Off the Grid + Joyswag: Donkey Kong Jenga
Update: Entry period for the giveaway has ended. Saria the Cat was randomly selected, and here's her winning entry: "Ticket to Ride expansion using the Ocarina of Time Hyrule map. Yeah, I know I'm creative. Not." Congrats to the winner, and you can still read our impressions of the game below!
It's been awhile since we've brought you an Off the Grid post, and we're returning with a special edition where you can actually win the game we're talking about. During the final rounds of this year's Omegathon at PAX '08, Jenga was one of the most exciting things to watch. Which block would they pull out next? Who would topple the tower? Is it cheating to use two hands?
USAopoly has been putting out branded versions of popular board games since 1994. They currently produce eight different versions of Jenga including Casino Jenga: Las Vegas Edition, and the timely Jenga: Halloween Edition. The most recent version of the game is Donkey Kong themed, features different colored Marios, pink girders, a spinner, and Pauline (not Princess Peach) who was the damsel in distress in the arcade game. Read all about it after the break, and steady your hand before commenting so you can win one of your very own.
Jenga was first created by Leslie Scott in 1974, who created the game out of some wooden blocks she had been given as a present. When she later went to Oxford University, she brought the game with her and introduced it to friends. Later, she took out a copyright and began selling the game in the UK. An American entrepreneur liked the game so much that he brought it to America where it was purchased by Milton Bradley, who first started selling it in 1987. Today, Hasbro owns the rights to Jenga, and it's produced more then 10 different versions of the game, including a pink-a-fied "Girl Talk" edition. You know you want it.

Since first appearing there have been numerous different variations on the theme of block pulling. Throw 'n Go Jenga comes with colored blocks and a die that tells you what color or location to take from, Jenga Cubes uses colored cubes instead of rectangular blocks, and Jenga Xtreme uses oddly shaped purple and green blocks that lean to the side. Of course, don't forget the video game version, Jenga World Tour for the Wii and DS, which is still a head scratcher. Whoever thought the tower-building game that makes you shout JENGA! (or other expletives) would have so many variations on a theme?
Apparently, a version for the retro gamers and 8-bit lovers was in order. In this version, the wooden blocks are colored black, have bright pink girders painted on the sides, and a hole drilled into each end. You can play it like regular Jenga (if you don't mind the bright pink girders), or you can go nuts and play the Donkey Kong version. Claim one of the four different colored Marios and stick him in somewhere on the ground level. Give the spinner a flick to see how far up you get to move, and how many girders you'll have to remove.

Where it gets tricky is when you have to move your Mario. Every time you move up a level, you have to switch your Mario to another side, so that he' ends up standing on top of the next girder up. The pegs on the backside of Mario are fairly long, and we knocked the tower over more than trying to get that peg into the girder, and we threw out the two-hands rule in order to steady the tower. You can remove a girder that one of your opponents is standing on, which sadly doesn't send them to the bottom of the tower, but knocks them back one girder. Curses.
There's also a big plastic piece with both Donkey Kong and Pauline on it, which you have to remove before removing a girder and replace on top of the highest girder when you're done. Whoever is the first to get to the top and rescue Pauline wins the game. If the tower topples before that happens, whichever Mario was the highest at the time is the winner, and whoever made the tower fall is the LOSER. At first, you think you'll easily be able to race to the top by landing on the "move three girders" hammer spinner spot, but the towers start out with 14 levels and it gets higher all the time.
A lot of times it feels like a game designer is just trying to shoehorn a popular game into another format in an effort to get people to buy it, but the girder-based gameplay, along with the spinner, actually make this pretty similar to the old arcade game, and the 8 bit graphics on everything are a nice compliment. We wish it wasn't so easy to knock the tower down, and we're thinking about designing our own plastic "barrel" and "fireball" pieces that rain down from the Kong ... and what about a hammer? Those are all represented on the spinner, but we'd like to see some peggle-versions in the game. Overall, it beats the heck out of the old Jenga (which you can still play with this set) while showing some retro love. Make room for it on your wishlist, or ... win one by entering our contest down below.
To enter the giveaway:
It's been awhile since we've brought you an Off the Grid post, and we're returning with a special edition where you can actually win the game we're talking about. During the final rounds of this year's Omegathon at PAX '08, Jenga was one of the most exciting things to watch. Which block would they pull out next? Who would topple the tower? Is it cheating to use two hands?
USAopoly has been putting out branded versions of popular board games since 1994. They currently produce eight different versions of Jenga including Casino Jenga: Las Vegas Edition, and the timely Jenga: Halloween Edition. The most recent version of the game is Donkey Kong themed, features different colored Marios, pink girders, a spinner, and Pauline (not Princess Peach) who was the damsel in distress in the arcade game. Read all about it after the break, and steady your hand before commenting so you can win one of your very own.
Jenga was first created by Leslie Scott in 1974, who created the game out of some wooden blocks she had been given as a present. When she later went to Oxford University, she brought the game with her and introduced it to friends. Later, she took out a copyright and began selling the game in the UK. An American entrepreneur liked the game so much that he brought it to America where it was purchased by Milton Bradley, who first started selling it in 1987. Today, Hasbro owns the rights to Jenga, and it's produced more then 10 different versions of the game, including a pink-a-fied "Girl Talk" edition. You know you want it.

