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Reader Comments (12)

Posted: Dec 18th 2008 11:54AM (Unverified) said

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It seems like RE 4.5, but that's not necessarily a bad thing. You can't innovate like that with every sequel.

This will be a great game to play while taking breaks from Killzone 2.
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Posted: Dec 18th 2008 12:18PM (Unverified) said

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ohhh killzone 2. can't february 27 come any sooner.
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Posted: Dec 18th 2008 12:22PM (Unverified) said

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Exactly. You can't always innovate huge with every new entry in a franchise, and most people don't want you to anyway...until it starts to feel a little stale or just sucked in the first place.

But why are games the only medium that get the bad-rap-incremental-upgrade treatment? Nobody ever says, "Well, it was more like Harry Potter 6.5, lol!" or "Yeah, it was okay if you were expecting James Bond 23.6." or "Meh, you might as well call it the Simpsons season 11.3."
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Posted: Dec 18th 2008 3:15PM Haggard said

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Innovation in gaming = jumping the shark in TV.
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Posted: Dec 18th 2008 5:56PM kamanashi said

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I want RE5 and Killzone 2 so much. Can't wait for Feb.
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Posted: Dec 18th 2008 12:16PM (Unverified) said

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"That said, Capcom still has until early March to work on these areas, which are hopefully where a majority of the dev team's "home stretch" resources have been assigned."

We all know darn well that its not going to be fixed and we'll have the complainers come out on every single story to gripe about it after RE5 releases. That stuff shouldn't bother me. Hasn't before.
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Posted: Dec 18th 2008 1:16PM (Unverified) said

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It baffles me how the RE franchise gets away with so many things. Bad voice acting is the first. I could never get into the damn story because of it. The only one who had somewhat decent voice acting was RE4.

And then there is the controls. How the hell did RE2 for playstation got good reviews? I mean you have to HOLD a button to change the direction you wanted to move. Up until RE4 the controls for the resident evil series were god awful. And even in RE4 the controls were still clunky.

And please don't give me that BS "it adds to the atmosphere", if you need awkward control to make a good game then you shouldn't be making them at all.
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Posted: Dec 18th 2008 2:12PM efeez1986 said

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RE4 was the shit no doubt and it's the reason for all these games using the over the shoulder 3rd person view now, but it's going to be hard playing RE5 after experiencing the dead on controls of Dead Space. I love how you can run in any direction on Dead Space instead of only being able to run forward in RE. I hate having to turn around completely and run when an enemy gets close in RE. RE5 plus Dead Space controls would of been genius.
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Posted: Dec 18th 2008 3:45PM (Unverified) said

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Damn, now that's a knoife.
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Posted: Dec 18th 2008 4:18PM Malkmus said

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My biggest disappointment with RE5 so far isn't what most others are complaining. Sure, I think it's getting away from its horror roots, but not because of controls or the fact that they aren't technically zombies. It's the location. I loved RE4, and a major part of that love was due to the atmosphere of the game being like an old Hammer horror movie. I mean you had the Gothic European setting, the castles, the villagers wielding pitchforks like an old Frankenstein movie, the 18th century garb and constant rain and dark forests. The list goes on. Now it's in Africa. And from what I've seen there's not much to differentiate it from something like Far Cry 2, except that creatures burst out of the villagers' bodies. And the fact that the above article mentions Army of Two is the last nail int he coffin. I'm hoping come March I'll be surprised. I mean I'm playing it either way. But it seems like the classic horror elements are gone.
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Posted: Dec 18th 2008 5:29PM Benstamania said

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Call me weird or whatever....but I loved the past RE's clunky tank controls. No single player game since RE2 had so much replay ability what with all the different scenario's.

I also disliked RE4....a lot.

I suppose I'm just an old school RE gamer. I didn't think the game was broke before...so...
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Posted: Dec 19th 2008 1:48AM (Unverified) said

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The game seems fun, and i like the co-op ideas.

Anyone seen anything remotely scary yet though? Its more like a desert combat game than a horror game...
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