
DS Daily: How long do you give it?
27

Reader Comments (27)
Posted: Dec 3rd 2008 9:45AM matias said
15 minutes?!!
pfff, most rpg's introductions last for like 10 minutes, and adaptating to the gameplay take at least 20 minutes (depending on the originality of it), 15 minutes is too short, I can't decide with that. About an hour sounds enough to decide, but sometimes it's still too short.
pfff, most rpg's introductions last for like 10 minutes, and adaptating to the gameplay take at least 20 minutes (depending on the originality of it), 15 minutes is too short, I can't decide with that. About an hour sounds enough to decide, but sometimes it's still too short.
Posted: Dec 3rd 2008 10:28AM remakeyourself said
I generally give puzzle games about 15 minutes (once I figure it out), Action/Adventure 1 to 2 hours, and I have a 6 hour rule for RPGs. If I think I'll like the RPG, I always give it 4-6 hours before I make my decision to stick with the game or not.
Posted: Dec 3rd 2008 10:40AM cwk5014 said
Hm, for me it largely depends on whether I'm choosing a game to play randomly, or if I tell myself "I WILL beat this game." If I'm playing something randomly, it has maybe half an hour to captivate me. If I've made it a mission to beat a certain game, it's got a few gaming sessions before I decide if I'll give up on it.
Posted: Dec 3rd 2008 10:45AM TLatshaw said
A kickass title screen--nay, box art!--or it's in the garbage!
(Just kidding, although I'm sure some people do feel that way.)
(Just kidding, although I'm sure some people do feel that way.)
Posted: Dec 3rd 2008 11:20AM (Unverified) said
15 mins its ok.
Even for rpgs.
Rhink about liminous arc: even skipping the dialogs the intro nlasts like 10 minutes, so what do you learn with this: better read a novel.
Action games work very much the same.
Even for rpgs.
Rhink about liminous arc: even skipping the dialogs the intro nlasts like 10 minutes, so what do you learn with this: better read a novel.
Action games work very much the same.
Posted: Dec 3rd 2008 11:26AM Roto13 said
RPGs do take a while to get going, so they need a bit more time. That's kind of dumb, though. I shouldn't have to be bored by a game for a few hours before getting to the good stuff. It's mostly JRPGs and their story bullshit.
Other than that, though, an hour sounds ok.
Other than that, though, an hour sounds ok.
Posted: Dec 3rd 2008 11:43AM (Unverified) said
I mostly play RPGs, so I give a game 5 hours before I'll turn it off and just give up on even trying.
Some games I give less (Astonisha Story only got 10 minutes before I started laughing), some more (it tooke me 20 hours of Final Fantasy XII to realize it sucked). But 5 hours is how patient I am with a game.
Non-rpg games I only give about 10 seconds. That's probably why I don't play many of those. Ironically, I don't have the patience for fast games. Ha ha.
Some games I give less (Astonisha Story only got 10 minutes before I started laughing), some more (it tooke me 20 hours of Final Fantasy XII to realize it sucked). But 5 hours is how patient I am with a game.
Non-rpg games I only give about 10 seconds. That's probably why I don't play many of those. Ironically, I don't have the patience for fast games. Ha ha.
Posted: Dec 3rd 2008 5:27PM (Unverified) said
Seldom does a game require 5 hours to be fun. I am just more forgiving of a game for the first 5 hours. If the flaws ultimately outweigh the good things, then I just give up before it gets annoying. But even flawed game can be fun.
No one should play a game that is not fun. That is to say, if you don't have fun playing games, why are you playing games?
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No one should play a game that is not fun. That is to say, if you don't have fun playing games, why are you playing games?
Posted: Dec 3rd 2008 12:14PM (Unverified) said
I think it totally depends on the type of game. Back in the 8 and 16-bit era, sure, 15 minutes might even be enough time to FINISH a game. Now I think you have to take at least a half hour to understand what a game has to offer.
