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Reader Comments (59)

Posted: Jan 16th 2009 5:36PM KeenCommander said

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They're still making Lord of the Rings games?

Anyways, it's a shame the reviews are lousy, the graphics look quite nice. Granted, franchise tie-ins are expected to be bad...but LotR has actually produced some great ones in the past.
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Posted: Jan 16th 2009 5:40PM FredFredrickson said

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IGN - 70/100
XBM - 40/100

Crap, I dunno if I beat the spread on this one.

Seriously though - that's quite a gap. That's the difference between an average game and a pretty horrible one. Wonder what's up with that.
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Posted: Jan 16th 2009 5:42PM Haggard said

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Different people like different things.
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Posted: Jan 16th 2009 7:02PM jefwif said

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in video game world, here is the actual difference between a pretty horrible game and an average one:

horrible: 6.5
average: 8.8

spread of 2.3

i'd say this is the difference between a god awful game no one wants to play and a well below average one. taking the limit of those two statements gives you about "a pretty crappy game". therefore both reviews effectively say: dont buy


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Posted: Jan 17th 2009 9:11AM (Unverified) said

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GamesRadar gave it a 2 :S
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Posted: Jan 19th 2009 1:49AM (Unverified) said

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How exactly is 6.5 a horrible score? Since it's above 5, it must be atleast acceptable.
And 8.8 average? I would say that's a great score.
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Posted: Jan 16th 2009 5:50PM (Unverified) said

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The demo seemed decent.

I guess most reviewers these days are expecting to have their socks knocked off by every new game that is released. If that's the case, then "decent" games are never going to get great reviews. it may also be a case of most reviewers realizing that they have been heaping praise and adulation on a number titles over the last year (some unworthy) and that they are trying to gain their credibility back by being overly critical (sometimes unjustly).

I may still pick this one up at somepoint in the future.
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Posted: Jan 16th 2009 5:50PM Jerk Face said

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Yikes.
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Posted: Jan 16th 2009 6:05PM Jerk Face said

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Unrelated: Anyone know how to change my danged Joystiq avatar picture? I know I'm doing it right, but it never changes... there some issue I don't know about?
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Posted: Jan 16th 2009 6:15PM ChooChooCharlie said

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I haven't changed mine in a while, but when I did, it seemed to work ok. Try using FireFox if you aren't already. If that's not the problem, then upload your new pic and wait maybe 5 minutes before you refresh/close the browser window. I seem to remember it taking a while to register that I had actually changed it.
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Posted: Jan 16th 2009 6:28PM Mr Khan said

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The avatar thing is not compatible with Internet Explorer, but definitely is with FireFox

However, even when you successfully change it, the old one doesn't go away until 3-4 weeks later (certainly my Jamie avatar has long worn out its welcome. I changed to my latest SWAT Kats avatar around December 23rd)
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Posted: Jan 16th 2009 6:47PM Alex R said

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Same problem here... I've been stuck with the POTF cover since the avatars were introduced.
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Posted: Jan 16th 2009 6:54PM ArtificeDrake formerly known as said

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@Mr. Khan
I've noticed that your avatar seems to jump back and forth between Jamie and SWAT Kats from post to post and several other people's avatars as well. Strange...
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Posted: Jan 16th 2009 9:17PM Jerk Face said

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Hmm.. I'm definitely using FireFox. Ah, well. Thanks for the tips, gang.
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Posted: Jan 17th 2009 12:37PM ChooChooCharlie said

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Whoa that's weird. I just saw the thing Trickob was talking about. Jerk Face's pic changed to what I'm guessing was the intended new one last night and now it's back to the one that was up for the original post.
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Posted: Jan 16th 2009 5:57PM xFenixKnightx said

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This is surprising. Then demo was pretty cool actually. NIce graphics and cool moves with each character. I these guys are just nitpicking. Might have gotten higher scores if it were released around teh same time as the movies I guess.
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Posted: Jan 16th 2009 6:29PM Mr Khan said

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Probably would have made it worse, because then Pandemic would've been on a deadline, and tie-ins generally have content restrictions set on them, to help insure coordination
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Posted: Jan 16th 2009 5:57PM (Unverified) said

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Well looks like I'm going to have to wait for Star Wars Battlefront 3..... if it ever gets released.....
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Posted: Jan 16th 2009 11:34PM (Unverified) said

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We can only hope not
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Posted: Jan 16th 2009 6:03PM (Unverified) said

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I played the demo and I'm eager to share my experience.

