| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (52)

Posted: Jan 9th 2009 7:01PM dabamf said

  • 2 hearts
  • Report
It's the "LBP killer" flame war starter! Where's the asbestos?
Reply

Posted: Jan 9th 2009 7:02PM Shagittarius said

  • 1 heart
  • Report
So Microsoft released a Mario 64 level editor?
Reply

Posted: Jan 9th 2009 11:58PM (Unverified) said

  • 3 hearts
  • Report
And that's not completely fucking awesome?

If Mario 64 had a level editor I don't think I'd have ever played another game... and I didn't even like Mario 64 all that much.
Reply

Posted: Jan 10th 2009 4:32AM Shagittarius said

  • Half a heart
  • Report
Fanboys are funny.
Reply

Posted: Jan 10th 2009 12:21PM TheBrainninja said

  • 2 hearts
  • Report
Haters who think they're clever are even funnier.
Reply

Posted: Jan 9th 2009 7:04PM (Unverified) said

  • 1 heart
  • Report
This game looks like its going to be a heap of turds

....that aint no hyperbole
Reply

Posted: Jan 9th 2009 7:07PM FredFredrickson said

  • 1 heart
  • Report
I hate to say it, but a lot of the community game content is junk - or at least it looks like it, since I can't bring myself to download and play most of it. Is this going to be any different, or is this going to be another half-baked, achievement-free romp into indie game dev hell?
Reply

Posted: Jan 9th 2009 7:09PM sicsided said

  • 2.5 hearts
  • Report
I see it like the development school I go too. People either see things that are better or something they want to achieve and do it, or they don't. If they don't, they usually quit thus removing them from the future of game development. Unfortunately, some get by and form Silicon Knights.
Reply

Posted: Jan 9th 2009 7:17PM Shagittarius said

  • 2 hearts
  • Report
And others go on to teach at design schools.
Reply

Posted: Jan 9th 2009 7:23PM In A World said

  • 3 hearts
  • Report
...and still others become games journalists.
Reply

Posted: Jan 9th 2009 7:07PM sicsided said

  • 3 hearts
  • Report
try again? Who tried already?

I don't think you understand, this isn't a game. This is an editor.
Reply

Posted: Jan 9th 2009 7:10PM quadraphonic said

  • 3 hearts
  • Report
More balanced and well thought out contributions?

It and LBP are brethren. LBP is great, but not a genre first. That said, it DOES represent a great game in the DIY genre which is what Kodu looks to be as well.

People enjoy creating, and user-generated content is becoming more and more sought after.

You should try to temper your obvious biases with a little objectivity.
Reply

Posted: Jan 9th 2009 7:10PM Esat Dedezade said

  • 2 hearts
  • Report
At least this genre of easy user created levels is being developed and explored further which can only be a good thing right?

Please agree with me... my self esteem requires fuel.
Reply

Posted: Jan 9th 2009 7:11PM ArtificeDrake formerly known as said

  • 2.5 hearts
  • Report
a tentative "yes" is better than a definite "no"

This is clearly not a LBP killer. If anything, I think it compliments LBP in that it appeals to people like me who are actually turned off by the depth and level of detail involved with LBP.

I may give Kudo a shot. ...if it doesn't suck
Reply

Posted: Jan 9th 2009 7:28PM (Unverified) said

  • 1 heart
  • Report
Nobody said this was a "LBP killer" but I love flamewars, please continue.
Reply

Posted: Jan 9th 2009 8:01PM urbantek said

  • 2 hearts
  • Report
the first commenter called Kodu an "LBP Killer" indirectly.
Reply

Posted: Jan 9th 2009 8:12PM ArtificeDrake formerly known as said

  • 2 hearts
  • Report
I've heard a lot people refer to Kudo as a "LBP killer" with their tongues planted firmly in their cheeks (sarcastically). I was just going along with the joke while making comparisons between the two games in a nonchalant fashion.

If you like flamewars, please feel free to start one somewhere else! :)
Reply

Posted: Jan 9th 2009 8:26PM (Unverified) said

  • 2 hearts
  • Report
Too late, GundamWingEW already started one.


Cheers!
Reply

Posted: Jan 9th 2009 9:06PM JCarpio said

  • 2 hearts
  • Report
While this isn't an LBP killer.. I might consider Crayon Physics Deluxe to be an LBP stalker.

http://www.crayonphysics.com/
Reply

Posted: Jan 9th 2009 7:15PM jhowlett said

  • 2 hearts
  • Report
it makes me think of a god game where you form the land but you can make a game to play in that world. if i ever get a 360 i'll probably check it out.
Reply

Posted: Jan 9th 2009 7:17PM quadraphonic said

  • 2 hearts
  • Report
POPULOUS!
Reply

Posted: Jan 9th 2009 7:25PM (Unverified) said

  • 2 hearts
  • Report
like Wii Fit and Cooking Navi, this isn't a game. And similarly, it doesnt even try to be a game.

