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Reader Comments (112)

Posted: Nov 30th 2008 7:36PM Vidikron said

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Perhps isn't more accurate to say it's an "action horror" game. Personally, I'm glad the game has eveolved. The survival horror genre was nothing more than a collection of stupid ass cheap tricks to make the games artificially difficult. Why rely an AI and creative enemies when instead you can use piss poor controls, "elite" military type characters that somehow don't carry any ammo and can't fight worth shit, and stupid non-sensical puzzles? I've always enjoyed the horror aspect of the games, but the "survival" portion has largely been straight up bad gaming.
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Posted: Nov 30th 2008 7:39PM Vidikron said

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Wow... that's full of typos. Anyway, that first sentence should say, "Perhaps it's more accurate"... not "isn't".
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Posted: Nov 30th 2008 6:48PM Gearframe said

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If they made the same game over and over again, why would anyone play it? Why would it matter? It would blow. A lot.

Posted: Nov 30th 2008 6:57PM Brodo said

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Somehow I have a feeling he will change his mind when the game comes out... he might last a week if hes lucky than he'll start blasting zombie brains

Posted: Nov 30th 2008 7:04PM (Unverified) said

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I've always felt like RE died when RE4 came out. GREAT game, but the intense combat/action, and lack of survival horror feel make the new games seem more like a spinoff series under a different genre than true RE games. And yes, I DO think the series was getting stale after RE3, but if other survival horror games can make stuff interesting without overhauling combat and pacing then RE should have been able to do it as well.

I don't agree or disagree with this guy, but I respect that he sticks with his guns on the way he meant for the series to stay close to home as far as style and mechanics and all.

Posted: Nov 30th 2008 7:34PM (Unverified) said

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I like RE4 as much as the next guy, however I've noticed whenever praise is heaped upon RE4, it usually centers around the gameplay.

Did anyone else REALLY dislike the storyline? I hated it, I thought it was atrocious.

Posted: Nov 30th 2008 8:01PM (Unverified) said

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Yeah I didn't like the story at all too. I beat it like 5 times in a few weeks and I still can't remember what the hell it was about.
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Posted: Nov 30th 2008 9:08PM (Unverified) said

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STFU, Mr. Mikami.

You were paid for your work. This isn't your game anymore.

Posted: Nov 30th 2008 10:43PM DVersion said

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I never knew you could get a picture of the man who created Resident Evil in frame and at a watchable camera angle.

Posted: Nov 30th 2008 10:59PM Supermanisdead said

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Of course he won't play it! I stole his Xbox 360 and PS3! Durr!!!

Posted: Nov 30th 2008 11:54PM eilegz said

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sure if the new RE will become something like gow, it wont be RE that everyone know about, or at least that he created.

Posted: Dec 4th 2008 11:00PM freelance said

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Wow, so many people hate the controls of RE series. IMO, if you take away the controls you no longer have a RE game. I always figured the controls were like that for a reason; so that your character feels threatend and to slow the game down to build suspense. What type of threat would the zombies have been if you could just run circles around them? I think that limited controls in a survival horror game is just as important as limited resources and adds to an overall feel of uncertainty about your ability to errmm,,, survive.

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