If you look beyond the graphics and some issues offline is actually a decent game but is looks too much like those early Xbox360 games that looked like Ps2/Xbox games with better textures.

The gameplay reminds me of Medal of Honor Heroes which single player mode is an offline Multiplayer mode with also (Prepare to shock in awe) an Online mode which is no story related whatsoever. There are different characters you can choose:

There is the warrior which combat system is a total rip-off of Dante from DMC.

There is the Archer which tries to be the games sniper but getting someone to stay still enough time to pierce its skull takes more time than just shoot it down with several arrows.

There is the mage which moves painfully slow and have a decent repertory of spells

And then is the Scout which is a God among men than can kill anything and pretty much win the war for middle earth alone. In other words is a much, much broken TF2 Spy.

There is also the Hero which is a variation of the other classes except that it has a LotR skin over it and gets more hit points.

Offline the game was meh until I got to play as the Scout, the game then tried to convince me to try the mage but screw that I can kill hordes of orcs in the most humiliating way.Even the game gives you this short animation of the scout owning its target. It was amazingly fun I almost buy the game for that alone.

Online the game is broken. The game should be called Lord of the Rings: Spy wars for all that matters because no one is going to play any other class but the spy. Sure you can always try to play as the rest of the classes but all of them (especially the mage) get owned by the spy painfully quick and while the other classes struggle to survive the scout/spy gets a ludriculous killing spree. The best strategy is to wait for some other spy to kill someone else and then kill that spy.
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Posted: Jan 16th 2009 6:33PM Mr Khan said

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Mage? But there were no mages in LoTR. Magic was very limited, aside from the wizards, ring-wraiths, and balrogs, and there was a very limited number of them. Other people used magic in only a limited context, and even then, that's debatable, as evidence of Dwarves using magic comes from the Hobbit, whose value as canon is conjectural
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Posted: Jan 16th 2009 6:51PM (Unverified) said

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Let me change the description of the archer:

The archer tries to be the game’s own sniper but it fails miserably because everyone moves around like if their pants were on fire. To compensate this fact the archer gets these special flavored arrows:

Green arrows can make scouts visible and deal a quite decent amount of damage if it hits anyone.

The Fire arrows that are a 1 hit kill most of the time.

And there are also the Multi Arrows which porpoise is to serve as a visual aid to indicate when your fellow archers freak out because they thought they saw a scout somewhere.

Let me correct that, there was a scout alright ready to kill them the moment the archer stands still unless the scout is lagging (or gets retarded) and that same scout is gonna kill you for not helping your fellow team mates, nice job hero.

Thinking about it the scout is probably the reason why the archer and the mage sucked so hard. Everyone freaks out like Kermit the Frog when they know a scout is around so you can shoot anyone…if a scout didn’t killed you already.

The Mage sucks because is a slow and his attacks are so easy to dodge plus none of them have splash damage whatsoever and the Fire wall is only useful if you are capturing a point but sadly that doesn’t prevents being killed by a scout or pretty much everything.

I also forgot to mention that you can take form of a Troll, Balor or Treefolk which delivers a bigger amount of pwnage than any class except for the scout that can also kill those forms but still the first team to abuse this wins.

To Mr Khan:Tell that to the developers,there are Mages already.
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Posted: Jan 16th 2009 6:54PM (Unverified) said

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*Alright not Already.
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Posted: Jan 16th 2009 6:57PM (Unverified) said

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*Can't shoot.

I rushed when I typed that because I'm still at work so no I didn't make any corrections.
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Posted: Jan 17th 2009 6:39AM iHavePants said

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Re: Mr Khan

Yeah this game rapes Tolkien lore. Mages everywhere casting blue and red lighting, fireballs and large dome shields.

Hell it has ORC MAGES, ORC FUCKING MAGES FUCK.

/rage.
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Posted: Jan 17th 2009 12:08PM ZeroCorpse said

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Now wait.

