Rock Band 2 Wii DLC is coming 'early in 2009'
The long-fabled capability of the Wii version of Rock Band 2 to download new tracks is regrettably tardy -- when the feature was confirmed in October, it was promised to arrive in unison with the Nintendo-fied rhythm title. However, purchasers and holiday recipients of the game have likely already discovered that no DLC is currently available, leading to an onrush of hatespeech on the Rock Band community forums.
Harmonix quickly swooped in to ease the frayed nerves of the inflamed masses -- they promised that the content is "in the final testing stages" and will be available "as early in 2009 as possible." Coming in the first salvo of tunes is the free 20-song pack that Rock Banders enjoyed earlier this year, as well as 30 downloadable tracks from the original Rock Band DLC library. We might be able to find it within ourselves to forgive the delay -- but only if Buffett makes the cut.
Harmonix quickly swooped in to ease the frayed nerves of the inflamed masses -- they promised that the content is "in the final testing stages" and will be available "as early in 2009 as possible." Coming in the first salvo of tunes is the free 20-song pack that Rock Banders enjoyed earlier this year, as well as 30 downloadable tracks from the original Rock Band DLC library. We might be able to find it within ourselves to forgive the delay -- but only if Buffett makes the cut.






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Reader Comments (Page 1 of 1)
Mr Khan @ Dec 27th 2008 12:07PM
Sounds suspiciously like how Activision continuously swore that GH3 Wii would get DLC
satisfaction will be gained only upon proof of effort
Young_Nastyman @ Dec 27th 2008 12:14PM
Except, you know, Harmonix actually delivers
Jakka ( The Order of Haters of Balance) @ Dec 27th 2008 12:33PM
Yes...except that all the cargo ships carrying Rock Band to Australia were taken over by those pesky pirates hired by Activison and Neversoft...
Haggard @ Dec 27th 2008 1:31PM
Harmonix are getting better though. Rock Band 2 is hitting European PS3s on January 30th.
If they keep reducing the delay at this rate, Rock Band 3 will only be one month late!
Young_Nastyman @ Dec 27th 2008 8:14PM
I said they deliver, I never said they were punctual about it
Hafk @ Dec 27th 2008 8:45PM
It's funny, because GH3 would NEVER get DLC because it wasn't in the disc's code.
They would have required a patch... and since Nintendo thinks that fixing games is a BAD thing...
Adding DLC to GH3 would have required a giant disc recall, like the GH3 Mono recall. That also could have been fixed with a patch....
Bowser Rogozhin @ Dec 27th 2008 12:12PM
Hatespeech is all the internet.
Happy holidays.
Lee @ Dec 27th 2008 12:19PM
That's good. I never played one of these darn farnest new music rythym games until RB2 on the Wii and now I'm hooked.
Phillip @ Dec 27th 2008 12:23PM
We still need storage space. What the **** are you waiting around for Nintendo?
Killjebus @ Dec 27th 2008 12:47PM
When Grandma and Soccermom's need storage space Nintendo will deliver. You sir, the gamer that has faithfully supported the plumber all these years are now meaningless, useless, and most importantly....IRRELEVANT to Nintendo.
Mr Khan @ Dec 27th 2008 4:42PM
So long as i have money, so long as we have money, we won't be irrelevant.
That argument has been idiotic from day one
Moptimus Slime @ Dec 27th 2008 4:48PM
YEAH! score 1 for KillJebus. You want proof? Look at Sin & Punishment. If Nintendo truly cared about "XXXHARDCOREXXX" gamers, they would've announced a sequel by now.
Oh, wait a minute....
Linkman2004 @ Dec 27th 2008 4:58PM
You can store and stream songs directly off an SD card for crap's sake.
