More and more, it seems like Dead Rising for the Wii is not a harmonious port, adjusted to a new engine to improve the controls and to allow a new set of fans to enjoy the experience of knocking zombies down with bowling balls. Instead, it looks like Dead Rising is being pushed into the Resident Evil 4 engine with few to no adjustments to suit Dead Rising itself, even if they would make sense for the gameplay. According to the latest issue of Nintendo Power, Frank can no longer jump -- though we don't know if that includes attacks that require jumping. Does that mean weapons and items on certain ledges and overhangs will no longer be there, or will we have a special "action" button? Less tolerable still might be the changes to the items and melee weapons. Despite the Wii port's focus on the fun of poking zombies in the eye with broom handles and the like, with Chop 'Til You Drop, you can only carry one melee weapon at a time ... and the game will have fewer items overall.
That means most of your serious weaponry will be given over to guns. But it opens up a lot of questions, such as: what counts as a melee weapon under this system? Can you only carry (the horror) one small chainsaw at a time? Does that mean you'll automatically drop that chainsaw if you pick up one of the big table umbrellas to knock aside a bunch of zombies? And how, exactly, does that increase the fun factor of the game? Guns were great in certain instances in the original, but even an increased emphasis on shooting (and better controls for it) can't possibly compare to whipping through a crowd with Adam's chainsaws. The combination of chainsaws and zombies might well make up this blogger's vision of the perfect afterlife.
Some of us are trying to stay positive, because any Dead Rising should be (or at least, could be) fun, but Capcom, you're not making it easy. Perhaps, once played, all fears and worries will be assuaged, but at this point, we're looking at a totally different game ... and not sure it sounds all that fantastic.
[Via Go Nintendo]
Reader Comments (24)
Posted: Jan 19th 2009 8:20PM (Unverified) said
I wasn't bothered about this game before, but now I truly have to ask if there was any point in Capcom porting the game at all.
Posted: Jan 19th 2009 8:39PM (Unverified) said
Its come to the point where I gotta just get it for 360 once I finally get one. Too much is taken out of the first game, just not worth it.
Posted: Jan 19th 2009 8:50PM (Unverified) said
This is the only X360 game i ever wanted to play.
But i guess it will be ok on the wii. You cant go wrong with the RE4 engine.
Never the less, im far more psyched for some RE4 on the mall than for, i dont know, Carnival Games 9? Boom Blox 2? Zack And Wiki all that frustrating puzzles all over again?
But i guess it will be ok on the wii. You cant go wrong with the RE4 engine.
Never the less, im far more psyched for some RE4 on the mall than for, i dont know, Carnival Games 9? Boom Blox 2? Zack And Wiki all that frustrating puzzles all over again?
Posted: Jan 19th 2009 9:30PM (Unverified) said
Meh, this was just something ign wanted you to belive.
In the last stages anything you did at the starting point lead to death. Trial and error: this is NOT intuitive.
But i liked the graphics.
Reply
In the last stages anything you did at the starting point lead to death. Trial and error: this is NOT intuitive.
But i liked the graphics.
Posted: Jan 19th 2009 9:26PM (Unverified) said
You can't jump? WTF
So how the hell you get to the special weapons or get to the security room? Now you are forced to use the elevator?
1 melee weapon at the time that is going to be frustrating although I always brought magazines with me and a Megabuster/Shotgun.
I was going to buy this first day but I guess I'll wait until the price drops or rent it.
So how the hell you get to the special weapons or get to the security room? Now you are forced to use the elevator?
1 melee weapon at the time that is going to be frustrating although I always brought magazines with me and a Megabuster/Shotgun.
I was going to buy this first day but I guess I'll wait until the price drops or rent it.
Posted: Jan 19th 2009 10:49PM (Unverified) said
Looks like Capcom won't be getting my $40. Guess I'll have to satisfy my craving for some zombie killing with OneChanbara and HoTD: Overkill.
Posted: Jan 19th 2009 11:16PM kamanashi said
Nintendo and the other devs think that they can push crap on us Wii owners because people buy the Wii like it is needed to survive. The wii won't ever be a quality console if this keeps up. Oh well, I still have my SSBB, Zelda, and Metroid, so I am happ[y for now.