With RPGs that number's much higher -- maybe an hour to an hour and a half. I remember when I first played Skies of Arcadia and in the first 20 minutes decided that I hated it because it seriously throws you into difficult random battles right from the start. Maybe a year later I decided to give it another try, and that turned out to be one of my top 5 favorite games of all time. :)
With RPGs that number's much higher -- maybe an hour to an hour and a half. I remember when I first played Skies of Arcadia and in the first 20 minutes decided that I hated it because it seriously throws you into difficult random battles right from the start. Maybe a year later I decided to give it another try, and that turned out to be one of my top 5 favorite games of all time. :)
Posted: Dec 3rd 2008 2:10PM (Unverified) said
Yeah, they're not hard per se, but since I had just started and was unfamiliar with everything, I just felt they threw you into things too quickly. Plus at that point I just had no connection to the game to WANT to start over after dying.
But you're absolutely right about the frequency of random encounters. That's actually the only thing that kept it from being my all-time favorite RPG (that title goes to Grandia II... provided the Shenmue series is not considered an RPG ;).
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But you're absolutely right about the frequency of random encounters. That's actually the only thing that kept it from being my all-time favorite RPG (that title goes to Grandia II... provided the Shenmue series is not considered an RPG ;).
Posted: Dec 3rd 2008 5:29PM (Unverified) said
The GameCube port of Skies of Arcadia apparently toned down the encounter rate because people would be really, really overleveled by the midpoint and the game would get too easy.
I never played the Dreamcast version, though. So I don't know how bad it was.
Actually, I have the PS2 version of Grandia 2, and not the DC version either.
And I do own a DC. What the crap?
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I never played the Dreamcast version, though. So I don't know how bad it was.
Actually, I have the PS2 version of Grandia 2, and not the DC version either.
And I do own a DC. What the crap?
Posted: Dec 3rd 2008 9:26PM cwk5014 said
@ aj:
I've got the Dreamcast version, and the random battles are *bad*. They're almost painful in numbers sometimes. The game's still really fun and all, but it makes you wonder whether anyone actually realized this was a bit much. I'm *probably* overlevelled, but I'd rather be ahead than healing a lot after every fight.
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I've got the Dreamcast version, and the random battles are *bad*. They're almost painful in numbers sometimes. The game's still really fun and all, but it makes you wonder whether anyone actually realized this was a bit much. I'm *probably* overlevelled, but I'd rather be ahead than healing a lot after every fight.
Posted: Dec 3rd 2008 12:18PM (Unverified) said
it depends... if I'm playing it at a demo station at the store it has about 1-2 minutes to interest me.
if I've already bought it based on reviews, etc... I'll give it about an hour or so.
if I'm at a friends house I'll probably watch them play first, and if it looks good I'll try for about 20-30 minutes myself, to see if it hooks me.
if I've already bought it based on reviews, etc... I'll give it about an hour or so.
if I'm at a friends house I'll probably watch them play first, and if it looks good I'll try for about 20-30 minutes myself, to see if it hooks me.
Posted: Dec 3rd 2008 1:18PM miquonranger03 said
Games these days seem to grip from the very start. They like to start with the theme song rather than a cold open. I've just begun The World Ends With You, which begins immediately with a surprisingly good story sequence and some stylish combat. I can compare that to another Square game, from much earlier, on the DS now, FF III. I've been playing for 2 hours and the game feels repetitive and boring, since a lot of the major enemies require inordinate amounts of level grinding.
Posted: Dec 3rd 2008 1:28PM andyscout said
It depends if I bought the game or if I'm playing a demo.
If I bought the game, I'll play for longer before deciding to continue or not. But since I usually do plenty of research, I rarely buy a game that I don't think I'm gonna like. Usually it's not as much an issue of if I'll play the game or not, but if I'd rather be playing a different game (since I've usually got several games to play at once).
I can be pretty harsh with demos tho. Especially the shittons of FPS ones that come out for consoles. For example, it only took me a few minutes to get mobbed, run out of ammo, and killed by enemies in the Dead Space demo. From that point it only took me a few seconds to exit and delete the demo.
If I bought the game, I'll play for longer before deciding to continue or not. But since I usually do plenty of research, I rarely buy a game that I don't think I'm gonna like. Usually it's not as much an issue of if I'll play the game or not, but if I'd rather be playing a different game (since I've usually got several games to play at once).
