = ultra cheap, probably small market.
Publishers are money hungry whores. Which do you think they'll choose?
Mr Khan @ Oct 28th 2008 9:32PM
According to High Voltage, they had a number of offers early on, but remained non-committal for some reason that they didn't disclose (probably for conflict of interest reasons)
We'll probably know all the details after its released.
BPMOmega [gamertag] @ Oct 29th 2008 1:37AM
As that monkey thing (Khan) pointed out, HVS CHOSE not to have a publisher for a while now.
They wanted to develop the game as they envisioned it, without interference from a publisher. Because as a publisher foots the bill for the game, they get a lot of say as to what goes in and what comes out of a project.
They wanted to get the Conduit to a point where they could pretty much keep it as they wanted, and still have a publisher.
There were several publishers vying for them, too. But they turned them down until they were ready.
This is HVS's pet project, and they don't want anyone else to ruin it for them.
Foetoid @ Oct 28th 2008 8:55PM
It already looks better than Prime 3 in screenshot comparisons, and the Prime 3 screenshots are half as good as the real thing in motion on a decent TV. It's good to see a developer finally giving the hardcore Wii gamers like myself some more games to play. I'm just as interested tho, to know if European/Australian gamers will be getting thier hands on Gyrostarr, since it was released on WiiWare months ago in the US.
PSN: johnnynumber5 @ Oct 28th 2008 8:56PM
Hopefully this game turns out to be good.
Fernando Rocker @ Oct 28th 2008 8:58PM
Well... at least Sega has now 4 good titles for the Wii...
MadWorld, The Conduit, The House of the Dead: Overkill, and the Sonic and the Black Knight(I hope is at least as good as Sonic and the Secret Rings, which is the best 3D Sonic since Sonic Adventure).
Keep up the good work Sega.
Moptimus Slime @ Oct 28th 2008 9:08PM
Fernando, I want you to read that 2nd to last sentence out loud, then punch yourself in the face as hard as you can. Saying that Secret Rings is the best 3d Sonic since Adventure is like winning 1st place in the "Best Pile of Crap" contest. Sure, you get a fancy trophy and some fun times, but at the end of the day, you still have nothing more than a glorified piece of shit.
KeenCommander @ Oct 28th 2008 9:14PM
Sonic Adventure 2 & Heroes were not bad games. They may not have been spectacular, but they're far from crap.
&rew @ Oct 28th 2008 9:20PM
You know you can't punch yourself in the face very hard, don't try this at home.
Fernando Rocker @ Oct 28th 2008 9:22PM
Slime
So, are you saying that there are no good Sonic games anymore?
I never said that Sonic games were crap... there are some great Sonic games, like Sonic Rush series or Secret Rings. I don't know why the hate for that game. Is a very decent game.
Moptimus Slime @ Oct 28th 2008 9:34PM
I actually enjoyed Secret Rings and to a lesser extent, Sonic Heroes. But they were both letdowns. First off, I dont know if SEGA realizes this, but the whole fun in the Sonic games was GOING FAST. I shouldn't spend half the game with Sonic jogging through levels, only for him to kick it up to 11 during the last few levels. Sonic Unleashed looks good, though (what is this Werehog you speak of?) and the Black Knight trailer featured *gasp!* Sonic running full speed through a level? INCONCEIVABLE!
Mr Khan @ Oct 28th 2008 9:36PM
Ahh, Secret Rings. One of the few games in recent memory that is black and white in the whole "I love it, she hates it"
I still recall when Ludwig compared the game to a drunken waddle, while many think its the best 3D sonic to date
Fernando Rocker @ Oct 28th 2008 9:42PM
In my opinion, Secret Rings is the second best 3D Sonic, behind Sonic Adventure just for the same problem you found: Sonic should be fast all the time. Sonic and the Secrete Rings is great in graphics, gameplay, etc... is just that detail, that you need to "upgrade" to reach the fastest speed.
I hope Black Knight can correct that mistake.
And I really want Sonic Unleashed to be a good game. Graphics looks impressive, same the sense of speed. I just hope that the Werehog doesn't ruin the game.
samfish @ Oct 28th 2008 11:31PM
Sega is kicking 10 kinds of ass on the Wii these days. There's no way Capcom can say they're the best third party publisher for the Wii anymore. Now if they'd just give me my Streets of Rage 4 with God Hand controls, I would pretty much be set for life!