Wiinterfang @ Dec 27th 2008 12:23PM
wii DLC? wii DLC...WII DLC!!! WIIDLC!!! ARRRGGGG
*Head explotes*
Auguris @ Dec 27th 2008 12:26PM
Man, these guys just don't get it. The Wii Market is HUGE, and honestly made up of mostly people who don't normally play games. Rock Band is perfect for those people. It's fun, the whole family can play, and now with No Fail Mode small children and adults who suck at it won't ruin the fun. Why can't they get it right?
Rollins @ Dec 27th 2008 12:42PM
Concerning DLC on the Wii, it's hard for Harmonix to get it right when Nintendo got it completely and utterly wrong.
Killjebus @ Dec 27th 2008 1:00PM
Maybe YOU don't get it. The wii has NO storage space that is remotely quick to use. You should be bowing down to Harmonix for jumping thru these rediculous hoops that Nintendo has forced developers to deal with.
Yet another reason as to why the wii is NOT part of this generation.
Haggard @ Dec 27th 2008 1:32PM
And besides, the people who buy the most downloadable content are probably the more hardcore players of the game, not the easily-distracted happy families of the Wii.
Noshino @ Dec 27th 2008 2:07PM
Auguris,
This isn't Harmonix fault, you should be blaming Nintendo
There are 3 problems here:
- The Platform isn't that powerful
- Lack of a standard HD
- The Online system set up by Nintendo isn't robust enough
These factors are the ones that pretty much force Harmonix to develop a Wii version that is identical to the PS2 than to the PS3/360
So you tell me, how could you blame Harmonix when it is the system itself that restricts them to accomplish things that they have for other consoles? It is quite an achievement to have been able to get their DLC store running on the Wii.
Haggard,
Not really, actually, I don't think there is a study but I would assume that hardcore gamers would tend to be more picky about their games since they are more informed.
Haggard @ Dec 27th 2008 4:15PM
Well, how many casual gamers do you know who've bought hundreds of Rock Band tracks?
Moptimus Slime @ Dec 27th 2008 4:40PM
"There are 3 problems here:
- The Platform isn't that powerful
- Lack of a standard HD
- The Online system set up by Nintendo isn't robust enough"
yeah, seeing those notes come at me in 1080p is soooooooo much better than watching them in 480p.
and lets face it, Harmonix said the Wii cant do DLC, so why...even..bother.........oh, guess thats egg on their face.
as for Haggard, I don't know anybody who owns 100s of songs as DLC. Maybe 20-40, but nowhere near 100. Then again, the people I know who buy DLC are the ones who only play when friends come over or when ever we set a time to play online. You know, sorta like casual gamers.
And if it isn't Curme-I mean KillJebus. I guess you can't have Christmas without a Grinch. Cause that would be one kayrappy Kayristmas
Mr Khan @ Dec 27th 2008 4:46PM
You're right, killjebus, you know that. Wii is the one that makes PS360 look obsolete in the eyes of the majority, so it is in a league of its own. A league above and beyond that of your precious gamepads
Haggard @ Dec 27th 2008 5:10PM
Because *only* casual gamers invite friends over to play video games.
Moptimus Slime @ Dec 27th 2008 5:18PM
yes, didnt you hear? All the "XXXHARDCOREXXX" gamers are too busy cussing out each other over XBox Live to have friends to invite over.
Get with the times, Haggard
Killjebus @ Dec 27th 2008 5:42PM
If you are happy with the size of your wii, more power (I use this term loosely) to ya pilgrim.
I still am puzzled by the defense of a company that left you like a Plumber's skidmark for the wife to see.
Noshino @ Dec 27th 2008 7:16PM
Sigh, its you once again, anyway
"yeah, seeing those notes come at me in 1080p is soooooooo much better than watching them in 480p."
Are you kidding me? Seriously? Were you able to put a straight face while typing that?
"and lets face it, Harmonix said the Wii cant do DLC, so why...even..bother.........oh, guess thats egg on their face."