I can be pretty harsh with demos tho. Especially the shittons of FPS ones that come out for consoles. For example, it only took me a few minutes to get mobbed, run out of ammo, and killed by enemies in the Dead Space demo. From that point it only took me a few seconds to exit and delete the demo.
Posted: Dec 3rd 2008 2:11PM JoshMilewski said
As long as it takes.
Posted: Dec 3rd 2008 3:32PM Hydro033 said
I usually make it a duty to beat a game, whether I like it not, I keep on trudging through it. I don't want to waste my money.
Bogus how you can't return things once the wrapper is off. You're supposed to have some esoteric knowledge about how the game is before you even play it I guess. I don't rent games.
Bogus how you can't return things once the wrapper is off. You're supposed to have some esoteric knowledge about how the game is before you even play it I guess. I don't rent games.
Posted: Dec 3rd 2008 3:32PM (Unverified) said
I dont usually buy games without having read reviews, watched gameplay videos, ect., so I know what Im getting when I play.
Posted: Dec 4th 2008 8:38PM (Unverified) said
same here. i will never get a game without going to gamespot or ign.
I LOVE COD: WOW ON DS. GO WI-FI
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I LOVE COD: WOW ON DS. GO WI-FI
Posted: Dec 3rd 2008 4:39PM (Unverified) said
An hour at least. But then again, before getting a game, I always do my research first; reviews, company that made it, watch videos and such, so that I sort of know what I'm expecting.
Posted: Dec 3rd 2008 7:02PM Metayoshi said
I'd really say it depends on the type of game. Games that emphasize on story like RPGs or Strategy games would need much more than 15 minutes before the main game even gets going. I remember the first time I played through Twilight Princess, I spent more than an hour in Ordon Village before the game picked up pace, but I knew it was a Zelda game, plus I was able to play a dungeon during a Nintendo Fusion Tour (What happened to those?), so I knew I would like it.
But even so, I don't think giving a game more than an hour makes sense anyway. Games like Chrono Trigger take can less than 15 minutes (depending how long you spend on exploring the world) to get the game going. I usually read reviews or previews by big publications like IGN and Gamespot, plus a few reader reviews before I purchase a game, so I usually know what's coming. There are games though, like Final Fantasy Tactics A2, which I bought and thought I would like, but even though I'm 20 hours into the game, I honestly hate it. The first Tactics Advance game was much more superior compared to this DS sequel. I played it since I hoped for the game to pick up pace like Tactics Advance, but it never did, and I stopped playing it a lot. Unfortunately, I'm like Hydro033, and I want to beat every single game I buy, even if I don't like it that much.
But even so, I don't think giving a game more than an hour makes sense anyway. Games like Chrono Trigger take can less than 15 minutes (depending how long you spend on exploring the world) to get the game going. I usually read reviews or previews by big publications like IGN and Gamespot, plus a few reader reviews before I purchase a game, so I usually know what's coming. There are games though, like Final Fantasy Tactics A2, which I bought and thought I would like, but even though I'm 20 hours into the game, I honestly hate it. The first Tactics Advance game was much more superior compared to this DS sequel. I played it since I hoped for the game to pick up pace like Tactics Advance, but it never did, and I stopped playing it a lot. Unfortunately, I'm like Hydro033, and I want to beat every single game I buy, even if I don't like it that much.
Posted: Dec 3rd 2008 11:14PM (Unverified) said
Hmmm... Yeah about 15 minutes of gameplay applies to me. Not including intro and etc.
Posted: Dec 4th 2008 1:24AM (Unverified) said
I always do a thorough check on games I am interested in and never randomly buy things. Given that, I do stick to the first 15 mins to see if gameplay and the way in which the story is told are as good as I expected.
Posted: Dec 4th 2008 12:18PM (Unverified) said
An hour, even with RPGs, it's usually enough. If I like the intro I keep playing. Sometimes I can become disinterested, and then it gets put down. But I usually enjoy all the games I buy, so this doesn't become a problem much of the time.
Posted: Dec 8th 2008 11:55AM (Unverified) said
Generaly i give the game a max of 3 days. Unless it sticks out loud in wich case i would pawn it off to a lesser minded friend.
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