And as a matter of fact, this might be better than LBP, at least with level creation. What with not being stuck making a sidescroller
Reply

Posted: Jan 9th 2009 7:28PM (Unverified) said

  • 2 hearts
  • Report
Reminds me of a Gamecube game.
Reply

Posted: Jan 9th 2009 8:15PM ArtificeDrake formerly known as said

  • 2 hearts
  • Report
lulz
Reply

Posted: Jan 9th 2009 7:28PM Mr Khan said

  • 2 hearts
  • Report
I'm mildly intrigued, at least as much so as i was for LBP, although this takes more of a programmer's line of thought
Reply

Posted: Jan 9th 2009 7:30PM (Unverified) said

  • 2 hearts
  • Report
why make it "aimed at teens"? Kids either won't have any idea what XNA is or just won't feel like making levels. I like making it accessible, but Microsoft seems to be under the impression that there is some minor part of the blue ocean Nintendo hasnt gotten their hands on yet and that isnt true. And if it is, it certainly isnt the "I IS GAME DEVELOPER" part.
Reply

Posted: Jan 9th 2009 7:31PM 343 Guilty Fart said

  • 2 hearts
  • Report
Just what kind of game is this? Is it a platformer, a strategy game, what?

Also, if there's one thing this game is doing that LBP doesn't it's the ability to take the shipped levels apart and edit them. I don't know why they won't let us do that in LBP, I thought that was one of the original selling points.
Reply

Posted: Jan 9th 2009 8:27PM JCarpio said

  • 2.5 hearts
  • Report
This really isn't a game or a level editor. LBP is a game with level creation tools. This is an application that was designed to teach people basic coding fundamentals through game development.
Reply

Posted: Jan 9th 2009 8:34PM (Unverified) said

  • 2.5 hearts
  • Report
This isn't a game but a game creation application.
Reply

Posted: Jan 9th 2009 7:44PM (Unverified) said

  • 2 hearts
  • Report
I have to see Kodu's magnum opus first if I'm to decide whether it's shit or not.

Create something as mind-blowing as the best of LBP stuff and I'll consider myself hyped.

Otherwise I'll stick to GMod although the latter truly can be a buggy, piece of shit.

If every server you join requires you to download a different mod and a shitload of files than your game is over saturated.Period. This made me stop playing Enemy Territory altogether and now I can barely stand GMod because of it.
Reply

Posted: Jan 9th 2009 7:49PM falcomadol said

  • 2 hearts
  • Report
Similar sorts of products have been out there for a long time, simplified AI based programming. This is the first time I've seen it on a console, but I haven't used RPG maker etc, which are in the same vein, I think.

GarageGames has a product called GameBuilder for PCs that is this sort of thing in 2d, and I remember similar sorts of things going back to at least when I was in high school.

This looks like it is going to be more on the GameBuilder side than on the RPG Maker side, in that it will probably be quite flexible and might include templates for different kinds of games. You'll probably see DLC for different game templates and game assets.

Should be fun.
Reply

Posted: Jan 9th 2009 7:51PM Hyams said

  • 2 hearts
  • Report
Why would a PS3 fanboi label this a LBP killer?

But you're right, they're very different. LBP is 2D platformer with a WYSIWG level editor, and KODU is simply game coding for children/amateurs.

*shrugs*

Both are what they are. They don't need to be compared.
Reply

Posted: Jan 9th 2009 8:42PM phizzyphizzy said

  • 1 heart
  • Report
Okay, as a programmer, I say this looks horrible, but might be good to get children into programming. It's clearly not a 'LBP clone' or whatever you people are saying, but they're clearly making it as a response to LBP's 'DIY' system. I would not pay for this, but I'd have a look if it were free.
Reply

Posted: Jan 9th 2009 8:43PM Megadanxzero said

  • 2 hearts
  • Report
Are the bits in this article where it says 'on XNA' supposed to say 'on XBL'? XNA is a programming language... I don't see how Kodu could ship 'on' it
Reply

Posted: Jan 9th 2009 9:08PM knighty said

  • 2 hearts
  • Report
Actually XNA is a set of DirectX wrappers for C# along with a bunch of game related classes. You should know that ;3
Reply

Posted: Jan 9th 2009 9:10PM Megadanxzero said

  • 2 hearts
  • Report
Pssh, they market it as it's own language >.>
Reply

Posted: Jan 9th 2009 8:53PM AlexMeloche said

  • 2 hearts
  • Report
Kodu... or Koodo?

