The industry is finally slowing down on the twin-stick shooters, but we've found their successor: One-stick no-shooters. Submitted for the approval of the Joystiq Free Game Club, we present Dodge.
It feels (and sort of looks) like a forgotten gametype from Geometry Wars. You pilot an unarmed ship with only one means of defending itself: Steering enemy bullets into other foes. By circling your enemies you can get a whole train of missiles following you, and direct the whole lot into the opposition's hulls with a single quick maneuver.
By stringing together a bunch of kills you can build your combo meter and earn more points, points that can be exchanged for a refill of your health bar.
We're fans of the basic gameplay here, as well as the fairly derivative sights and sounds. But we think it gets repetitive just a bit earlier than we'd like. What say you about it?
Reader Comments (16)
Posted: Jan 19th 2009 4:10PM WiredKnight said
Pacifism anyone?
Posted: Jan 19th 2009 4:15PM DBuckEye said
I played this game a while back and walked away with a definitive "meh" as my final judgment.
Posted: Jan 19th 2009 4:17PM (Unverified) said
Yo Justin, whats your handle/chatroom choice on Kong? I keep meaning to look you up (no, not like that you pervert)
Posted: Jan 19th 2009 4:20PM WiNGSPANTT from TopTierTacticsco said
Great concept.
Okay execution.
Final Score:
Geometry Wars/10
And no this isn't the same as Pacifism, because in Pacifism you don't win by making enemies kill each other.
Okay execution.
Final Score:
Geometry Wars/10
And no this isn't the same as Pacifism, because in Pacifism you don't win by making enemies kill each other.
Posted: Jan 19th 2009 5:56PM WiredKnight said
Technically you do, since the "gates" count as enemies.
Even so, whoooooooaaaaahh musta taken them all night to come up with that mechanic.
Reply
Even so, whoooooooaaaaahh musta taken them all night to come up with that mechanic.
Posted: Jan 19th 2009 4:46PM Ninjanun said
If you can dodge a wrench, you can dodge red missiles!
Posted: Jan 19th 2009 5:45PM (Unverified) said
I actually found this last week on www.armorgames.com at work. I found it to be a nice distraction (like I really need any) and it kept my attention. I kept wanting to shoot back though. But the game isn't called "Shoot".
Posted: Jan 19th 2009 6:11PM mrmaroon said
This sucks in comparison to space grabber: A game with momentum - it genuinely feels like flying a spaceship. (that is hollow, triangular and yellow)
http://www.crookedcrutch.com/game.php?name=space_grabber
http://www.crookedcrutch.com/game.php?name=space_grabber
Posted: Jan 19th 2009 6:36PM carg0 said
ok
Posted: Jan 19th 2009 7:45PM johnny40000 said
this game is not bad but i keeps flashing every time the purple things show up its geting me sick :#
Posted: Jan 19th 2009 8:48PM Vexorg said
There's a freeware game out there called Rayhound (by the guy who did Warning Forever) that uses a similar concept of destroying enemies with their own weapons, but does it by reflecting the enemies shots back at them and is far more interesting. You should be able to search to find it.
Posted: Jan 20th 2009 10:04PM (Unverified) said
This was a fun game, but entirely too easy. I beat it in one sitting without dying a single time. Geometry Wars is fun partly for the masochistic difficulty of it all. This game has no such difficulty