I like the warrior and mage. As a mage, I have little problem with scouts because of the thunder-strike-the-floor spell (whatever it's called). I see the outline of a scout, and I hit that: BOOM! The scout is on his ass and I'm pummeling him with my staff. While the scout does have one-hit kills, he's also a weak little girl when he's on his back, and takes a couple hits to be squashed.

It's also not so easy for a scout to get near if the area is covered in firewalls and lightning is flying all over the place. A side with multiple mages working together can be quite dangerous. One makes a shield spell, effectively blocking archers and making them useless. One fires off firewalls and heals intermittently, keeping the group in top shape and making it harder for scouts to get near. One hits the ground with the thunder-strike, knocking any lurking scouts on their asses and making it easy for warriors to help finish them off.

Teams that rely on scouts will find themselves beaten if they aren't careful. You might get more kills, but you'll lose your capture points.

The warrior is a bit too slow to handle archers well, but he's a beast against scouts, and can take out mages pretty quickly too (because they tend to stand around too much for their own good).

The trolls and ents are menacing and powerful. Thanks to their healing abilities, they can take craploads of damage. When a team sees a huge troll heading for them, they all start aiming for him. Meanwhile the rest of the troll's team can pick off the enemy while they panic and try to take down the big guy.

Heroes are more than just re-skins. They're stronger and have more endurance. One game I played, we had Gandalf hounding us for most of the game-- We just couldn't take him down! He was cutting through us like we were paper targets. Finally, two trolls got in his way, and while he was busy trying to take them down (and standing too still in the process), three archers picked him off with a flurry of shots.

I can see potential for this game to rock.

I pay little attention to critics. They're all younger guys who are obsessed with Japanese games, and they have little appreciation for western-style fantasy. Their taste is WAY different from mine. I personally HATED Metal Gear Solid IV. It came with my PS3, and I still sold the game because it was such a dull, on-rails, loaded-with-cinemas, self-indulgent, rip-off-from-movies piece of crap. So what do the critics do? They name it game of the year. Bleh.

I haven't agreed with critics in ages-- Except Yahtzee. He's usually about right when it comes to what I like and don't like, but even he disagrees with me sometimes.

I won't pay $60 for LOTR: Conquest, but I'll happily trade for it on Goozex when it drops in price a little bit. It will tide me over until Battlefront III finally shows its face.
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Posted: Jan 17th 2009 7:21PM (Unverified) said

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Of course you could also have a team in which 2 scouts can capture the points while the Warriors and the Mages advance together with 2 archers giving them covering fire but the flaw in your text my friend is the word "Teamwork"


In the Ps3 PC and every non x360 console you could find those every now and then but in the xbox360 everyone tards out and acts on their own.

The mage protects itself and if you ask him to heal you he will happily tell you to go f*ck yourself while is being killed by a scout.

The archer will go with another archer and they may or not assist each other or steal each others kills but the problem is that archers are so slow and the arrows are so inaccurate they might as well carry a note in their back saying "Dagger goes here" not to mention that most of the time they will stay away from the group making them the target of preference.

Warriors they are the ones which can pretty much stand against the scouts but sadly are killed by everything else.

The conclusion is that the game is broken and answers the question why the spy in tf2 can’t kill why clocked? The answer is because it would be f*cking broken.


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Posted: Jan 16th 2009 6:07PM LonnieDVD said

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Well, I guess I will save myself $60 and pass on this game.
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Posted: Jan 16th 2009 6:18PM ChooChooCharlie said

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Damn. The demo didn't convince me to drop $60 bucks on it, but it seemed alright.
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Posted: Jan 16th 2009 6:30PM The Kong said

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Don't listen to the reviews. I if you're a fan of LoTR or Battlefront, it's great. you'll love it. The reviewers don't make sense to me. I have lots of fun on this game and it'll definately keep me occupied for months. Trust me on this
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Posted: Jan 16th 2009 6:42PM PoisonedAl said

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IGN gave it a 70. It must be bad to score THAT low.
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Posted: Jan 16th 2009 6:46PM ArtificeDrake formerly known as said

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Hey, where's 1UP.c-

Oh... right

goddamnit all over again! *shakes fist in air*
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Posted: Jan 16th 2009 7:08PM Alex R said

