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Reader Comments (27)

Posted: Dec 16th 2008 6:13PM Mr Khan said

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A pretty good summary of what i think the Next Xbox is going to be like. A decentralized platform that manages to avoid all the traps that decentralized platforms of the past (3DO) have managed to avoid, because of the network holding it all together.
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Posted: Dec 16th 2008 6:16PM Haggard said

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That's quite an interesting idea, and something similar was said by someone in the PC Gaming Alliance (that the next generation of consoles might end up being built into PCs of some kind). Their reasoning was that in general MS and Sony lose money on the hardware, so if they could strip it down to third-party manufacturing etc and simply authorise and rubber-stamp computers with a "PS4 inside" or "Xbox 720 compatible", they would be able to make masses of moolah on third-party games and their own first-party titles.

On the other hand, if consoles were completely integrated into PC's then there would be very little to stop people making games for them, since they could just make it for Windows and earn a bigger share of their profits.

And in addition, talking to console gamers in the comments sections here they prefer it for the ease of setup, easy association with a TV and guaranteed compatibility. While a unified platform on a PC would make things a bit easier for the consumer than pure PC gaming, Nintendo would simply step in with a console in a traditional sense and win that generation.

So I guess in summary: foretelling the future is pointless unless you're that Moore guy.
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Posted: Dec 16th 2008 6:29PM (Unverified) said

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I don't see why those two things are mutually exclusive. Why not make a console for the console gamers, then allow the PC gamers to play the games as well, provided their system is capable.

Aside from the possible technical difficulties, wouldn't this be the best way to leverage both sides?
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Posted: Dec 16th 2008 6:44PM Haggard said

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In that case it would probably be a lot of work for both MS and Sony for minimal benefit. Also, MS have been trying to force PC gamers to buy 360s for some time now.
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Posted: Dec 16th 2008 6:27PM (Unverified) said

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"Judging from the response, it doesn't seem like most people care about the service."

I like the service. I just wish the interface was designed to be navigated with mouse+keyboard, rather than a direct port of the XBox 360 interface. If it worked properly with a mouse, instead of requiring me to press the 'a' key to select items, it would be perfect.
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Posted: Dec 16th 2008 7:08PM Shagittarius said

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Please see the new version.
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Posted: Dec 16th 2008 8:14PM (Unverified) said

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The new interface is better, but it still doesn't always work the way it should. Sometimes mousing over a button and clicking doesn't work. Also, buttons still stay highlighted after you mouse off of them, and a PC interface should not do that.
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Posted: Dec 17th 2008 7:45AM AwesomeTown said

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Yea, it still need refinement. I find I have to click just below a button to get it to register. However, I really do like the new interface.
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Posted: Dec 16th 2008 6:30PM Snake Robot Podium said

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By becoming the standard, Microsoft owns the data on what we like, our gaming habits, and our demographics. This data is very valuable to Microsoft, other publishers, and advertisers. Not that they're not doing that already, but the more you interact with Live the more information they get.

I've been studying "The Work of Being Watched" for my finals.
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Posted: Dec 16th 2008 6:38PM iFester said

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With the proposed ability to play the "Xbox Platform" games on PC's Microsoft could essentially create their own uniconsole and eat up a larger portion of the games market. Coupled with an Xbox branded hand held device in the future for Arcade and XNA the monopoly will grow.

Excellent read there guys. Some interesting food for thought. :)
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Posted: Dec 16th 2008 6:56PM The Blank Mage Returns said

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Woot, Legions.
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Posted: Dec 16th 2008 7:00PM CaseV7 said

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I was thinking the exact same thing with my recent purchase of Left 4 Dead and Fallout 3 on the PC. It would be great if my rights to the game included copies for both the PC and Xbox. I would love to be able to play with people on steam, but still be able to play with friends who do not have a PC that can run games, but have a Xbox.
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Posted: Dec 16th 2008 7:40PM captcarl said

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Agreed. I have lots of friends who own games like Call of Duty, Left 4 Dead, and Orange Box on the 360. I'm a PC player. I'd love to play with them, and they'd love to play with me.

