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Reader Comments (55)

Posted: Jan 15th 2009 6:32PM (Unverified) said

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Maybe because they're British, or maybe because the founders of Mm used to work for Molyneux in the Black and White days... They're ex-Lionhead
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Posted: Jan 15th 2009 6:34PM (Unverified) said

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Or maybe it's a good game.
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Posted: Jan 15th 2009 6:40PM (Unverified) said

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What Tim Said
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Posted: Jan 15th 2009 7:28PM Esat Dedezade said

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What Aggie said?
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Posted: Jan 15th 2009 6:41PM Bitoru said

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Can someone please tell Peter to shut up? Why does his opinion matter anyways?
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Posted: Jan 15th 2009 6:43PM Nick the Hero of Canton said

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Why does your opinion matter, anyway?
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Posted: Jan 15th 2009 7:25PM Bitoru said

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It doesn't, but neither does someone who makes crappy games. YES I SAID IT. If it was someone who made good games, then I'd listen.
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Posted: Jan 15th 2009 7:29PM Esat Dedezade said

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What Nick said?
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Posted: Jan 15th 2009 7:39PM (Unverified) said

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I'd probably have more fun with Fable 2 than any game you'd ever ma...

why am I even replying? You're just talking out of your ass; it doesn't really warrant a response.
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Posted: Jan 16th 2009 1:48AM (Unverified) said

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I'm just here to watch Ivory Tower eat trolls for dinner.
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Posted: Jan 15th 2009 6:43PM (Unverified) said

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Its not like its NOT the Truth....find something more innovated on a console last year.....people keep calling it a "Sales flop" but its already hit like 2.5 Million......as a Longevity title and with its ENDLESS supply of DLC it will go on to sell over 10 Million........hell I'd be willing to say that it will be one of those games that is bundled with the PS3 after this year....
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Posted: Jan 15th 2009 6:49PM (Unverified) said

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1,86 M sold if you take vgchartz data:
http://vgchartz.com/games/game.php?id=12390®ion=All

Though 2,5M might be sold to *retailers*.

As for bundling you are right - it is "mom-friendly" game - there will be bundles with it - no doubt.
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Posted: Jan 15th 2009 6:50PM Hyams said

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Well, it hasn't quite hit 2.5 million yet. VGchartz has it around 1.8 million, which is probably about right given that Kaz recently mentioned that there's 1.3 million LBP players online.

There's just under 20 million PS3s out there, with around 17 million PSN accounts, including multiple accounts and PSP accounts and forum accounts, so it seems likely that a very large portion (maybe around 30-40%) of PS3s not online, accounting for the missing ~500k players.
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Posted: Jan 16th 2009 5:19PM (Unverified) said

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nice.......

at any rate........eat a dick.....
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Posted: Jan 15th 2009 6:50PM ArtificeDrake formerly known as said

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That's very nice of him.
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Posted: Jan 15th 2009 6:55PM Ethan said

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One of the main designers is an ex-employee.
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Posted: Jan 15th 2009 7:06PM Gun Barrier said

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Question:

What About LBP is innovative?

The physics based 2.5d platforming or the Community based Level creation sharing? Or something else entirely?
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Posted: Jan 15th 2009 7:10PM Hyams said

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The level creator. And I know there have been plenty of level creators in the past, but none quite like LBP.

It manages to be incredibly easy to use and accessable AND incredibly deep and varied, all at the same time.
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Posted: Jan 15th 2009 9:23PM Sly C said

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What Hyams said? (sorry Esat)
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Posted: Jan 15th 2009 10:42PM Tez said

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The accessibility of the level creation tools and the community/sharing aspect. I love discovering cool things people have managed to create, and it's even better when the creator gives you the items in prize bubbles or let you copy over the entire level to your moon.
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Posted: Jan 15th 2009 7:07PM FredFredrickson said

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That image of sackboy reminds me of Charlie Brown for some reason.
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Posted: Jan 15th 2009 7:16PM Shmil said

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The big bald head? That's Peter Molyneux.
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Posted: Jan 15th 2009 7:26PM FredFredrickson said

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No, not that one. The other big, bald head.
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Posted: Jan 15th 2009 11:56PM (Unverified) said

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That's your avatar Martysoft.
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Posted: Jan 15th 2009 7:10PM (Unverified) said

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Really? I guess maybe of 2008 but it wasn't a very innovative year. A 2D platformer with physics and a cumbersome level editor? At times I wish they gave us an option to make the levels in Maya, might have been easier.
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Posted: Jan 15th 2009 7:35PM Brett from Atlanta said

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Make levels in Maya easier? Wow you really a a big queen!
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Posted: Jan 15th 2009 7:39PM Brett from Atlanta said

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Edit: are a big queen!