www.koodomobile.com
Reply

Posted: Jan 9th 2009 9:14PM Aperture said

  • 2 hearts
  • Report
This looks pretty cool. Hopefully it's well executed. I'm looking forward to seeing what kinds of stuff users will make.
Reply

Posted: Jan 9th 2009 10:26PM (Unverified) said

  • 2 hearts
  • Report
I'd like to get my hands on this and just fuck around with it for a few days and see what I can make.
Reply

Posted: Jan 9th 2009 11:37PM Xiard said

  • 2.5 hearts
  • Report
I saw this demoed at the PDC (Professional Developer's Conference) this year in Los Angeles. I thought it was absolutely amazing. As others have said, it is most definitely a tool for introducing people to programming concepts rather than a level editor or LBP competitor.

I would not say that it's just for kids. I would push it on anyone who had an interest in learning something about the basics of programming (loops, if/then constructs, the concept of variables, etc.). It also has strong object-oriented concepts.

I mentor some budding programmers at a Montessori school, and I can't wait to show this to them. They all want to make games, of course, except for one inspired kid that wants to do robotic/AI programming. I think they would all benefit from playing around with Kodu.

(For the record, I've been a professional programmer since 1990.)
Reply

Posted: Jan 10th 2009 5:43PM mynk said

  • 2 hearts
  • Report
kid's soft. but i guess inspired is another way to put it.
robotic programing is much easier than software programing.

I was first in command of my high school robotics electrical and programing team... and have made games before, but i find robots MUCH easier, because there's no actual interface. just input from controller and output to PWM cables and other wires.
Reply

Posted: Jan 9th 2009 11:54PM (Unverified) said

  • 2 hearts
  • Report
There's a whole bunch of nerdy kids out there who are going to love this thing, and may even go on to become game devs and make interesting, unique games that don't involve zombies or space marines...and the world will be a better place for it.
Reply

Posted: Jan 10th 2009 1:36AM (Unverified) said

  • 2 hearts
  • Report
From what I've seen of Kodu, it seems more complex than LBP level creating. While at the same time, seems like you could do as much, if not more with the LBP editor. Just my two cents from what I've seen.

The way I try to describe LBP level editing is it's like legos, but you can build the individual pieces themselves and then combine them. It's very time consuming and slightly tedious in some ways, but you can do A LOT without it being too complex.

Kudo just seems like legos, but instead of being able to make individual lego pieces like LBP, they just give you a whole crap load of variety of pre-made pieces that you can use to make what you want.

LBP >>> like painting with 3 primary colors you can mix to make almost any color depending on your skill

Kodu >>> like painting with 100 different colors given to you that you can't mix.
Reply

Posted: Jan 10th 2009 1:45AM chuckrich81 said

  • 2 hearts
  • Report
This reminds me of RPG Maker which I am a big fan of. Looking forward to it.
Reply

Posted: Jan 10th 2009 6:34AM Xiard said

  • 2 hearts
  • Report
I would say that is incorrect. Kodu provides you with a programming language. So you can take a particular object in the world and give it arbitrary behavior that is new and unexpected based on how you program it.
Reply

Posted: Jan 10th 2009 6:49AM (Unverified) said

  • 1 heart
  • Report
It's LBP, but without the charm, or any effort, time or money put into it.
Reply

Posted: Jan 10th 2009 9:15AM (Unverified) said

  • 1 heart
  • Report
this looks like you cannot put your own vision into it, but you just put stuff together, it doesnt seem to have any replayability, if you are just playing it, although it seems like you can do a lot of stuff with the level editor
Reply

Posted: Jan 10th 2009 5:46PM mynk said

  • 2 hearts
  • Report
uh, i think you got the idea wrong. Nobody is supposed to "just play". the preloaded levels are to take apart and learn the programing. this isn't a game, its a game-creation introduction tool.
Reply

Posted: Jan 10th 2009 12:16PM b00mfargl3 said

  • 2 hearts
  • Report
i love how they say this is the LBP killer. when LBP didn't even do as well as they expected. Try to destroy a game that wasn't even a major success. Now im not saying that LBP wasnt a phenomenal game, but it wasnt a major success. Although the plus side to all of this is it will be at max 40 dollars less than lbp because its community game. So thats where im stoked for this game.


Reply

Posted: Jan 11th 2009 12:22AM Windmill said

  • 2 hearts
  • Report
I'm intruiged if it'll come out for the PC!!!
Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

Rhythm Heaven Fever review: Crazy into you

Posted on Feb 9th 2012 12:00PM

Remedy not done with Alan Wake

Posted on Feb 9th 2012 10:30AM

Engadget

TUAW

Massively

WoW