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Reader Comments (44)

Posted: Oct 29th 2008 2:17PM Haggard said

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I was literally forming the comment "porn games confirmed?" as I was reading. Curse you 'stiq!
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Posted: Oct 29th 2008 2:20PM Zertoss said

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Same here. It was the first thought that popped into my head.

I'd say porn games confirmed. Because you KNOW we all thought it.
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Posted: Oct 29th 2008 5:18PM borland502 said

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Custer's Revenge II: ESRB Can bite mah arse

But why limit yourself to pr0n?

Singstar: Qur'an Editition
Resistance 3 - Fall of the Anglican Church
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Posted: Oct 29th 2008 2:20PM The Blank Mage Returns said

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So basically, Little Big Platform?
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Posted: Oct 29th 2008 3:07PM (Unverified) said

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PC
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Posted: Oct 29th 2008 2:20PM (Unverified) said

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Does anybody have ideas on how this might effect ports? I want S.T.A.L.K.E.R on the PS3
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Posted: Oct 29th 2008 3:07PM (Unverified) said

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That was to Blank-Mage
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Posted: Oct 29th 2008 2:23PM (Unverified) said

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While pr0n games may be one result of this, a more likely reason is that Sony is trying to pitch the PS2 to these 2nd/3rd World countries as an affordable alternative. The open platform strategy lets local devs make games in their own languages, which would make Sony oversight difficult.
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Posted: Oct 29th 2008 2:25PM Hyams said

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I prefer the porn one.
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Posted: Oct 29th 2008 2:29PM (Unverified) said

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I also envisage using these relatively low cost sku's as devices for educational content and 'serious games'.

I work in the field of serious games as this is great news, with the network capable features you can then create mmo's for education.

kudos to SONY
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Posted: Oct 29th 2008 2:32PM BigD145 said

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If all this approval goes through one central location, I could easily see this being an ESRB or MPAA type of problem. You could end up with a ton of Unrated games that will never make it to store shelves because they have a Cathedral level or one short scene of two girls kissing. Basically, not much will change and Australia and Britain will still ban everything in sight except for the cheapass mini games.
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Posted: Oct 29th 2008 3:19PM Abubakar said

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The BBFC is leniant compared to most other countries' certification boards. When they demand something being changed or outright removed it is with good reason.

Example: Manhunt 2 before the changes the game too violent -even with an 18 rating - with no valid reason, their words IIRC were 'violence with no justified motive' so they demanded the content be modified if Rockstar wanted the game to be released here.

Now the 'Hot Coffee' scandal, LMFAO.
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Posted: Oct 29th 2008 2:29PM jhowlett said

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yeah, adult games is one of the first thoughts i had when i read the headline in the edge news letter, but i clicked the link and it didn't lead to the story. thanks for the further details
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Posted: Oct 29th 2008 2:33PM Mr Khan said

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For the PS3 and PSP, it probably applies to their PSN model

For the PS2, it probably does mean a truly open platform, however.

This is exactly the sort of thing Sony should encourage. The PS1 was friendlier for developers and publishers alike, and won Sony it's place in the industry. Though the PS2 abandoned this friendliness somewhat in terms of architecture, the PS2 ran on the PS1's coattails and took advantage of the many, various weaknesses of the competition to become the only viable platform for many developers

Obviously PS3 is losing that left and right, with the 360 being an equal platform, and the Wii having the advantages of larger install base and lower dev costs. A more open relationship could help Sony try to reclaim their winning strategy
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Posted: Oct 29th 2008 2:43PM Johnnynumber5 is powered by cell said

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SOny has really tried to rectify early PS3 growing pains with a slew of tools to encourage PS3 development. We have the dev kit cost reduction, Phrye engine, no PSN limitations, Nocturnal Project and now casual connect. It seems they are doing their best to help and encourage development on all of the Playstation platforms with little control and oversight. This is in direct contrast to the Nintendo model. For now the cheaper development cost of a less exotic architecture, larger install base and huge casual market makes the Wii the most profitable platform for developers.
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Posted: Oct 29th 2008 2:49PM Johnnynumber5 is powered by cell said

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But even with that said the Wii still lacks quality 3rd party exclusives. However, I do think if a company wants to make an exclusive game they would probably choose the Wii because even a bad game has a better chance of selling more copies. We see allot of huge Wii sellers that are of very horrible quality. It's kind of like taking advantage of the large casual install base.
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Posted: Oct 29th 2008 2:42PM (Unverified) said

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Seems to me this PS2 games being opened up is a good thing for the PS3 owners with BC systems.
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Posted: Oct 29th 2008 2:38PM (Unverified) said

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glad my ps3's backwards compatible.
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Posted: Oct 30th 2008 7:48AM S4Rs said

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thats what I was just thinking, except I refused to pay 600 bucks for one and got the latest 80 gig model.

Why dont they open up access to the RSX engine on the PS3 if they want to be so righteous? They tell everyone, "You can install linux, no problem, we just aren't gonna give you the graphic card."
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Posted: Oct 29th 2008 2:39PM (Unverified) said

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Mr Khan apparently missed the Joystiq article that talked about PS3 topping Xbox 360 in Q1 sales...