What egg? Seriously, get off your high horse, they are doing something good and all you can do is say "egg on yo face"
If they said they couldn't make might it be because at the time, well, they couldn't? and let's face it, whether you like it or not, the restrictions are real, its just seems that your die hard love for the console makes you blind.
"as for Haggard, I don't know anybody who owns 100s of songs as DLC. Maybe 20-40, but nowhere near 100. Then again, the people I know who buy DLC are the ones who only play when friends come over or when ever we set a time to play online. You know, sorta like casual gamers."
Huh, so then I must be a casual gamer, because I have bought DLC, and I often play whenever I got to a friends house or they come over...
Oh, and I didn't know casual gamers played online, color me impressed buddy
"You're right, killjebus, you know that. Wii is the one that makes PS360 look obsolete in the eyes of the majority, so it is in a league of its own. A league above and beyond that of your precious gamepads"
Of the majority huh? that's when you put together the casual and non-casual gamers right? :P
Heh, I'm pretty sure that if you ask people whether they would like this "new" controlling device instead of richer, bigger and more engrossing games, most of them would say no.
But then again, that isn't told on the morning shows that commonly advertised said product and whom's words are a gospel to many heads of family...
Moptimus Slime @ Dec 27th 2008 8:27PM
"Are you kidding me? Seriously? Were you able to put a straight face while typing that?"
I was about to ask you the same question. Its notes scrolling down the screen, not Master Chief's codpiece.
"What egg? Seriously, get off your high horse, they are doing something good and all you can do is say "egg on yo face"
you're right. Its not like they said point blank that they couldn't put their DLC on the Wii. Because then they'd look pretty silly right about now.
"Oh, and I didn't know casual gamers played online, color me impressed buddy"
I don't know if that was sarcasm, but if it wasn't, it illustrates everything that is wrong with how people like you define the terms "Hardcore" and "Casual"
"Heh, I'm pretty sure that if you ask people whether they would like this "new" controlling device instead of richer, bigger and more engrossing games, most of them would say no."
wait, you're comparing a controller to games. Thats apple and oranges, my dear friend.
Noshino @ Dec 27th 2008 11:39PM
God, you are more hardheaded than Fernando
"you're right. Its not like they said point blank that they couldn't put their DLC on the Wii. Because then they'd look pretty silly right about now."
So what if they did? it could be very well been true at the time it was mentioned, or you really think that the Wii was able to accomplish that back when they stated they couldn't do so? because that would be your word against that of a developer...
Once again, get of your high horse, they finally accomplished getting DLC out for a Wii game, something that barely any developer has accomplished, yet you find a way to complain about it? God man...
"I don't know if that was sarcasm, but if it wasn't, it illustrates everything that is wrong with how people like you define the terms "Hardcore" and "Casual""
huh, funny isn't it? minutes before it was you that mentioned such distinction
"Then again, the people I know who buy DLC are the ones who only play when friends come over or when ever we set a time to play online. You know, sorta like casual gamers."
And the last part
"wait, you're comparing a controller to games. Thats apple and oranges, my dear friend."
Uh? I'm comparing the advantages that the Wii has and that of the powerful systems (360 and PS3)
Wii:
-IR pointer
-Moition Sensing
PS3/360:
-Powerful Processors
-Powerful Graphics Capabilities
-Larger Disc Capacity
So in summary, the advantages of the Wii when compared to the other 2 are the controls, while their advantages over the Wii are improvement on the software department, giving studios the ability to create games closer to what they really had planned, not as many of those pesky restrictions anymore, which means, like I mentioned before, "richer, bigger and more engrossing games"
I agree those 2 aspects are usually apple and oranges, but the context under which I was mention them, which was advantages, it does make sense
So yes, that was my point, or is there anything that Im missing? does the Wii have more advantages over those that I mentioned? are the advantages that I mentioned that the other 2 have over the Wii false? I really don't think so, but apparently I got you upset, so either I said something wrong and you don't like people making false accusations or you are a blind fanboy that gets pissed whenever someone says something about his console of choice even when it true.
