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Reader Comments (49)

Posted: Jan 1st 2009 9:23PM DonaldMick said

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Between TWEWY and Audiosurf, I think Griffin has my tastes pegged.

Here's hoping Platinum has enough to make your list next year, and merry Quincying.
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Posted: Jan 1st 2009 9:30PM Megadanxzero said

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Wait... So you thought Mirror's Edge DIDN'T have a disappointing ending? I didn't even realise it WAS the end at first...
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Posted: Jan 1st 2009 9:31PM (Unverified) said

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Interesting list....I appreciate the honest when it comes to the Wii.

Lol at Home...
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Posted: Jan 1st 2009 9:44PM Zertoss said

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Fable 2's ending was hysterical. I couldn't stop laughing, mostly because it's an ending that people are always asking why it DIDN'T go that way.

Easily one of my most favorite endings of all time.
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Posted: Jan 1st 2009 9:52PM schwal said

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Frankly i was disappointed by Fable 2, but the ending was one of my favorites of all time, across any kind of media.
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Posted: Jan 1st 2009 11:32PM captcarl said

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"Thank God, I thought he'd never shut up. Oh I'm sorry, were you listening to him?"

Something like that, right? Reaver was a scumbag.
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Posted: Jan 2nd 2009 3:25AM Rollins said

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Me too. And honestly, I had a hard time with the choice at the end.

I cared too much about the goddamned annoying little bitch of a mutt.
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Posted: Jan 1st 2009 9:46PM mrmobius said

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To be fair E3 was a pile of crap for Wii and Nintendo this year.

On the bright side you joined the party late so can get some awesome games from the past 2 years of Wii really cheap.

Check out Wiiware as well. Some games there are as good as the best of XBA or PSN.
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Posted: Jan 1st 2009 9:54PM Jacksons said

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Yeah, like the awesome launch title, Twilight Princess! Now it's onl--what? It's still full price? Awww.

On a less sarcastic note, Excite Truck is fairly cheap now and is certainly worth a look.
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Posted: Jan 1st 2009 11:24PM Mr Khan said

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For the life of me i don't know why Nintendo didn't show Punch-Out or Sin & Punishment 2 (or both) at the show. Poorly planned, poorly populated, poorly executed. The internet's overreaction was expected, because the internet is primarily fickle, and it was an excuse to validate all the false arguments
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Posted: Jan 2nd 2009 12:01AM (Unverified) said

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I had actually owned a Wii in the past, but hocked it to afford my raging addiction to black tar heroin. I've already played the other good titles on the system -- when I say I picked it up for Brawl, I mean I picked it up specifically for Brawl.
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Posted: Jan 1st 2009 9:48PM djbuhhda said

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i read that wrong aty first but i thought you said castle crashers had a bad ending then i reread it. i think that game has the best video game ending of the year. and fallouts ending kinda got me to say really? thats how you want to end your awesome game.
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Posted: Jan 2nd 2009 8:21AM Haggard said

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Agreed. I was hyped by the guy saying there were hundreds of possible alternate endings - what he meant was there were a hundred different variations of a powerpoint presentation summing up what choices you made in the entirely linear storyline.

Still, roaming the wastes is ace.
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Posted: Jan 4th 2009 4:45PM djbuhhda said

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yeah i guess the storyline is kinda linear and seems kinda another thing that got me saying really? thats why he left. really? but that game is still my GOTY. but F*** deathclaws
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Posted: Jan 1st 2009 9:49PM Ficken said

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This is the best thus far if only for the inclusion of home and the word unbiasedness good work Griffin.
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Posted: Jan 1st 2009 9:56PM The Kong said

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Wow at first i couldn't describe why I didn't like GH World Tour, But you took the words right out of my mouth with "the visual aesthetic was unpleasant"...Exactly what i was trying to say
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Posted: Jan 2nd 2009 12:25AM Tez said

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That's my main beef with Guitar Hero. I really like World Tour's setlist, but Neversoft needs to grow some balls and stop leeching on a visual style that was tired before they even took over the series.

