After quietly canceling the XBLA version of Talisman way back in August, GiantRealm has posted an article detailing what went wrong with the game's development. Adam Boyes, Director of Production at Capcom Entertainment, explains that the problem arose late in development, when the team realized some early decisions weren't panning out. Boyes said the team realized that many gamers wouldn't be wiling to sit down for a 3-5 hour online game and, because the game is turn based, players would literally be doing nothing 80% of the time in a 6 player game. Of course, if you're stuck in a game where no one is using a headset, things get even worse.
Unfortunately, by the time these problems were recognized, the team didn't have enough time or money to fix them. We all know the rest. Still, Boyes says that a Talisman game "will be made" and that Capcom will be more than willing to share its lessons with the creators.
[Via Joystiq]
Reader Comments (4)
Posted: Nov 7th 2008 2:01PM The Wicker Man said
Im really bummed out about this. I dont care for multiplayer, I just want it single. Now hows bout some man o war, or spacehulk?
Posted: Nov 7th 2008 2:12PM (Unverified) said
Yah, I can understand their concern about the tabletop design on the 360.
It's not as much fun to sit around waiting on other peoples turns if you can't order a pizza with the guys and horse around while some is taking their turn. The main reason I like tabletop games they are an excuse to get together (in person) with your buds.
Still... carcassone had similar problems and it still rocked. Talisman could have too! ;)
It's not as much fun to sit around waiting on other peoples turns if you can't order a pizza with the guys and horse around while some is taking their turn. The main reason I like tabletop games they are an excuse to get together (in person) with your buds.
Still... carcassone had similar problems and it still rocked. Talisman could have too! ;)
Posted: Nov 7th 2008 2:21PM (Unverified) said
They REALLY didn't think this one through huh? These are very fundamental design issues that should have crossed someone's mind during the pitching session.
Posted: Nov 14th 2008 11:48AM (Unverified) said
You can download my version of the Talisman PC game from www.students.ncl.ac.uk/t.g.street/talisman/talisman.html
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