Either way, please, enlighten me sire
Moptimus Slime @ Dec 28th 2008 9:01AM
"So what if they did? it could be very well been true at the time it was mentioned, or you really think that the Wii was able to accomplish that back when they stated they couldn't do so?"
uh, yes. Since nothing significant has changed except for the location of Harmonix's heads in relation to their ass.
"Once again, get of your high horse, they finally accomplished getting DLC out for a Wii game, something that barely any developer has accomplished, yet you find a way to complain about it? God man..."
yeah, its not like Capcom, Square Enix, or even Guitar Hero have already been there and done that.
oh, wait...
"huh, funny isn't it? minutes before it was you that mentioned such distinction"
here, allow me to disprove the laws of gravity by reading you a quote from Secret Agent Barbie's Fabulous Adventure.
Arguments tend to work better when you quote something that has a relation to the topic, such as me quoting a Harmonix employee Rob Kay as saying:
"Come on Nintendo, we need a hard drive. That’s what we want. The whole problem is there’s nowhere to store it. If the platform could do it, we’d jump on it”
no hard drive in sight, yet DLC on the Wii. Magic or Unicorns: which do you think best describes how its possible?
"-Larger Disc Capacity"
yes, A Blu-Ray disc is bigger...but last time I checked, my Xbox 360 doesnt accept Blu-Rays. It accepts optical discs that hold up to 7 gigs of content. Sort of like the Wii, perhaps?
"not as many of those pesky restrictions anymore, which means, like I mentioned before, "richer, bigger and more engrossing games"
yeah, fuck the story, its all about HD GRAFFIXZ. I mean, who cares if Mirrors Edge managed to have a worse story than Braid or Mortal Kombat VS. DC Universe it was SO immerssive how you always kept falling off buildings, then respawning. I mean, that happens in life all the time. Hell, I fell off 4 skyscrapers today, respawned back on the rooftops, then went about my business.
"I agree those 2 aspects are usually apple and oranges, but the context"
context is usually something the other person *me* skips, not the one who brought up the point. For future reference.
And I'll ignore that last paragraph since you were just being a jackass, which is my job.
Noshino @ Dec 28th 2008 10:49AM
"uh, yes. Since nothing significant has changed except for the location of Harmonix's heads in relation to their ass."
uh, question, how could you possibly know that nothing has changed? oh wait, you work for Harmonix and because of that you know that there was no research about this issue and that they could very have release DLC but did not just for hell's sake...right?
YOU DON'T KNOW, you don't know whether they could have pulled it off at the beginning, just like you don't know how sooner they could have released, or what problems they ran into while working on an effective way to get DLC to work on the Wii....(unless you work for Harmonix, which you don't, right?)
"yeah, its not like Capcom, Square Enix, or even Guitar Hero have already been there and done that.
oh, wait..."
You are comparing the mm9 and My Life as a King's DLC to that of RB? The magnitude of MM9's and My Life as a King DLC is nowhere near close to that of RB's....
Not only that, but, although it has yet to be confirmed, based on the time they have taken, I ll say that they were able to get their in-game store to work on the Wii as well.
Oh and btw, its not like Activision at one point didn't say anything about DLC not being possible on the Wii, they actually did, and some time afterwards they found a workaround, but guess what? they are Activision, more experience with the Wii and with development in general...
But yah, you won't process that
"here, allow me to disprove the laws of gravity by reading you a quote from Secret Agent Barbie's Fabulous Adventure."
wait, what does that have to do with your argument about what is wrong with the casual/hardcore classification?
"I don't know if that was sarcasm, but if it wasn't, it illustrates everything that is wrong with how people like you define the terms "Hardcore" and "Casual"
yes, I made a sarcastic statement in regards to this:
"Then again, the people I know who buy DLC are the ones who only play when friends come over or when ever we set a time to play online. You know, sorta like casual gamers."