The entire presentation seems like they are desperate to trick people into thinking the folks behind the original GH games are still working on it.........Oh, I get it.
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Posted: Jan 2nd 2009 12:30AM The Kong said

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LOL you're so right... maybe with GH V (god that's scary) they'll change the overall look, then if the setlist is as good as GH IV's i might buy it, although i still think the only good guitar heroes were the ones made by Harmonix
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Posted: Jan 2nd 2009 1:41AM ammar91994 said

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Even though the visual asthetic isn't that good, the problem is if they go with something more like RB people will just go "OMG what a copy of Rock Band", so they have to make the series a bit different.
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Posted: Jan 2nd 2009 3:11AM (Unverified) said

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The visual style CAN work, but Neversoft never knew how to make it work.

Remove the fucking clutter and quit making the interface so damn confusing.The visual style might add to this, but it wasn't a problem in GH1 and 2.

And if they are making DLC Weekly (which they have been doing a perfect job at so far), they NEED to have some decent content organization!
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Posted: Jan 2nd 2009 8:25AM Haggard said

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Agreed. In GH3 I literally couldn't see the notes in Black Magic Woman because they decided that a note-chart background akin to an LSD trip was necessary.

And trying to drum in GHWT is a bit of an issue when they give you a purple background and purple bass pedal notes.

I do actually like the guitar solo system, and unlike a lot of expert players I think the slider is genuinely cool.

I know the internet would go mental if it happened but if Rock Band 3 imported the new elements of GH:WT's guitar, and maybe made the bass a bit more interesting to play, then it would be my perfect game. RB's presentation, functionality and note-charting is just top notch.

Oh, and a saxophone would be nice.
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Posted: Jan 2nd 2009 8:51AM LaughingTarget said

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If the Guitar Hero series didn't release at a frequency that puts computer hardware to shame, this wouldn't happen.
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Posted: Jan 2nd 2009 3:10PM The Kong said

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@lego, no1 really made a big deal about them making a full band game and copying rock band, they pretty much didn't have a choice, If they kept releasing guitar only games, and Rock Band is out there with 4 instruments and many more features, people are gonna buy rock band. They could change the visual aesthetic to look better, but not be a rip off of rock band...ORRR they could kill off guitar hero and never make another one again, but y'know wheres the money in that?
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Posted: Jan 1st 2009 10:43PM Yatcho said

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I think I like this one the best so far, THANKS for recognizing The world Ends With You
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Posted: Jan 1st 2009 11:04PM TheyDidItFirst said

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Best ending of the year was Prince of Persia.

I loved castle crashers but what was so special about it's ending?
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Posted: Jan 1st 2009 11:35PM The Kong said

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Man, Prince of Persia's ending was jaw dropping, it was like an interactive ending too, it doesn't leave you dissatisfied, but you sit there thinking about it for like an hour, i loved it.
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Posted: Jan 4th 2009 4:51PM djbuhhda said

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it was so awesome. dont want to spoil it but its like so unexpected and like an acid trip.
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Posted: Jan 1st 2009 11:08PM Tegolin said

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Best list ever.
RB2 love, GHWT dissapointment.
And..Audiosurf.
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Posted: Jan 1st 2009 11:20PM Mr Khan said

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Next year for Wii will be better, and if you don't think so based on the evidence, then you better sell it now, because it won't get any better than 2009 (as good, perhaps, but not better)

Also: online play isn't easy. If even Microsoft and Epic can get it wrong with Gears 2(albeit temporarily), certainly anyone else can fail. Especially web 2.0 stuff like LBP attempted.
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Posted: Jan 1st 2009 11:33PM (Unverified) said

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GTA1V, i like this game, i know its hard to play online but i love to play it.
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Posted: Jan 1st 2009 11:44PM miquonranger03 said

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MGS4 didn't even get mentioned in anybody's list!
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Posted: Jan 2nd 2009 3:54AM Courtney said

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The individual lists are the "Best of the Rest." It's each writer discussing which games they loved, but didn't make Joystiq's Top Ten. Unless they mention one of the Top Ten as a disappointment, to go against the ruling of the majority.

