Following tips that Crystal Dynamics, current developer of the Tomb Raider
series, experienced layoffs yesterday, publisher Eidos has confirmed to Joystiq that approximately 30 employees have been let go. When asked what the reason for the layoffs were, a company spokesperson said, "We have increased the focus on the Tomb Raide
r franchise at Crystal Dynamics, regrettably this has resulted in the reduction in headcount." Increased focus means layoffs ... okay?
Follow up questions regarding Eidos' sales expectations for Tomb Raider Underworld
and how those figures were projected were not answered. The Crystal Dynamics layoffs come following Eidos' disappointment with Tomb Raider Underworld sales
Joystiq has confirmed that Eric Lindstrom, Underworld's Creative Director, was among those let go.]