The only TRUE cross-platform game that exists right now is Final Fantasy XI, which plays on PC, PS2 and Xbox 360. Sony, Microsoft, and even Nintendo should take learn from Square-Enix here.
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Posted: Dec 16th 2008 9:18PM Mr Khan said

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The problem is that the services are incompatible on a more fundamental level. LIVE has its hosting system, PSN with it's dedicated servers, and WFC, which i think uses a direct connection (GameSpy model)
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Posted: Dec 16th 2008 7:02PM RKN said

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That would be pure fucking amazing, to have Xbox and Games for Windows LIVE truly converge, to be able to play Xbox titles on PCs with enough horsepower. : D
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Posted: Dec 16th 2008 7:14PM RyanLN said

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For some reason this frightens me. Change is scary.
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Posted: Dec 16th 2008 7:19PM TheDarkWayne said

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I'm not really sure if I like how consoles are becoming more and more like PCs. One of the biggest reasons I prefer consoles is that I dont have to install games or worry about space, but that's changing and I dont quite like it. Also, I don't know how well that "games anywhere" sorta deal would work. How well would it work to play a game built for your 360 on your laptop?
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Posted: Dec 16th 2008 8:01PM RKN said

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Either on lower settings than the original 360 version or you'll need a monster gaming laptop. Its still nice though isn't it, especially being able to play games you know will never make it on PCs. I dunno, I'd like to be able to play Tekken 6 or Soul Calibur 4 sometimes on a gaming laptop. :)
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Posted: Dec 17th 2008 11:28AM (Unverified) said

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My guess is MS would allow PC maker and possibly component makers to "certify" the computer/component as 360 compatable. This would mean MS gets a licencing fee and the consumer gets a computer thats "guaranteed" to play the game.
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Posted: Dec 16th 2008 8:29PM (Unverified) said

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of course games for windows failed because PCs suck shit for gaming.
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Posted: Dec 16th 2008 8:54PM Seven Weasels Running on a Keybo said

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Sarcasm plz?
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Posted: Dec 16th 2008 9:29PM (Unverified) said

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In your dreams boy.
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Posted: Dec 16th 2008 10:00PM RKN said

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Jeezbus, you 360 fanboys are annoying Alien Lord.
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Posted: Dec 16th 2008 11:41PM (Unverified) said

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I didn't realize it failed...
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Posted: Dec 16th 2008 9:10PM (Unverified) said

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Moving to a Steam-like system where game content is distributed - and regulated - completely online would certainly offer advantages, but the disadvantages having ownership control taken out of users' hands wont go unnoticed.

Eventually, developers will have to leverage the price of their products to stay successful.

Not every new game is worth $60, but currently that price seems to be the unbreakable standard. So when companies aren't facing the same overhead costs of physical distribution, or the same risks of piracy, or the same revenue losses from the resale market, prices will have to come down. Market efficiency won't allow them to continue charging $60.

If we can agree that the old business model of selling discs is obsolete, we must also agree that a one-price-fits-all mentality for games is obsolete.
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Posted: Dec 16th 2008 11:44PM (Unverified) said

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Man do i ever agree with you on that one. There's on reason why Fallout 3 cost the same amount as Mirrors Edge or other games that cost less to make and don't offer nearly as much content or replay value. Steam definitley gets that part right, PC games in general are far better at pricing than console games. Also, i guess this wont be too bad if the next generation of consoles comes with 1tb or 2tb drives because I can see the size of games being twice as big as they are now...
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Posted: Dec 16th 2008 10:18PM (Unverified) said

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I recently sold my 360 to purchase a media center/gaming pc - the one thing I'm dissapointed with is the lack of support for gamepads. I don't want to play on a 42" using a mouse and keyboard (they remind of being at work anyway). One good thing about Games for Windows is the gamepad support (though there are still games that are GFW without gamepad support - Bond, for example). I would like it if all games had native support (no pinnacle or xpadder - not the same). I haven't tried any others yet, but when you play Tomb Raider Underworld it even shows up with the buttons on the 360 pad which is pretty cool.
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