Thanks for paying attention.
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Posted: Jan 1st 2009 11:49PM (Unverified) said

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"...but Harmonix should be recognized for putting together a package that fixes literally every problem with the already-amazing original."

What? Is this a joke?
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Posted: Jan 2nd 2009 12:04AM (Unverified) said

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Yes! And you're the first one who got it! Congratulations!
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Posted: Jan 2nd 2009 1:23AM darkinchworm said

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I know it's more likely a bug than a feature, and I know that Griffin was referring to the addition/modification of features when he said that RB2 fixed the previous game's flaws, but... *rant* I had a full band going on, and during the middle of a custom setlist, the singer's controller died. Instead of pausing and telling us to reconnect, we were thrown out to a menu.

But, other than THAT aggravation, Rock Band 2 fulfills all my wildest dreams!
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Posted: Jan 2nd 2009 1:01AM Monkeydog said

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I'm glad someone finally mentioned Chrono Trigger.
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Posted: Jan 2nd 2009 1:34AM spin cycle said

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It doesn't fix literally every problem with the original.

Although they improved it, trying to join an online band isn't smooth. When you try to join a band, if you are using an instrument that there is no room for, it doesn't make it easy to switch to another. And once you pick one, switching is a bit of a pain.

In fact, you should end up joining the band before you even pick instruments so then you could switch instruments easily while in a game by just changing instruments without backing out.

Also, after you bomb out and are brought back, the fret lights won't light up when you press the fret until the first note comes and goes. So you can't press the frets and look at the lights to determine if your hand is positioned correctly on the frets.

Rock Band 2 is a good game, but it sure doesn't fix all the problems.
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Posted: Jan 2nd 2009 3:52AM Courtney said

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Griffin, did you argue for Home to be Goty? :P

On Castle Crashers, I whole heatedly agree with you. If I didn't read Joystiq daily, I wouldn't have known there were any issues with it. I played through the campaign with 3 different characters and never had a single glitch. But it was all local.
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Posted: Jan 2nd 2009 4:10AM evilspoons said

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Nitpick: why is the Rock Band 2 screenshot of a beta version?

Or does the PS3 version look different than the Xbox 360 version? Mine doesn't have cool overdrive patterns like that. Sigh.
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Posted: Jan 2nd 2009 10:28AM TRTX said

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Not only is it the Beta version, it's the ORIGINAL Rock Band beta.

It's the Joystiq RB stock picture...
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Posted: Jan 2nd 2009 9:05AM (Unverified) said

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Wasn't the whole point of the ending of Fable 2 to draw the gamer in to the possibility of a sequel?
I don't always think that a positive outcome is always necessary with story. I have often read books or watched films where the ending was abrupt. In these cases I think it's more about the journey taken not just the conclusion.
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Posted: Jan 2nd 2009 11:45AM KaneRobot said

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Rock Band 2 was the game of the year, "expansion" or not. Did everything right, right down to the DLC.
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Posted: Jan 2nd 2009 2:06PM 343 Guilty Fart said

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I feel the complete opposite. Though RB2 is a good package, to me it felt completely unnecessary. RB1 was touted as being "its own platform", then, not 10 months later, they go and release another one when they could have just added a major patch to the first. People complain about Activision releasing a new GH every few months, but I wouldn't be surprised if by next Christmas Rock Band 3 will come out and they'll be selling it "its own platform".
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Posted: Jan 2nd 2009 1:06PM (Unverified) said

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"OMFG HUGE BOSS FITE"

LOL... Classic.
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Posted: Jan 2nd 2009 2:47PM (Unverified) said

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ZOMG! Sum1 actua11y h4s my tast3 in gam3s!!
Le7's B frinds 4 3V3R.
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Posted: Jan 2nd 2009 6:39PM Vegnagun said

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Where was home?
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Posted: Jan 2nd 2009 6:40PM Vegnagun said

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This is why you look it over twice, people.
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Posted: Jan 3rd 2009 10:53AM bookscout said

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I'm a little surprised Griffin didn't mention Patapon - given it's a rhythm game with trippy graphics and an affordable price point (sadly, not downloadable).
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