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Reader Comments (8)

Posted: Nov 11th 2008 2:17PM CJLopez said

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I must be honest.

I there was a Contra for Wii, i'd rather have a Contra using the Gears of War Engine. I mean, an over the should with cover system like Gears of War or the recent Quantum of Solace have would be the most awesome thing to see.

Now that i think about it, the Quantum of Solace Engine (i think its the CoD4 engine) for an over the should shooter would be perfect. Why i wouldn't like it FPS? Well, i don't know, first person and third person shooter are quite alike, but seing my fearless warrior battle an horde of aliens and human-aliens (like happened in shattered soldier) would be pretty awesome, and with GoW, we know Co-Op like that is quite amazing!!

Please Konami, you got a million seller right there!!!!!

Posted: Nov 11th 2008 3:14PM (Unverified) said

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just asking, not trying to be a jerk, but what would the difference be between the game you want and Gears of War (or The Conduit for that matter)? Dudes shooting aliens with over the shoulder or first person view? I actually have never played Gears of War so maybe I'm wrong.
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Posted: Nov 11th 2008 3:27PM CJLopez said

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Then whats the difference between Army of Two and Contra???

The thing between the conduit and Gears of War is that on GoW there is a Cover System, which I find quite awesome, while in The Conduit is just face to face combat and a cover system on Contra is like a ring made to match perfectly the size of a finger (like we say here in Mexico "Como anillo al dedo"), which, on a First Person Shooter can be achieved, while in a third person shooter (over the should camera) fits perfectly (as projected by Gears of War)
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Posted: Nov 11th 2008 3:29PM CJLopez said

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a few correction to my previous post

"First Person Shooter can be achieved" change it to "First Person Shooter can't be achieved" and "(over the should camera) " has to be "(over the shoulder camera)"

We need an edit button for those whose english is not their primary language!!!
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Posted: Nov 12th 2008 12:55PM blahblah55 said

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I suppose the real question is...
If Contra had the same system as Gears of War (of which I have played), would you wish it to feel EXACTLY like GoW? Or tweaked for a "Contra-feel"?

Because if it's EXACTLY like GoW, then it's not much more different (other than enemies and storyline... but the only genre that can really get away with that is JRPGs).

The over-the-shoulder + cover system is great and awesome... but I wouldn't count on it being PERFECT for Contra.
Afterall, a lot of GoW cover system's appeal is from the cog uniforms... those huge metal bulking things smashing up against chewed-down cement while gunfire is coming from all directions makes your mouth taste like metal and gunk - the sort of "RAAAHHHH!!!"-kind that makes 14 year olds think they're the king of the world.

However, something like that for Contra would be great - but being exactly like GoW would make it kind of "meh"... it's like if you had a cat that killed rats the same way that lions killed water buffalos, the majesty and grace would be gone - and it'd just look amusingly kinda' cool.

Make it faster, a tad bit lighter, and change the total atmosphere into something that can almost make you feel like you really are playing Contra (aka: Stick to the original feel as much as you can... adding too much can make it gimmicky) - and you've got yourself a deal.

Afterall, we can't ask all games to follow the same system as other games. Otherwise, we'd just be changing the skins, voice-overs, and texts in every game and releasing it the next month.
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Posted: Nov 11th 2008 6:14PM (Unverified) said

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"But the experience isn't quite perfect -- the DS's tiny screens only makes a difficult game harder, and the divide between them compounds the problem."

Yes! Exactly what I've been saying ever since Contra 4 was announced as a DS game. It's been annoying the crap out of me ever since.

Also, I second the request for an edit button. English is my native language, and I still constantly find the need for an edit ability. And the nearly-invisible text in the edit box (due to my light-on-dark system color scheme) only makes it that much worse. (If you're going to insist on hardcoding the text box background color to a light color, why the hell won't you people hardcode the text color to black?!?!? It takes all of about what, two minutes and one line of CSS?)

Posted: Nov 11th 2008 10:41PM (Unverified) said

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Contra 5 Wii: Great idea.

I would totally get a second classic controller solely for this game. I see no need for us loving fans to wait another 15+ years for another sweet Contra game.

Posted: Nov 12th 2008 4:19PM (Unverified) said

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Contra 5 - Wiiware please. I thought Contra 4 was a blast, possibly the best game on the DS, and the small screen didn't irritate me. A Wiiware release of Contra 5 would be great. Although it would also be on the PSN and XBLA.

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