Since first appearing there have been numerous different variations on the theme of block pulling. Throw 'n Go Jenga comes with colored blocks and a die that tells you what color or location to take from, Jenga Cubes uses colored cubes instead of rectangular blocks, and Jenga Xtreme uses oddly shaped purple and green blocks that lean to the side. Of course, don't forget the video game version, Jenga World Tour for the Wii and DS, which is still a head scratcher. Whoever thought the tower-building game that makes you shout JENGA! (or other expletives) would have so many variations on a theme?
Apparently, a version for the retro gamers and 8-bit lovers was in order. In this version, the wooden blocks are colored black, have bright pink girders painted on the sides, and a hole drilled into each end. You can play it like regular Jenga (if you don't mind the bright pink girders), or you can go nuts and play the Donkey Kong version. Claim one of the four different colored Marios and stick him in somewhere on the ground level. Give the spinner a flick to see how far up you get to move, and how many girders you'll have to remove.

Where it gets tricky is when you have to move your Mario. Every time you move up a level, you have to switch your Mario to another side, so that he' ends up standing on top of the next girder up. The pegs on the backside of Mario are fairly long, and we knocked the tower over more than trying to get that peg into the girder, and we threw out the two-hands rule in order to steady the tower. You can remove a girder that one of your opponents is standing on, which sadly doesn't send them to the bottom of the tower, but knocks them back one girder. Curses.
There's also a big plastic piece with both Donkey Kong and Pauline on it, which you have to remove before removing a girder and replace on top of the highest girder when you're done. Whoever is the first to get to the top and rescue Pauline wins the game. If the tower topples before that happens, whichever Mario was the highest at the time is the winner, and whoever made the tower fall is the LOSER. At first, you think you'll easily be able to race to the top by landing on the "move three girders" hammer spinner spot, but the towers start out with 14 levels and it gets higher all the time.
A lot of times it feels like a game designer is just trying to shoehorn a popular game into another format in an effort to get people to buy it, but the girder-based gameplay, along with the spinner, actually make this pretty similar to the old arcade game, and the 8 bit graphics on everything are a nice compliment. We wish it wasn't so easy to knock the tower down, and we're thinking about designing our own plastic "barrel" and "fireball" pieces that rain down from the Kong ... and what about a hammer? Those are all represented on the spinner, but we'd like to see some peggle-versions in the game. Overall, it beats the heck out of the old Jenga (which you can still play with this set) while showing some retro love. Make room for it on your wishlist, or ... win one by entering our contest down below.
To enter the giveaway:
- Leave a comment telling us what video game (new or old) you'd like to see as a board or puzzle game
- You must be 18 years or older and a resident of the US or Canada (excluding Quebec)
- Limit 1 entry per person per calendar day (comment more than once and we'll force you to play Candyland ... forever!)
- This entry period ends at 12:00pm ET on Friday, November 14th. We'll randomly select 1 winner at that time to receive a copy of the USAoploy game: Donkey Kong JENGA (ARV: $24.95). Please check your e-mail!
- For a list of complete rules, click here












