In time for CES, Activision has just revealed a brand new Prototype trailer (viewable after the break). But wait? Why does this footage look so familiar? Ah -- it must be because of that "leak" last month. While a lot of the trailer is regurgitated, we are rewarded with a slight glimpse into the story and a vague "release date" of sorts: Summer 2009.
The powers look quite ... powerful and rather painful -- at least, on the receiving end. Until we can give you a hands-on report, you'll have to make do with these new screens and the aforementioned trailer:
Fine, he's powerful, but I wasn't speaking of only this game. Games used to have a little amount of blood, but not enough for the games to look serious. They retain a cartoonish feel. I guess my point is, why would you want to play as a character who punches through people and rips out their organs? This may be an unpopular position, but I don't see why videogames have to focus so much on gore. Does it really benefit the game play? All it does for me, personally, is make me feel guilty that I am gaining pleasure in watching a body be destroyed.
Our culture's gore fascination extends well beyond video game content. Just think of the popularity and longevity of the "splatter genre" of horror film.
I'm not qualified to say whether or not it's morally reprehensible to be interested in gore or to take pleasure in watching fantastic (and fantastical) displays of gore and violence, but it seems obvious to me that graphic violence is certainly in demand in our culture. When I consider past public spectacles such gladiator combat, it causes me to wonder if blood lust is *more or less* hardwired into our species by evolution.
More than the moral judgments of others, I am interested in the "why" of it all. But that's because I am an extraterrestrial.
Because a game about punching through people's bodies is super realistic. That is like watching Transformers with people that complain about unrealistic sequences in a movie about robots from space.
He could have a signature before he does the punch, like rasie both fists in the air, and go "FUCK YOU!" as he punches through the guy's chest... but he's not saying fuck you to him, he's just saying the name of his punch
Prototype and Infamous will be competing for my money come release time. Leaning towards Infamous because of Sucker Punch but I have to say that this trailer looked extremely badass. Just have to wait and see.
I didn't know much about inFamous until I saw that recent trailer. This game's been on my radar for a long time now, so if I had to go by what I've already seen, I'd get this one just out of the longer period of hype I have built up. InFamous looks pretty sweet ass from that trailer though, it is also on my radar now
I don't know how prototype can be compared to mirrors edge. Maybe crackdown, but mirrors edge?
I hope they can come through with a good narrative, because from what I've seen of the actual gameplay, I'm sold. It would suck a bit if it ended up being like crackdown, with awesome gameplay but a very poor story. The gameplay looks incredible though. We shall see.
It does seem like it could be a bit mediocre. If pulled off right, the city in an ever-changing state of civil war sounds good, and if the actual gameplay is quite deep rather than just the 'run over cars and punch people's faces off' that we see in trailers, this has potential.
Remember, even games that show promise can turn out reptetive and shallow (I'm looking at you, Ubisoft).
This game reminds me of the hype and continued delay that was HAZE (Ubisoft) which turned out to be relatively terrible... Hopefully it won't have the same outcome but it is giving me that vibe a little bit :(
I think having inFamous to go up against wont do this any favors either. Seems inFamous has very clear direction, while Prototype comes across as a bit of a mixed bag.