Joystiq interview: An update on 'The Agency'

Joystiq: So, what's going on with your game? It keeps popping up on radar, but it appears like nothing seems to be going anywhere.
Lead Designer Hal Milton: (laughs) Well, it's going a lot of places in our studio. We announced the title rather early, showed some pre-alpha last January. It's really important that we did this. But, if we have the team in different places around the world talking about the game, how are they supposed to be working on the game?
So, you've got your heads down right now making the game?
Yeah, since we showed off some stuff in January, now our designers are fleshing out about six or seven locales. Working on Operative functionality, backstories, story lines. It's a lot of content. Between content and feature support, there's a lot of work to be done. We don't want to keep having hype sessions just showing movies and crap. We need to make the game and not just keeps promoting it. After we went dark in January, it's been a really, really, blessed thing.
We already know there won't be cross-platform gameplay and we've been told the game is still slated for both PC and PS3. Do you still plan to release them at the same time?
That one is something we're going to address as we get closer to release. Things can vary between the two platforms. We're still actively developing on both right now. Which is a challenge for the UI team because designing for a monitor is completely different than a television. (rapid-fire discussion about technical user interface issues) Any hardcore RPG or SRPG worth its salt has shown it can take complex menus and make them manageable on a console.
Has development of the PS3 version contributed to delays?
I wouldn't say that the PS3 contributed to delays. Frankly, in every interview, I haven't discussed release dates because we want [the game] to stand on its own, so we don't want to shoot for some arbitrary date for shelf space reasons.
So, when do we get to touch it?
(laughs) I'm thinking it's called "expeditions" or marketing things by this summer. I think people will be surprised at how much progress we've made in the last six to nine months.
How did you react to the GameFly incident?
Laughter. Amusement. These things are always goofy. They get information from one company or another and that led to GameFly controlling our fate. SOE is now part of SCEA, so when publishers change, mailings can get sent out wrong. If the message had come from an SCEA source, I'd have been crying about the cruelty of the world. It happens all the time. I love GameFly, I have a four disc subscription. I have to say, though, I'm glad people cared.











Reader Comments (Page 1 of 1)
eyank @ Nov 19th 2008 7:15PM
Will this game be any good?
Pedobear @ Nov 19th 2008 7:21PM
Thats the million dollar question.
river @ Nov 19th 2008 10:34PM
It should be pretty sweet
But no MMOFPS has been done really well yet
they have some big shoes 2 fill
Mohulis @ Nov 19th 2008 7:50PM
I'm cautiously optimistic about this game. The design plan & game play ideas sound solid to me if they can pull it off.
Titanium_Orchid @ Nov 19th 2008 8:10PM
thats what she said
The_Punisher @ Nov 19th 2008 9:02PM
You're on a roll today, and i don't even know you. ;)
colinbell @ Nov 19th 2008 8:13PM
Thankfully, they are taking their time on first party games - Sony's 1st and 2nd party exclusive stable has been pretty consistent in terms of quality, so far.
Puffles @ Nov 19th 2008 8:36PM
I think that this game will be good, as long as the cash shop element doesn't unbalance the game. If they take the same approach as Battlefield Heroes, and don't give their paying players any real advantage over their free players, it'll be amazingly fun. If they start charging for access to powerful weapons or gear with better stats, though, it'll suck really badly.
Michael @ Nov 19th 2008 9:38PM
I am interested in this, however, with only 8 comments as of this post, I hope more people get interested or it could be bad.
j.howlett @ Nov 20th 2008 8:50AM
i'm interested, just nothing to really comment on
cormac @ Nov 19th 2008 10:48PM
Looks good, anyone know if its free or a sub or what?
#28 @ Nov 20th 2008 12:25AM
Looking forward to this on PC.
Tez @ Nov 20th 2008 11:53AM
"We don't want to keep having hype sessions just showing movies and crap."
God bless this man.
Deone @ Feb 2nd 2009 2:04PM
Amen.