Reader Comments (Page 1 of 8)
Jay2daHoe @ Nov 10th 2008 7:07PM
MUST HAVE SWAG ! ! ! ! oowwwwwwwwww.....awwwwwwwwwwwww
TheOverlord#2 @ Nov 10th 2008 7:06PM
Probably Tetris. That'd work well as a board game.
Uncontrol @ Nov 10th 2008 7:34PM
this exists
http://www.x-entertainment.com/articles/0863/
there is also a modern adaptation out there but i can't find it
kip @ Nov 11th 2008 8:43AM
I remember this SNES game called "Monopoly". It was kinda fun, and I think it might work as a board game, although there would be a lot of pieces and money to keep track of.
MCRetro @ Nov 12th 2008 8:41AM
Pitfall the board game. Roll the die and get your Pitfall Harry through the jungle collecting treasures along the way. He who has the most treasure at the end wins, but watch out, there are obstacles along the way.
Nutitta @ Nov 10th 2008 7:07PM
Who wouldn't want a Rampart board game?!
Superstar90 @ Nov 10th 2008 7:06PM
I'd like to see a Jet Set Radio board game.
Alex McKee @ Nov 10th 2008 7:08PM
I'd like to see a N board game, as it would be maddeningly frustrating. Like Jenga.
Jay900 @ Nov 10th 2008 7:08PM
duke nukem board game with stripper poles and bubble gum included :)
Fernando Rocker @ Nov 10th 2008 7:08PM
Bomberman, with real Black Cat fireworks as bombs =p
pwkalt1 @ Nov 10th 2008 7:08PM
Gears of War.
Weamdabest @ Nov 10th 2008 7:10PM
Legend of Zelda. Something like Settlers of Catan maybe?
Blah @ Nov 10th 2008 7:10PM
pokemon would be awesome since it was a complete overlord to my childhood
Nick @ Nov 10th 2008 7:12PM
I need a Ratchet and Clank version of Candyland, where you go from area to area as though it were planet to planet, picking up weapons and avoiding enemies. The game should come with a special handbook with the titles of "skill points," but not tell you how to earn them in any way, forcing you to go online and check how to earn these things.
offday @ Nov 10th 2008 7:11PM
This is one of the most awesome things I've ever seen. And I think they should make some old school Legend of Zelda board games.
time @ Nov 10th 2008 7:11PM
Probably something like Zelda.
Brodo @ Nov 10th 2008 7:12PM
I would like to see battletoads in a boardgame. A game that is impossible to win! MAHAHAHA
Shmil @ Nov 10th 2008 7:14PM
w00t!
Nice of you guys to give a quick history of Jenga, Leslie Scott is my Aunt and I've heard this story a thousand times. The original Jenga's didn't have perfect blocks, some were a bit thinner, some a bit more thick, it made the game far more interesting. I've still got one of the original Jenga sets she made, in its nice wooden box.
Shmil @ Nov 10th 2008 7:17PM
PS. She didn't really invent it, it was a game in Africa, Jenga is Swahili for "to build"
Shmil @ Nov 10th 2008 7:18PM
Upon further inspection I've realized that this is a Joyswag post and i've fucked myself from possibly winning, oh well
Taco Diablo @ Nov 10th 2008 7:16PM
I want Moon Patrol please.
Dylan Battard @ Nov 10th 2008 7:16PM
I'd like to see a Robotron board game a-la Zombies!!!!
Joe @ Nov 10th 2008 7:16PM
GTA4
BullmunkyFX @ Nov 10th 2008 7:16PM
BrickBreaker Jenga
It wouldn't make sense at all
Tuna @ Nov 10th 2008 7:17PM
I'd like to see a Zeldaopoly. The most expensive plot would be Hyrule Castle. The least expensive, well the twighlight zone I guess
Mr_oHH @ Nov 10th 2008 7:18PM
Bioshock
Gabriel @ Nov 10th 2008 7:19PM
Ice Climbers Jenga
Slippage @ Nov 10th 2008 7:22PM
Trauma center : Operation
dantebk @ Nov 10th 2008 7:23PM
I'd like a Metroid-themed version of "Don't Wake Daddy"
It would be called "Don't Wake Mother (Brain)"
Hello? Is this thing on?
MattLoter @ Nov 10th 2008 7:24PM
Geometry Wars!
Also, this has nothing on the Megaman retheme of Settlers of Catan they have in Japan.
Crazd @ Nov 10th 2008 7:25PM
Pong please :)
jimi @ Nov 10th 2008 7:29PM
LITTLE NEMO
Vidikron @ Nov 10th 2008 7:27PM
Adventures of Lolo
Hashram @ Nov 10th 2008 7:29PM
I would like a dig dug board game.
CH3BURASHKA @ Nov 10th 2008 7:30PM
How about... Gears of War? Yeah... I like that...
Courtney @ Nov 10th 2008 7:32PM
Metal Gear Solid, that or Final Fantasy, just to see how the hell that would work.
SoxFan13 @ Nov 10th 2008 7:34PM
I'd like to see a Cobra Triangle board game. I'm sure all of the pitfalls of the video game would translate well to a board.
Rollins @ Nov 10th 2008 7:35PM
Grand Theft Auto.
vid @ Nov 10th 2008 7:37PM
Risk - Mass Effect Edition! RISK! MASS EFFECT! EDITION!
Just imagine being able to play as one of the numerous races in the game, moving to colonize and rule various uncharted planets, while also trying to defend your home world and claim those of other players.
Please?!
Second choice would be a Myst - WhoDunnit sort of game to make up for the godawful board game that got licensed back in '98 or so.
ThornedVenom (Harley Quinn Defense Force) @ Nov 10th 2008 10:12PM
That reminds me of Cosmic Encounter, really awesome board game: http://en.wikipedia.org/wiki/Cosmic_Encounter
DSK @ Nov 10th 2008 7:36PM
Heroes of Might and Magic II
gearboltz @ Nov 10th 2008 7:37PM
mega man board game
Scott @ Nov 10th 2008 7:37PM
Advance wars! This would make a pretty sweet strategy game...
psich7 @ Nov 10th 2008 7:37PM
Ooh my friend told me that she used to make her own Legend of Zelda game because her parents wouldn't buy her an NES. I'd like to see an actual Zelda boardgame and how they'd pull that off. =P
ThornedVenom (Harley Quinn Defense Force) @ Nov 10th 2008 7:37PM
Team Fortress 2. It'd be so amazing.
Andy @ Nov 10th 2008 7:37PM
Mario Kart
Roxxorsmash @ Nov 10th 2008 7:39PM
I think Gears of War would transition nicely to a board.
Jeff @ Nov 10th 2008 7:37PM
Super Metroid boardgame
Moptimus Slime @ Nov 10th 2008 7:38PM
de Blob
antsmarching @ Nov 10th 2008 7:42PM
leisure suit lary?