Yes, this ignorant statement in regards of the distinction between hardcore and casual was made by no other than you
"no hard drive in sight, yet DLC on the Wii. Magic or Unicorns: which do you think best describes how its possible?"
How many times do I have to explain it? at the time the technology they had didn't allow them to put DLC on the Wii. If Nintendo doesn't give you that "extra" help to help you, you find a work around. But guess what? it doesn't take a day, nor two
Anyway, there is no way YOU would know otherwise
"Sort of like the Wii, perhaps?"
You mean like LO, Blue Dragon, UI, Oblivion, etc? Look, the Wii can barely handle Dual Layer DVDs, Brawl proved it so
Not only that, unlike the 360, the Wii can't take advantage of a HDD.
"yeah, fuck the story, its all about HD GRAFFIXZ"
huh? Games that wouldn't have been possible last gen:
MGS4, Far Cry 2, Burnout Paradise, GTA4, Uncharted, Gears 1&2, Mirror's Edge, LittleBigPlanet, Bioshock, Fallout 3, Oblivion, etc
Do you want me to keep going?
So yah, there is no 1 or 2 titles that couldn't be possible last gen, and that isn't because of the graphics only...
Once again, because the Wii isn't able to harness as much power as the other 2, it doesn't mean that you should discredit that advantage that they have over the Wii, because, well, many games have made us of that power to offer experiences that were impossible last gen.
"context is usually something the other person *me* skips, not the one who brought up the point. For future reference. "
I brought it up because you didn't seem to understand it, I was just giving you a hand to get up to speed.
For future reference, read multiple times, don't give your opinion about matters til you can comprehend what it is that is being discussed, or else, it ll come back to bite you in the ass :]
As for my your last paragraph, its ok, don't worry about, besides, I already got the answer that I was looking forward to from that paragraph. Oh, and yah, I like to be a jackass...but only to other jackasses...
Mr Khan @ Dec 28th 2008 3:47PM
You do have to admit that relatively few games have taken advantage of more than teh shiny. Of the ones you mentioned, only the open-world ones really took advantage of the greater capabilities of this generation. The rest could be done on a PS2, Xbox, GameCube, or Wii. Realistic physics are fanciful, but ultimately unnecessary, as they could be simulated just as fine in earlier days. Equally, if someone taught Kojima the word "compression," he wouldn't need such technological excess to get across his message. Writing is what made him great, and he could make a compelling Metal Gear text adventure if he saw fit, and not live on the excesses of hours of uncompressed radio static
Moptimus Slime @ Dec 28th 2008 4:40PM
"YOU DON'T KNOW, you don't know whether they could have pulled it off at the beginning, just like you don't know how sooner they could have released, or what problems they ran into while working on an effective way to get DLC to work on the Wii....(unless you work for Harmonix, which you don't, right?)"
oh, and you do?
YOU DON'T KNOW, you don't know whether they could've pulled it off or if they were just trying to get a quick buck...(unless you work for Harmonix, whic you don't, right?)
"Oh and btw, its not like Activision at one point didn't say anything about DLC not being possible on the Wii, they actually did, and some time afterwards they found a workaround, but guess what? they are Activision, more experience with the Wii and with development in general..."
no, they didnt have the code for DLC on the disc. They actually tried to do it, unlike Harmonix just threw the idea out the window.
Yes, if only Harmonix wasn't an independent developer. If only Harmonix was owned by a large company that releases games the Wii on an almost weekly basis. Too bad that'll never happen...
"Yes, this ignorant statement in regards of the distinction between hardcore and casual was made by no other than you"
yes, I was soooo ignorant to consider someone who only plays once or twice a week or who only buys 3 games a year "Casual". How dare my definition of a ridiculous term with no real meaning differ from yours.