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Am I missing an inside joke here? What happened to 1Up?
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Posted: Jan 16th 2009 7:30PM (Unverified) said

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Nothing really happened to 1up. Just the magazine and some of the writers that worked on both. So it's possible a guy or gal working on this review got laid off before their review was published.
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Posted: Jan 16th 2009 6:49PM ArtificeDrake formerly known as said

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@Mr. Khan
I've noticed that your avatar seems to jump back and forth between Jamie and SWAT Kats from post to post and several other people's avatars as well. Strange...
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Posted: Jan 16th 2009 6:50PM ArtificeDrake formerly known as said

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Stupid reply button!!

*shakes fist in air*
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Posted: Jan 16th 2009 8:20PM Mr Khan said

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It'll do that for another week or so, did it with my last one, too. Unless the problem's gotten worse in the leetime, that is
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Posted: Jan 16th 2009 6:50PM DBuckEye said

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What the hell does "admonish" mean?
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Posted: Jan 16th 2009 6:53PM ArtificeDrake formerly known as said

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are you being sarcastic??

If you seriously don't know, you could google it or check dictionary.com

Not trying to be a jerk, just trying to save you time and face in the future.
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Posted: Jan 16th 2009 7:00PM DBuckEye said

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I actually don't know. It was a vocab word in some English class a few years back I think, but I forgot. Anyway, I don't really care what the word means. I was just thinking of some obscure Family Guy scene and I did this parody of one of the spoken lines.
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Posted: Jan 16th 2009 7:01PM (Unverified) said

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Have you seen those hobos that warn everyone about the End of all times?

That's admonish.

And space out is like when person is under the influence of some kind of drug.

KNOWLEDGE IS POWER!!!
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Posted: Jan 16th 2009 7:20PM dantebk said

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I played this at PAX 08 and was rather underwhelmed.

After I died a few times a message came up saying "All lives are lost." And now whenever my girlfriend sees me playing a game -- ANY game -- and I'm killed, she says "All lives are lost!"
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Posted: Jan 19th 2009 1:39AM (Unverified) said

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Sounds like she's retarded
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Posted: Jan 17th 2009 3:03AM (Unverified) said

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Battlefront was "rather excellent"? Who knew.

If they actually bothered making Battlefront/COnquest into a decent game then it'd be awesome. The variety, levels and atmosphere is great... but how about some game in there..
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Posted: Jan 17th 2009 3:38AM WhiteTreeWolf said

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I don't know. I bought this game, and while it is far from the game of the year or anything, it is still a good game. It seems to me from reading the reviews that they expected it to be something other than a Battlefront game with a Lord of the RIngs feel. Of course it has repetitive combat - so did Battlefront. The graphics aren't the best, but they are pretty good. The only problem is the implementation of the spy - something that could EASILY be fixed in a patch, because it only is a problem online. I'd give this game and 8.5 - and boost it up to a 8.8 if they could find a way to patch the scout so it is less powerful.
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Posted: Jan 17th 2009 8:18PM (Unverified) said

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I concur, is it "rather excellent" like Star Wars: Battlefront II? No, but does it deserve a 40/100 like OXM gave it? Hell no, the game is around a 70 or 75 not a 40, that's a score you give to games that are absolutely rubbish... like Little Big Planet!
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Posted: Jan 17th 2009 6:32AM rullers said

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Another piece of .beep. from pandemic, YAY!
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Posted: Jan 17th 2009 11:17AM joeymoto said

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I have the demo and I have to say I don't like this game much at all...
The online multiplayer maps are poorly designed and the scouts break the game completely. Usually the winning team is decided by whoever has the most players to swarm the opposition with and there is very little skill involved.
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Posted: Jan 17th 2009 1:31PM Crockett said

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I was going to buy this game without really knowing alot about it, then the demo came out. Wow did it ever turn me off. Bash EA!!!
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Posted: Jan 17th 2009 2:16PM (Unverified) said

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Gamerlimit is one of the only fair reviews for this game i've seen, giving it a 7.0

http://gamerlimit.com/2009/01/lord-of-the-rings-conquest-review/
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