Touched's age means it can command around twenty bucks on most online retail sites, though that isn't a terrible price for a game that (partly) epitomizes the entire point of this column. It really is a game based purely on speedy entertainment, so if you want to add a little wackiness to your daily commute, Touched likely won't lead you astray.
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Sleep time: Touched actually pauses the game when you close the lid, which is expected yet still awesome. Most DS games neglect the auto-pause, though it's all-but essential in a title like this.
Load time: Depending on whether or not you skip a 'plot' sequence, you could likely jump into a character's microgames in just thirty seconds.
Play time: Ignoring the lengthy plot sequences, playing through a set of microgames should run just a few minutes, provided you're not trying to do a marathon session and rack up a high score.