"Anyway, there is no way YOU would know otherwise"
hint: Playing Devil's Advocate doesnt make you cool, especially when you revert to the same "YOU WERENT THERE" argument
"You mean like LO, Blue Dragon, UI, Oblivion, etc? Look, the Wii can barely handle Dual Layer DVDs, Brawl proved it so"
1. You mean also like Metal Gear Solid or Final Fantasy VII on the PS1? Or Twin Snakes on the Gamecube? Or Metal Gear Solid 2 on the PS2? Just because a game has multiple discs doesn't mean the discs have less space than the ones used for games on a single disc.
2. Yeah, thats why nobody uses dual layer discs anymore...wait a sec
3. The problem with Brawl was with dusty/smokey lens on certain Wiis, not OMG TEH SYSTEM IS ABOUT TO ASSPLODE!!!!1!
"MGS4, Far Cry 2, Burnout Paradise, GTA4, Uncharted, Gears 1&2, Mirror's Edge, LittleBigPlanet, Bioshock, Fallout 3, Oblivion, etc"
MGS4-hey, what if MGS3 was set in the future?
Far Cry 2- the original Far Cry
Burnout Paradise- previous Burnout games and also previous Midnight Clubs
GTA4- it was called Grand Theft Auto: San Andreas and it was a lot better. Also, downside of future graphics technology: Why the hell did Niko's face look like he slopped cooking oil all over it? Is that just an Uncanny Valley effect?
Uncharted- Tomb Raider much?
Gears 1&2- take the colors gray and brown, slap them together and throw in a few buff Space Marines and end credit raps
Mirror's Edge- take any platforming section of Metroid Prime, the repeatedly fail for the next 4 hours, while stopping every few attempts to watch an eSurance commercial you DVR'd
LittleBigPlanet-Garry's Mod: The Game
Bioshock- every other game in the SystemShock series, perhaps?
Fallout 3- take Fallout 2 and mix in a little HALO FPS action
Oblivion- every other game in the Elder Scrolls series?
oh wait, you were talking about the graphical quality. Which proves my argument, its not about innovation, its about "My shades of gray and brown contain more polygons than your shades of gray and brown"
"Once again, because the Wii isn't able to harness as much power as the other 2, it doesn't mean that you should discredit that advantage that they have over the Wii, because, well, many games have made us of that power to offer experiences that were impossible last gen."
D- see me after class
"For future reference, read multiple times, don't give your opinion about matters til you can comprehend what it is that is being discussed, or else, it ll come back to bite you in the ass :]"
Yeah, how could I have missed that? It was soooo obvious that you were comparing the qualities of the systems, and not 2 completely unrelated topics. I look foolish now!
Noshino @ Dec 28th 2008 4:55PM
"You do have to admit that relatively few games have taken advantage of more than teh shiny."
Not really, in all of those games the AI was better, not only that, environment interaction was also greater
"Of the ones you mentioned, only the open-world ones really took advantage of the greater capabilities of this generation. The rest could be done on a PS2, Xbox, GameCube, or Wii."
Once again, the likeness of Uncharted, Gears 1&2, Mirror's Edge, LittleBigPlanet, and Bioshock (games that I mentioned that aren't openworld) being achieved on last gen console is really slim, the only one that I would think would have had a higher chance would be Bioshock, but the rest, mmm, nope
"Realistic physics are fanciful, but ultimately unnecessary, as they could be simulated just as fine in earlier days."
UH! Low blow at LBP huh? whether you like it or not, the physics are pretty much what made this game, Mario style platform wouldn't have worked well. And no, they wouldn't have been as Easy as you make it seem. Also, I don't think that the editor could have been accomplished on last gen consoles, at least not like the current one, they would have had to sacrifice a lot, which...would have messed up the end experience.
"Equally, if someone taught Kojima the word "compression," he wouldn't need such technological excess to get across his message. Writing is what made him great, and he could make a compelling Metal Gear text adventure if he saw fit, and not live on the excesses of hours of uncompressed radio static"
huh? you forgot the second part! Kojima isn't only praised because of his writing/stroytelling but also because of the cinematic feel of his games. Such aspect of the game was amazing, and whether you like it or not, the ps3 contributed to it.