Posted: Jan 19th 2009 11:21PM (Unverified) said
heres the Capcom site with videos showing the controls... looks decent to me.
h.ttp://www.capcom.co.jp/deadrising_wii/system.html#movie
h.ttp://www.capcom.co.jp/deadrising_wii/system.html#movie
Posted: Jan 19th 2009 11:56PM megapenguinx said
Forget this the more I see and hear of this the less I want it for the Wii. I'll just get the 360 version now that it's less than $20
Posted: Jan 20th 2009 12:15AM (Unverified) said
I have stated this before.
I do not own a Xbox 360, nor do I plan too(PC ;!!!); however, being the zombie fan I am, Dead Rising is a reason I would consider buy the 360.
So, when I heard that D.R was being ported over to the Wii, I was skeptical.
BUT NOW, this game has gone from bad to worse and then some.
CAPCOM, I LOVE YOU, BUT IN THE NAME OF ZACK AND WIKI 2 AT LEAST POST-PONE DR:CtyD!
I do not own a Xbox 360, nor do I plan too(PC ;!!!); however, being the zombie fan I am, Dead Rising is a reason I would consider buy the 360.
So, when I heard that D.R was being ported over to the Wii, I was skeptical.
BUT NOW, this game has gone from bad to worse and then some.
CAPCOM, I LOVE YOU, BUT IN THE NAME OF ZACK AND WIKI 2 AT LEAST POST-PONE DR:CtyD!
Posted: Jan 20th 2009 1:47AM (Unverified) said
That is so predictable; you publish a story about one missing feature and people respond by declaring they are not buying the game. For those of us who never played the original it does not matter if there are dozens, not hundreds of zombies or if we can't jump in the game. The Wii port is different to the original; get over it.
Posted: Jan 20th 2009 3:36AM AntiVillian said
I like the idea of jumping and holding more then a single weapon even though I have never played the first game,
Reply
Posted: Jan 20th 2009 1:47AM HandheldAddictblogspotcom said
Seeing the melee and "item use" actions require tons of shaking which is ridiculous for something going on for a long time-- like running with a big umbrella as a shield/ram-- really turned me off of this game.
The insane shaking may've been ok with RE 4's fast 2-3 seconds actions. Not for something going on for 10 seconds+. Seems like a bad cut & paste of the RE 4 controls plopped into another game.
http://handheldaddict.blogspot.com/
The insane shaking may've been ok with RE 4's fast 2-3 seconds actions. Not for something going on for 10 seconds+. Seems like a bad cut & paste of the RE 4 controls plopped into another game.
http://handheldaddict.blogspot.com/
Posted: Jan 20th 2009 5:34AM (Unverified) said
Help me I want friend codes! I access this site using my wii and the wii isVERY limited in terms of tinternet. I can't even scroll to the bottom of that friend code page my friend code is 0668-6381-3984-9567. Please help my poor brains.
Posted: Jan 20th 2009 5:33AM (Unverified) said
The games fun nuff said. Help me my wii can't scroll to the bottom of the friend code page. My code is 0668-6381-3984-9561 HELP!!!
Posted: Jan 20th 2009 7:44AM erh said
Way too much time has passed since the 360 game's release. At this point, the Wii version is just embarrassing - both in time and quality. Capcom should just can it.
Posted: Jan 20th 2009 8:41AM (Unverified) said
Well, half a year ago when it still looked like a faithful port I was all for it. Now, not so much. I probably won't be buying this unless the review scores are spectacular. Seen to many vids from the 360 version that made me want to play it for the hordes of zombies and item carnage but now that both have gone ... what's the point.
Posted: Jan 20th 2009 10:25AM Timerider said
DR was the reason I bought a 360. I guess I'll stick with that.
Posted: Jan 20th 2009 10:49AM (Unverified) said
I think these changes sound great, but that's because I love RE4:Wii, and I thought Dead Rising on the 360 was largely over rated. Once the fun of seeing tons of zombies on screen get old, the game gets extremely repetitive and boring.
I'm still not bored of RE4. I can play Mercenaries mode at any given time and still have as much fun I did the first time I played it. With luck, Dead Rising Wii will be jsut as fun.
I'm still not bored of RE4. I can play Mercenaries mode at any given time and still have as much fun I did the first time I played it. With luck, Dead Rising Wii will be jsut as fun.
Posted: Jan 20th 2009 10:58AM Brucie B said
So why is it still called Dead Rising! lol
Posted: Jan 20th 2009 11:41AM SisypheanLife said
Its still new to me, so I'll consider it as a standalone game. Comparing it to a different game on a different platform (that I haven't played) is pointless.
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