Massive Entertainment, developers of World in Conflict and the Ground Control series, have a new home at publisher Ubisoft. The Swedish studio was let go by Activision Blizzard following "The Merger." Clearly, despite Massive's quality work, WiC and the studio's RTS proficiency lacked the "potential to be exploited" by Blizzavision.
Neither the teams next project nor the details of the financial transaction were disclosed by the publisher. Last we'd heard, Blizzavision still owned the rights to World in Conflict, but we've contacted Ubi to find out if it took the rights in the transaction. If it didn't, expect a new RTS franchise (unless the studio totally goes in a new direction) the next time Massive announces what game it's working on.
Update: Ubi confirmed with us that it did receive the World in Conflict rights in the acquisition.
Reader Comments (11)
Posted: Nov 10th 2008 6:46PM TonyRockyHorror said
Ground Control(not GC 2) is still the only RTS game that i've ever really enjoyed.
i hope they come back to it some day.
Reply
i hope they come back to it some day.
Posted: Nov 10th 2008 10:43PM TonyRockyHorror said
i tried them, but the problem is no squad tactics and the like. it's resource gathering and management.
i don't want to mind for widgets, ooze, crystals or whatever else some underpaid writer gets his peanuts to come up with between Red Bull tweaking and trips to take a piss.
that's what made the original Ground Control so awesome. you got to pick your dropships' unit loadouts, where to drop them, and that was it! then it was the best man's tactics wins. not who rushes the same 5 control points or who fins the biggest field of resource x.
i'm definitely in the minority when it comes to that though, and i'm not the kind of dick to say that RTS games suck if they don't conform to my playing inclinations.
i really wanted to like the Dawn of War games more than i did, though. i was a huge fan of Warhammer 40K, long those games came out. i had a roommate in college who had something like 3,500+ miniatures for the table-top game that he had hand-painted in extreme detail himself.
we had a lot of good times, setting up battlefields and terrain and whatnot and going to town with a sack of dice, a case of mountain dew and no social lives.
Reply
i don't want to mind for widgets, ooze, crystals or whatever else some underpaid writer gets his peanuts to come up with between Red Bull tweaking and trips to take a piss.
that's what made the original Ground Control so awesome. you got to pick your dropships' unit loadouts, where to drop them, and that was it! then it was the best man's tactics wins. not who rushes the same 5 control points or who fins the biggest field of resource x.
i'm definitely in the minority when it comes to that though, and i'm not the kind of dick to say that RTS games suck if they don't conform to my playing inclinations.
i really wanted to like the Dawn of War games more than i did, though. i was a huge fan of Warhammer 40K, long those games came out. i had a roommate in college who had something like 3,500+ miniatures for the table-top game that he had hand-painted in extreme detail himself.
we had a lot of good times, setting up battlefields and terrain and whatnot and going to town with a sack of dice, a case of mountain dew and no social lives.
Posted: Nov 11th 2008 2:42AM (Unverified) said
Try homeworld...
I'm the same as you, i hate all the annoying management and production in RTS games.. i want decent tactics and strategy.
The only RTS games i'd consider great were GC1, HW, Kohan and Total War series..
(though i seriously wish GC1 had had a save feature... that campaign got pretty annoying towards the end...)
Reply
I'm the same as you, i hate all the annoying management and production in RTS games.. i want decent tactics and strategy.
The only RTS games i'd consider great were GC1, HW, Kohan and Total War series..
(though i seriously wish GC1 had had a save feature... that campaign got pretty annoying towards the end...)
Posted: Nov 10th 2008 8:43PM falcomadol said
It's interesting how the two important 3rd party publishers that are left (EA and Ubisoft, Activision doesn't rate) consider RTS to be an important genre for the console.
Even SEGA seems to agree.
Reply
Even SEGA seems to agree.
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