And Secret Rings is freakin' awesome. I'll have none of you saying it was a bad game!
BPMOmega [gamertag] @ Oct 29th 2008 1:42AM
Actually, Slime... GOING REALLY FAST is what New Sonic® is about.
Sonic-Cola Classic® was about GOING REALLY FAST and EXPLORATION.
In the classic days of Blast Processing, you couldn't just Press Right To Win™. There were many branching paths. There were secrets to find. The Chaos Emeralds used to be more than just a plot device!
That sense of exploration is something New Sonic® lacks, even the GBA/DS ones. Not to say they're necessarily bad games (except Shadow and Sonic 2006... BAD BAD BAD BAD BAD BAD BAD BAD BAD), but they don't have the same great level design the Genesis/Megadrive Sonics did.
KeenCommander @ Oct 28th 2008 9:14PM
This game just seems to get more amazing looking every time I see it...
Mr Khan @ Oct 28th 2008 9:41PM
Like i said earlier today, SEGA really understands Wii development. My first half of 2009 is 1/2 SEGA (MadWorld, The Conduit, Sonic Black Knight)
The other half is Nintendo, between Fire Emblem, Pikmin Wiimake (which i never bought on GC), and Punch-Out!!
I quite like this bold new future.
Fernando Rocker @ Oct 28th 2008 9:47PM
By the way, there is a game you should check: Mushroom Men.
The devs are really making a very good game. The art style is great, similar to American McGee's Alice.
And they are really pushing the Wii... graphics are nice and clean.
And the devs like Nintendo a lot... that's why they are making a mushroom game. They even have some Nintendishy things on the game, like for example, DS Stylus as weapons.
Here, check some of the new screens, and also check the developer diary over GoNintendo.
http://kotaku.com/photogallery/mmsw1002/1003866912
That's the kind of support that third party devs should offer to the Wii.
By the way... I didn't see you over MSN. Add me.
Moptimus Slime @ Oct 28th 2008 9:55PM
same here. Never got Pikmin.........or Animal Crossing.........or Nintendogs (Damn You DSi!!!)..........or F-Zero...........or Metroid Prime 1........or *sigh* I never got Eternal Darkness.
Damn, I gotta shit load of catching up to do. I can cross of Animal Crossing with the new one coming out, sorta crossout Prime 1 since I beat Prime 3.
Also, can't wait for Endless Ocean 2 (yes, I bought Endless Ocean, and nothing you guys can say will make me feel bad for owning this piece of pure awesomeness.), that game from the Sizzle reel that had a guy walking out in space looked cool (WTF was it called though?), Sin 2, Punch Out!, Taiko Drum Master, Pro Evo 09 and yes, Wii Sports 2.
Mr Khan @ Oct 28th 2008 10:15PM
I actually haven't picked up MSN yet, and probably won't until the weekend (just got an on-campus job)
samfish @ Oct 28th 2008 11:34PM
Mushroom Men looks incredible. I've been excited for the game for so long now. We need more Zelda/Okami style Adventure games in general, and Mushroom Men looks to be one of the few and far between games like this that isn't a bunch of licensed kids crap.
I hope it does really really well, but it seems like everyone has been ignoring it so far.
bm @ Oct 29th 2008 2:56AM
"sorta crossout Prime 1 since I beat Prime 3."
NO.
NO NO NO.
NONONONONO.
Compared to the first two games, Prime 3 was a dumbed down, linear Halo-like piece of crap. The game world was basically cut down to a few A to B levels, to appease the Halo/Gears generation that doesn't want to bother with confusing things such as exploration, and would rather see the game presented to them as a series of shooting galleries.
Ok, maybe it's not as bad as all that, but still. Don't skip MP1.
Foetoid @ Oct 29th 2008 5:08AM
You hit the nail on the head bm. It's not that Prime 3 is a bad game, in fact it's fantastic. But with the Prime 3 controls being more FPS-like than the GC controls for Prime 1 (which wasn't traditional dual-analog controls, you couldnt look up/down while moving or strafe unless you were locked on), it made sense the game had to be more Haloy
Note to self, trademark the term Haloy, i want a nickle everytime someone says it lol.