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Reader Comments (20)

Posted: Dec 24th 2008 9:11AM (Unverified) said

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Well every time a small develop makes a PS3 exclusive them to end up out of business. Factor 5 and Free Radical's situation may have influenced Kuju.
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Posted: Dec 24th 2008 9:15AM (Unverified) said

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The question is, is it the game developers fault for making crappy games, or the PS3s fault for not brining in the sales of said games?
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Posted: Dec 24th 2008 9:24AM Megadanxzero said

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Well... Free Radical and Factor 5 never had any trouble with sales until they made a PS3 exclusive each...

Sony are killing the UK games industry lolololololol!
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Posted: Dec 24th 2008 9:37AM Haggard said

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We still have Rockstar, Lionhead, Media Molecule and Codemasters and a couple of first-party Sony studios.

But yeah, everyone else here just pumps out shovelware and movie-tie in games.
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Posted: Dec 24th 2008 9:59AM (Unverified) said

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Naughty Dog says hi...
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Posted: Dec 24th 2008 10:07AM (Unverified) said

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Naughty Dog isn't small.
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Posted: Dec 24th 2008 10:09AM (Unverified) said

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Forgot to add that their games were shitty. If Haze was made for 360 it would be no different.
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Posted: Dec 24th 2008 9:10AM (Unverified) said

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bah.....
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Posted: Dec 24th 2008 9:19AM (Unverified) said

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Sounds amazing! I would have at least rented it.
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Posted: Dec 24th 2008 12:53PM (Unverified) said

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Pity. I remember the tech demo. It looked much more promising as far as dismemberment goes than Deep Space with its pre-programmed sever points. Hope someone else picks it up.
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Posted: Dec 24th 2008 6:41PM (Unverified) said

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Or maybe upon release this game would be considered a poor mans Left 4 Dead!!! Which is what it sounds like. I dont get why everyone is blaming sony for companies closing. Factor 5 was paid by sony to create Lair. But when EA makes an attempt to buy one of these smaller companies everyone whines well this is what happens.
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Posted: Dec 24th 2008 10:08AM nightmare452 said

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Yeah, that what happens when a developer if making a game that seems unique, then a similar games hits the market as you are still creating yours, and you play the one already out *cough* Left4Dead *cough*, and when you go back to yours, you can tell everything sucks.

Competition and comparisons would have been against L4D anyway, so unless you can match how fun and well done it is, no need to make a game that would probably drop on review when compared to a previous game. I like this developers as they did Battalion Wars, but never heard of this one before, so it musn't be very good.
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Posted: Dec 24th 2008 10:12AM Negativecool said

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Whoa, I was just thinking about what happened to this one the other day...

Although, I remember watching the tech demo in '06 and feeling kind of uneasy about watching it. I remember being a little uncomfortable with the level of realism and figured that if/when the game came out, the media would have a FIELD day with it.

I can't say I'm that broken up about it being shelved.
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Posted: Dec 24th 2008 10:23AM Megadanxzero said

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That made you feel uncomfortable? Hmm... Made me feel hungry...
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Posted: Dec 24th 2008 10:23AM samfish said

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So zombie games are the new WWII shooters?
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Posted: Dec 24th 2008 11:08AM (Unverified) said

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Just like WWII games I really don't think I'll get tired of them. I might be the weird one here though...
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Posted: Dec 24th 2008 10:47AM (Unverified) said

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Aren't they called Headstrong games now? Theyre working on the 70s exploitation style House of the Dead game..which should definatly take priority over this.
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Posted: Dec 24th 2008 11:16AM Obienator said

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One could say Redwood Falls has been "left for dead"?

BadaBING!
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Posted: Dec 24th 2008 12:01PM holyice7 said

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I don't wanna be 'that guy,' but I believe 'notwithstanding' is one word.
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Posted: Dec 24th 2008 4:15PM (Unverified) said

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Fuck off lesson
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