Dammit, my wit was wasted by my sub par typing skills...go ahead...white me out.
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Posted: Jan 16th 2009 1:09AM MarkezJM said

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Not that innovative a year? What? Really? What?
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Posted: Jan 16th 2009 6:54AM shattercross said

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So clearly after posting this you've proven that you've neither used Maya nor Lbp's level creator.
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Posted: Jan 15th 2009 7:12PM Premature ejaculation man said

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Thank you for not using that other photo you constantly use.
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Posted: Jan 15th 2009 7:42PM Brett from Atlanta said

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So, uhh haha, premature ejaculation man (giggles)...how did you uhh...get your name? (bursts into laughter)
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Posted: Jan 15th 2009 8:24PM Shmil said

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He got it by being the best damn gamer in the world. Science can prove it.
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Posted: Jan 15th 2009 9:24PM Sly C said

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*bows down to PE Man*
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Posted: Jan 16th 2009 5:04AM KarlW said

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@slycooper

Put a towel on your back
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Posted: Jan 15th 2009 7:15PM Mr Khan said

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You really don't here the vocal anti-Western voices in Japan, though i don't know why
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Posted: Jan 15th 2009 7:24PM leobebes said

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@serpiente when I pick on Kojima I am just indirectly picking on his fans who believes his $%#! don't stink.

He is opening up a bit with his admission to addiction on Left 4 Dead and his eagerness to work with the iphone. I just don't like his fans who think the script in MSG4 rivaled Dickens.

...Also it was a joke.
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Posted: Jan 15th 2009 7:34PM Brett from Atlanta said

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Kinda off topic, but does anyone else fine it extremely difficult to phonetically say the abbreviation C&binet? I'm stumped.
PS- I love Peter and he Loves LBP, and LBP loves me. It's that crazy "circle of life" thing that flamboyant singer was babbling about in that movie about that that oversized cat that liked to eat bugs.
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Posted: Jan 16th 2009 2:20AM Courtney said

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campersandbinet? Seems so natural and flowing.
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Posted: Jan 15th 2009 7:55PM RobAccomando said

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a "create your own game" game? Wow, how unique and creative.
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Posted: Jan 15th 2009 8:25PM (Unverified) said

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Exactly my thoughts. How is a playable developer's toolkit even a game in the first place? Especially considering anything that is created can be censored if the COMPANY wants to. The end of the world will be when the companies make the laws!
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Posted: Jan 15th 2009 8:28PM (Unverified) said

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The way it was implemented was certainly 'innovative' and 'original'. You may not like the game (I don't find it too enjoyable either, save for the occasional gem level), but to not give it that... you guys have played it, right?
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Posted: Jan 15th 2009 11:57PM (Unverified) said

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Play.
Create.
Share.
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Posted: Jan 15th 2009 8:05PM Otimus said

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No one thinks it rivals dickens.

As a huge MGS fan, I simply think it's better than most movies out there today, which is a more fair comparison. That's what people are comparing game stories to. Movies. It's unfair to compare a lot of things to books. Movies included!

and, really, MGS4 IS better than any action movie currently out there. Movies suck. Better than most TV shows too.
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Posted: Jan 15th 2009 8:18PM jhowlett said

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pete and i have an opinion in common
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Posted: Jan 15th 2009 8:27PM arnavdesai said

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I think the only thing h meant by that was it was possible for a Western developer with western aesthetics and tastes to make a game which appeals to Japanese audiences. It's hard to do that both ways IMO.
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Posted: Jan 15th 2009 8:49PM (Unverified) said

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Hearing Kojima say that he's addicted to L4D just sounds awesome to me.
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Posted: Jan 15th 2009 8:53PM Erdie said

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Well, it is pretty darn creative. Some of the community levels are jaw-dropping.
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Posted: Jan 15th 2009 9:26PM Sly C said

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especially the ones made by gevurah22.
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Posted: Jan 15th 2009 10:44PM Megadanxzero said

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Well it IS a fact that British game studios are at least 20% more awesome than any non-british studio...

Except maybe Finnish ones... Are there any Finnish ones?
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Posted: Jan 15th 2009 11:58PM (Unverified) said

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20% less finnish studious exist today.
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