- Over 1.25 billion Gamerscore points spread out over 100 million Achievements earned in XBLA games this year, for an average of 12.5 points per Achievement.
- More than 60 XBLA games this year scored over 75 on Metacritic, with Braid leading the pack, followed by Geometry Wars 2, Super Street Fighter II Turbo HD Remix and Portal: Still Alive (this year's low point: Frogger 2 at 37%).
- 110 million trial games total have been downloaded on XBLA.
- The Summer of Arcade series (also known as XBLAugust) contributed to a 58 percent rise in unique members purchasing titles and was also the most profitable month for XBLA, breaking the previous monthly revenue record by 67 percent.
Microsoft releases some XBLA stats, teases 2009 releases
25
While Puzzle Arcade and a premium virtual fireplace might seem like rather listless holiday gifts, Microsoft today gave us our favorite present: numbers! Here are some statistics about Xbox Live Arcade, care of the Gamerscore blog:
Reader Comments (25)
Posted: Dec 22nd 2008 2:45PM FredFredrickson said
I wonder what the average amount of gamerscore is that people earn from each game? I'd estimate about 300.
Reply
Posted: Dec 22nd 2008 5:14PM FredFredrickson said
Well the article is about XBLA games, but I was wondering about full games.
Seeing as you know the maximum number of points for XBLA games, and I stated that I thought the average was over that number, that should have been obvious.
Reply
Seeing as you know the maximum number of points for XBLA games, and I stated that I thought the average was over that number, that should have been obvious.
Posted: Dec 22nd 2008 2:51PM (Unverified) said
When will they fix Castle Crashers?
I want to buy the game but apparently it's broken so I'm not going to spend 10 dollars on a unfinished game?
Reply
I want to buy the game but apparently it's broken so I'm not going to spend 10 dollars on a unfinished game?
Posted: Dec 22nd 2008 2:59PM (Unverified) said
Personally I can't wait for the new Lode Runner.
Reply
Posted: Dec 22nd 2008 3:08PM Shagittarius said
In a world brimming with man-hunting robot death machines, one man uses his amazing acrobatics, upper body strength and disintigration pellets to single handedly stay alive as the last remaining human alive. Handily Robots have not been equiped with ground detection software and the entire planet has been transformed in a giant jungle gym.
If I remember correctly.
Reply
If I remember correctly.
Posted: Dec 22nd 2008 3:11PM ludwigk said
The premise of the old lode runner was:
You are running on a 2D platform maze collecting bags of money. When all the bags are collected, a ladder appears allowing you to continue to the next level. There are thieves who are trying to grab them as well, or kill you. Thieves can 'carry' a bag of money, which prevents you from collecting them all. You can temporarily 'phase out' the brick platforms that the levels are made of, either to make temporary paths down, or 'capture' thieves. Phased bricks will resolidify after a few seconds. Thieves will either crawl out of phased platforms, or be engulfed when the phased platform resolidifies (you can die this way as well). Killed thieves will respawn in a few seconds. When you have collected all the money bags.
Gameplay is puzzle platformer, requiring agility to outrun the thieves, and some puzzling to determine how to use the terrain and ground-phasing mechanics to gather all the money bags.
Reply
You are running on a 2D platform maze collecting bags of money. When all the bags are collected, a ladder appears allowing you to continue to the next level. There are thieves who are trying to grab them as well, or kill you. Thieves can 'carry' a bag of money, which prevents you from collecting them all. You can temporarily 'phase out' the brick platforms that the levels are made of, either to make temporary paths down, or 'capture' thieves. Phased bricks will resolidify after a few seconds. Thieves will either crawl out of phased platforms, or be engulfed when the phased platform resolidifies (you can die this way as well). Killed thieves will respawn in a few seconds. When you have collected all the money bags.
Gameplay is puzzle platformer, requiring agility to outrun the thieves, and some puzzling to determine how to use the terrain and ground-phasing mechanics to gather all the money bags.
Posted: Dec 22nd 2008 3:01PM (Unverified) said
When I saw the picture for this article, I thought it was going to say the Castle Crashers patch had been released... now I'm just sad.
Reply
Posted: Dec 22nd 2008 4:00PM (Unverified) said
I never got the Medic achievement or the Glork achievement because I could never join a 4 player game because either it lagged, people left at the first 2 minutes or some d*ckheads who were doing boosting parties with their friends kicked out everyone and that's sucks when the stupid quick match function only founds that same exact party for about 15 minutes.
In the case of Glork everyone used RB drum.
If Behemoth ever releases the patch they better add a function so you can join anytime to any game that need an extra player, that would have saved so many games.
Reply
In the case of Glork everyone used RB drum.
If Behemoth ever releases the patch they better add a function so you can join anytime to any game that need an extra player, that would have saved so many games.
Posted: Dec 22nd 2008 3:56PM (Unverified) said
I hope the next year RARE releases Banjo Tooie and Goldeneye.
ID please bring QUAKE to the XBLive.
Reply
ID please bring QUAKE to the XBLive.
Posted: Dec 22nd 2008 5:08PM (Unverified) said
"Tooie is coming in February".
This video captures my reaction perfectly.
http://uk.youtube.com/watch?v=ZiapRKY9rpY&feature=related
Reply
This video captures my reaction perfectly.
http://uk.youtube.com/watch?v=ZiapRKY9rpY&feature=related
Posted: Dec 22nd 2008 4:42PM MowDownJoe said
"The Gamerscore blog also teased what games would "ring in the new year": Lode Runner, The Dishwasher: Dead Samurai, South Park, Puzzle Quest: Galactrix and R-Type Dimensions."
So... is that South Park game going to be the South Park FPS that was on the N64 and PSX? If so, multiplayer is gonna be a hoot, hurling piss-covered snowballs at each other.
Reply
So... is that South Park game going to be the South Park FPS that was on the N64 and PSX? If so, multiplayer is gonna be a hoot, hurling piss-covered snowballs at each other.
Posted: Dec 22nd 2008 6:22PM 343 Guilty Fart said
You win the Best Avatar of the Day award my friend.
Reply
Posted: Dec 22nd 2008 6:10PM (Unverified) said
Two words, Microsoft;
KILLER INSTINCT
Make it happen!
Reply
KILLER INSTINCT
Make it happen!
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