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Reader Comments (10)

Posted: Jan 6th 2009 7:34PM (Unverified) said

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If this is true, then it better have something like what Luminous Arc 2 pulled off to convince me to buy this game.

Posted: Jan 6th 2009 8:02PM (Unverified) said

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I guess I can wait, but I really don't want to wait, this is one of the few good DS games coming soon, please just give the damn game!

Posted: Jan 6th 2009 10:26PM (Unverified) said

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Nintendo's own DS support in the USA has been abysmal for a year now, quite frankly.

Even the most diehard fanboys don't try to argue otherwise. They instead change the subject or ignore it.

Posted: Jan 6th 2009 10:37PM (Unverified) said

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Why so long? Theres barely any text in this game...

Posted: Jan 7th 2009 12:21AM 1UPMASTER said

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i think they are not only translating the ds game but putting the original GBA game into this one as well. this would explain the expensive price and far off release date.

Posted: Jan 7th 2009 1:23AM (Unverified) said

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im confused whats this game based on? and it does look very interesting. p.s im new to the whole ds thing first one was bought a few days ago and so far i have stopped smoking with it lol

Posted: Jan 7th 2009 9:45AM Ujn Hunter said

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Rhythm Tengoku is the orig. GBA game this is based on. The DS game is Rhythm Tengoku Gold in Japan.
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Posted: Jan 7th 2009 9:44AM Ujn Hunter said

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Glad I have both the original Japanese GBA game and the Japanese DS game... November would be too long to wait for fun! :) I paid $40 for the import so $40 for the domestic isn't that bad... the game IS worth it you know. But Nintendo might be shooting themselves in the foot with the price tag and then never release good games here again because no one wants to pay $40 for a game they know nothing about.

Posted: Jan 7th 2009 10:29AM (Unverified) said

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Not TOO surprised. Most of the first-party games targeting Nintendo's "red ocean" audience seem to launch at an MSRP of $35+.

I'm hoping low sales at that price will influence a price drop to $30 or less—but from past Nintendo releases, it seems more likely that the game will get a low print run at $40, maybe hit $32-35 because of low demand, then go OOP and disappear from retailers. Awesome. :/

Posted: Jan 7th 2009 2:22PM (Unverified) said

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Well, they don't just have to translate text, but they also probably have to find a lot of new music, since a good amount is Japanese, and as catchy and fun as the songs are, they probably won't work well with the average American video gamer. Sort of like Elite Beat Agents. It's pretty much the same game as Ouendon (is that even how you spell it?) but the music is all different, and you have to change a lot of the game because of it.

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