Anyways, I'm not sure I necessarily like this 'open platform' idea. It seems like its taking away a bit of the gaming infrastructure a little. And wasnt it that lack of structure that caused the game industry crash back in the day?
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Posted: Oct 29th 2008 2:42PM Mr Khan said

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I was speaking more towards the Sony-dev relationship, which is at a low ebb compared to the past 14 years

PlayStation exclusives were a dime a dozen (not that they weren't quality, per se), but now they are a rarity if they aren't published or developed by Sony.
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Posted: Oct 29th 2008 5:59PM ARCC VADER said

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World of Warcraft port on PS3? :)
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Posted: Oct 29th 2008 2:46PM Johnnynumber5 is powered by cell said

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Mr.Khan

That goes for all the platforms. With the current cost of development 3rd party exclusives are pretty much non-existent. We see some timed exclusives but other than that exclusives are a thing of the past. I think it's an issue of necessity and profitability than it is an issue of developer loyalty. Joystiq has done allot of stories lately about the death of 3rd party exclusives.
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Posted: Oct 29th 2008 3:05PM Haggard said

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Well the problem is in the olden days there wasn't much competition for PS1 and PS2 (N64 notwithstanding). Now with the 360 selling as it has there's no real reason to make a playstation exclusive unless you're Sony.
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Posted: Oct 29th 2008 3:14PM Johnnynumber5 is powered by cell said

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Haggard -


That really goes across the board. The only reason to make an exclusive is either 1. If you are paid money to do so and 2. if you want to play to the specific strength of the console.
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Posted: Oct 29th 2008 2:47PM (Unverified) said

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I've always referred to my PSP as my "Pr0nstation Portable" so this won't be much different.
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Posted: Oct 29th 2008 2:56PM GeorgeMcBain said

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That guys ALMOST stole my name!
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Posted: Oct 29th 2008 3:00PM Johnnynumber5 is powered by cell said

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By The Way PC Gamers ...

I have a Call Of Duty World At War PC Beta code if anyone wants it ... Hit me up on the PSN or post a reply here and we can make arrangements. I don't have a gaming PC but I got the code from Activision as a promotion.
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Posted: Oct 29th 2008 3:20PM (Unverified) said

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Heeeeey, I'm down if you're willing to give it to me.
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Posted: Oct 29th 2008 3:21PM Johnnynumber5 is powered by cell said

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yeah you can have it for free ... post an e-mail here now ad I will send it to you ... Just post it like Me AT ME DAWT COM so you dont get spammed
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Posted: Oct 29th 2008 3:36PM MDRL said

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I'll take it, if no one else has claimed it.
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Posted: Oct 29th 2008 3:37PM MDRL said

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Whoops. Waited far, far too long to hit submit. :(
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Posted: Oct 29th 2008 3:42PM Johnnynumber5 is powered by cell said

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well he hasn't posted an e-mail ... Post your e-mail and you can have it ... I don't even care
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Posted: Oct 29th 2008 3:43PM (Unverified) said

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veeserang@yahoo.com
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Posted: Oct 29th 2008 3:43PM (Unverified) said

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Ruh roh, I'mma get spammed. Oh well, that's my backup email anyway.
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Posted: Oct 29th 2008 3:46PM Johnnynumber5 is powered by cell said

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Ok fatass sending the instructions now from my gmail account!

Enjoy!
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Posted: Oct 29th 2008 4:06PM Johnnynumber5 is powered by cell said

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Just sent it out Fatass ... let me know if you have issues
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Posted: Oct 30th 2008 1:56AM Slaziman said

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What a nice fella!

Did you try selling it on Ebay or something first though?
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Posted: Oct 29th 2008 3:09PM (Unverified) said

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Yay! I can't wait to play Goregasm: Legend of the Dong Slayer!
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Posted: Oct 29th 2008 3:16PM (Unverified) said

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this is a great idea!
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Posted: Oct 29th 2008 4:01PM Courtney said

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This makes a lot of sense, now to see how many developers actually pursue it as a model.
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Posted: Oct 30th 2008 8:20AM MrHashbrown said

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Probably not so much on the PS2 as on the PSN (PS3. PSP). This is an especially good thing for the PSP because there are not many PSN games on its Store and most of them are first-party, so this is something Sony should be emphasizing at major game and technology conventions.
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Posted: Oct 30th 2008 9:43AM yyr said

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Something's missing from this story...what kinds of dev tools are Sony going to release for the developers hoping to take advantage of this so-called "open" platform? Until that announcement I will remain skeptical.

XNA and Xbox Live Community Games are going to change the gaming landscape next month.

www.snake360.com

That's my entry...it doesn't look like much but the gameplay is great. And there will be a ton of other great games at launch too. All exclusive!

If Sony doesn't release some dev tools that can easily be used by the general public for free, they will never catch up.
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Posted: Oct 30th 2008 9:55AM (Unverified) said

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Precisely what I was thinking. These posts are desperately short of details. Where can I get an SDK? What kind of build tools are we talking about? Are these identical to those that were previously shipping for the PS2?
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