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Reader Comments (19)

Posted: Dec 9th 2008 1:56PM (Unverified) said

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That's really weird, it's already gotten some reviews.

It'll be lost in the shuffle no matter when it's released, at least now tons of people will be in the stores. Give it a cool cover and it could do ok.
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Posted: Dec 9th 2008 4:37PM Arrowned said

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From what I understand, it's already gotten some reviews because the game is fully finished, and several reviewers put their thoughts up on schedule... when the game was expected to come out this week.
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Posted: Dec 9th 2008 1:57PM baby sea tuna said

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I used to love Rygar in the arcade, and to a lesser degree on NES, but I don't think I've even heard of this before.
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Posted: Dec 9th 2008 2:04PM Mr Khan said

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If anything, now was the time to release a Wii game. February 2009 is 2009, the year when lots of people have finally figured out Wii development
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Posted: Dec 9th 2008 5:30PM jackal said

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What is there to figure out? The Wii is literally an enhanced Gamecube (to the point Gamecube devkits have been used to develop Wii games). If someone could competently develop for the Gamecube last gen, they would have no problems developing for the Wii now. There aren't any hurdles to jump over, no vastly different or exotic architectures to learn.

Developers don't need to figure out how to make Wii games since they already possess that knowledge. Sadly, it's just easier, cheaper, and more profitable to release sub-standard games (95% of the Wii library) that'd make a Dreamcast weep in embarrassment. This wouldn't be the case if people actually gave a rat's ass about quality, but the masses are willing to forgo good gameplay in favor of waggle. The Wiimote's use can be innovative, but the it's just a cheap, tacked on gimmick that works no where near as well as it should most of the time. While it's true that the other platforms (PC, Xbox 360, PS3) have their share of turds, the Wii definitely leads the pack.

Until people demand quality, there's absolutely no pressure on developers to change their shovelware ways and the trend will, consequently, continue unabated. You say 2009 is the year of the Wii, but I don't see much of a difference compared to the previous 2 years.
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Posted: Dec 9th 2008 2:09PM cyruszuo said

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I'd hoped to pick it up at the store tomorrow...have to say that February is already looking pretty busy game wise for me. Disappointed.
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Posted: Dec 9th 2008 7:52PM kaneda26 said

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if you have a ps2 you can pick this game up for probably $20 or less. They redesigned the main character and added motion controls, but other than that, it's a port of a 4 year old game.
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Posted: Dec 9th 2008 8:01PM jhowlett said

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i thought it was a port
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Posted: Dec 9th 2008 2:39PM ScottG13 said

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Delaying a years old port?

Way to go, Tecmo.
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Posted: Dec 9th 2008 2:42PM (Unverified) said

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Rygar was the God of War before GoW is a good game but GoW improved a lot of things.
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Posted: Dec 9th 2008 2:53PM (Unverified) said

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Ry-what-now?
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Posted: Dec 10th 2008 12:18AM BPMOmega XBL PSN Steam said

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RyGAR.
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Posted: Dec 9th 2008 3:19PM Doctor Spaceman said

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It got pretty abysmal scores from IGN the other day, I think. Hopefully they'll use this extra month or two to make it ACTUALLY GOOD. Or not.
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Posted: Dec 9th 2008 4:14PM TwEE said

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This will sell at least a dozen copies.
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Posted: Dec 9th 2008 4:29PM Maulok said

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I'm really struggling to think of an upcoming Wii game that has any real buzz. I miss the early days pouring 50 hours into Twilight Princess and chomping at the bit for Galaxy, Prime 3, and Smash Bros. Now what do we have? Dusty Wiis and the promise of "Play on Wii" ports of old Gamecube games? When a port of Rygar is all we have to talk about as Wii fans, there's trouble.
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Posted: Dec 9th 2008 5:02PM Mr Khan said

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depends on your definition of real buzz. There is nothing truly epic, that we know of, on the Wii's horizon, but there is some serious buzz about Punch-Out!! and Sin & Punishment 2, as well as MadWorld and Tatsunoko vs. Capcom (though the latter may well never see western release)
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Posted: Dec 9th 2008 7:56PM kaneda26 said

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Yeah. I am really hoping that Tatsunoko Vs Capcom makes it to the states Wii or PS3. If not, I'll still import it. Fortunately, they have homebrew loaders that work now for different region games.
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Posted: Dec 9th 2008 5:01PM cyruszuo said

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I continue to state that I'm really enjoying the Wii and am disappointed that some gamers aren't. Did you try World of Goo or have you played Shaun White with the balance board? How about Blast Works or de Blob? For $5 Space Invaders Get Even is fun and dang hard (though it's kind of like a paid demo, it's a good demo!)

The Wii is not a shooter machine, but if you are looking for something that is different, it's a lot of fun.

As far as getting up-coming buzz, a few that seem to be getting some:
MadWorld? The Conduit? House of the Dead Overkill? Sin & Punishment 2?
or in Japan: Monster Hunter 4 and the rumor of DQ9.
or for those who have broad gaming tastes how about:
Cave Story? Wii Sports Resort? Punch Out? MaBoShi?

There been a lot of games to enjoy, and I worry the Wii-hater-bias (WHB) has caused some people to miss out.
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Posted: Dec 10th 2008 4:58PM MisterSmith said

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I wonder if this means places like IGN will take their reviews down until the game releases then? Or if it'll even change between now and then.
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