Once again, whether you guys like it or not, more power is much more welcome than new controlling inputs. Many games for the PS3/360 prove it so, and even Nintendo does, their flagship titles barely used such features to the point that they would have still been the same even without them. (Prime at a lesser extent, but the GameCube controls were still pretty good)
Now, Im not saying I hate it, but the technology (at least in videogames) still very early, Nintendo also proved that by the release of Motion Plus...
I think this generation would be the last one with the radical advancements when it comes to power, next time we would most likely see better effort on the controller area when the 3 of them get to work on them.
eddyk @ Dec 27th 2008 12:56PM
When did the Wii got more storage ??
Ordeith @ Dec 27th 2008 1:57PM
I still don't see how someone could spend so much on a game (RB2 bundle is what $190?) and purchase the Wii version.
If they do deliver DLC, managing that content will be a nightmare on the Wii.
tkAshur @ Dec 27th 2008 2:00PM
I imagine that this "early 2009" might be around when Wii gets that SD storage solution. They said early spring, correct? All I know is that I forgot what the Wii shop channel looked like because I'm still waiting for said solution to arrive.
On that note, does anyone know how the whole gig limit works? Can you fix it with a software update or is it purely hardware related? Because I STILL see me going through 2 gig cards when at least 4 gigs look so tasty.
Mr Khan @ Dec 27th 2008 4:45PM
It isn't hardware, it's licensing. SDHC requires an extra licensing fee beyond SD, one that Nintendo, to this point, has not been willing to pay. However, DSi is compatible with SDHC, and if Nintendo is now willing to pay for it there, we should see it come to Wii soon as well.
ander @ Dec 27th 2008 3:25PM
well. the way they kept delaying the game, they wanted rock band 2 not to come out until DLC was ready ("as early in 2009 as possible" lol) but christmas shoppers just weren't havin that.
HappyFunBall @ Dec 27th 2008 4:01PM
"but only if Buffett makes the cut."
I'm hoping I don't have to wait too long for the Buffett songs...
gallito @ Dec 28th 2008 1:50AM
hey... guitar hero world tour got it right the first time on the wii. i dont know whats the problem with rockband. has GHWT set the DLC bar way too up? thats why is better to get GHWT wii than RB wii
KIMP @ Dec 28th 2008 9:02AM
Always complaining...
Just dont buy Rock Band 2 on the Wii and get it on PS3 or X360 if your not happy!
DLC works perfectly on Guitar Hero World Tour Wii. Harmonix will make it work with Rock Band 2 in a few weeks. Be patient, and there's already more then enough songs on the RB2 disc anyway to satisfy anyone's needs.
Personally I dont care for better audio and graphic. Seriously, its the same old gameplay on the newer more powerful machines then when it first started bck with the Odyssey and Atari! At least the Wii offers a new way to play games, and thats what attracted people to it.
musicobsession @ Jan 12th 2009 9:07PM
Well, they are really helping me on my sales because kids learn a lot on the bands and I own a small music store www.musicobsession.com
Ryan Northcott @ Jan 16th 2009 10:52AM
As of Jan 13th, the Rock Band 2 store on Wii is working. I've already downloaded all the free songs, and have bought about 10 more with Wii points. It's pretty sweet.
Make sure though you have a SD card, and on your Wii, you'll need at least 200 blocks free. I had to delete off some channels to get to 200 blocks free myself.
Why 200 free you might ask if there is an SD card?
Well the Wii downloads the track to your Wii internal HD first, then when complete sends it over to your SD card. Then frees up the 200 blocks.
Works great for me, but too bad I had to remove channels.
Peace out you haters.
PS, setting the calibration made the world of difference for the Wii in my opinion.