The original F.E.A.R.
garnered universal critical praise when it launched, but it seems like we've heard less and less about the subsequent installments in the series. In a recent interview with CVG
, Monolith's Dave Matthews, lead art designer for F.E.A.R. 2: Project Origin
, blamed the Extraction Point
and Perseus Mandate
expansions (which were created by TimeGate studios) for "[killing] off a few" fans. Later in the interview, he did a positively heart-melting
acoustic rendition of "Crash Into Me
Matthews' main qualm with the expansions is that TimeGate took the story in a direction that Monolith wouldn't have followed -- they took the focus away from the series' young, unsettling antagonist, Alma. With Monolith behind the PC version and console ports of Project Origin
, Matthews is confident that the story will continue "the way we originally intended." This is great news for fans, and terribly unfortunate news for the faint of heart.