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Reader Comments (28)

Posted: Jan 26th 2009 1:10PM Zorink said

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"delightful, mind-bending mechanic"
Woah, very cool. Trust in the BioMass.

Posted: Jan 26th 2009 1:18PM Dr said

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Ok. Yeah. That's incredible.

Posted: Jan 26th 2009 1:20PM (Unverified) said

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Damn corporate proxy. I have to wait until I get home now...

Posted: Jan 26th 2009 1:23PM Shagittarius said

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The game does a good job of teaching you its mechanics and premise. I just find the gameplay to be a bit dull.

Posted: Jan 26th 2009 1:24PM SuperGayParade said

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it is dull, but some people sprout one for mind benders like this
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Posted: Jan 26th 2009 2:58PM (Unverified) said

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I agree. Aside from it's very well-imagined primary mechanic, everything else is just generic guy-needs-key-to-open-door.

Maybe if the goal was more unique it would hold up better, but still a nifty design.
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Posted: Jan 26th 2009 2:42PM (Unverified) said

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ughh im not downloading flash

Posted: Jan 26th 2009 7:33PM benexclaimed said

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That's stupid.
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Posted: Jan 27th 2009 6:58PM (Unverified) said

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not downloading flash? are you one of those people who still use Gopher to surf the net?
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Posted: Jan 27th 2009 7:53PM (Unverified) said

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lol no, safari just dont like downloading things on my mac.
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Posted: Jan 28th 2009 8:10AM (Unverified) said

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it's Flash...are you kidding me?
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Posted: Jan 26th 2009 3:05PM Zombienutz said

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I, one of the multifaceted appendages of the Joystiq Biomass, agree that you should play this game, and download flash.

Posted: Jan 26th 2009 3:10PM anoffday said

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Wow. That was one of the coolest openings I've seen for any kind of game.

Posted: Jan 26th 2009 3:18PM (Unverified) said

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Okay, am I the only one who can't figure out level 4?

Posted: Jan 26th 2009 3:21PM (Unverified) said

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Wow, nevermind, down vote me.
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Posted: Jan 26th 2009 3:57PM mrmobius said

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Remind anyone of a 2D Echochrome? I like the concept that what you see is what exists.

Posted: Jan 26th 2009 4:03PM mietha said

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I was thinking echochrome knockoff, but you're nicer.
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Posted: Jan 26th 2009 5:57PM (Unverified) said

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It seems more along the lines of Super Mario Galaxy's Matter Splatter Galaxy to me.
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Posted: Jan 26th 2009 4:43PM Nomgoos3 said

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Wow, this game is really tough. I do think it's brilliant and intelligent. It's worth at least some play through --at least until you get frustrated.

Posted: Jan 26th 2009 4:45PM suicyclecom said

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Combine this with a few other unique gameplay elements (and a more substantive storyline) and you could have something special... a Wii Ware title.

Posted: Jan 26th 2009 4:50PM (Unverified) said

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Stuck at "Come on through"

Posted: Jan 26th 2009 5:06PM anoffday said

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You gotta place the little light orbs just far enough apart that you can jump over that obstacle, but still have some ground to walk on.
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Posted: Jan 26th 2009 5:04PM Shagittarius said

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Thank you oh Lord
For the white blind light
Thank you oh Lord
For the white blind light

A city rises from the sea
I had a splitting headache
From which the future's made

Posted: Jan 26th 2009 5:38PM Shignami said

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Reminds me of those levels in Super Mario Galaxy.

Posted: Jan 26th 2009 6:07PM ScoobyMaroon said

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Great game. I'm stuck on a level but I'll go back to it a little later with a fresh look. So your character can block the light? frustrating!

Posted: Jan 26th 2009 9:18PM ScoobyMaroon said

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Okay I'm dumb. I didn't understand what was going on with the darker orbs. The closer you are to them the dimmer they get. Finally beat level 10 though. I'm on like... 15 or so
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Posted: Jan 27th 2009 9:59PM El Verde said

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Nice underplayed story, good concept, great execution. I wish games like this got the full-dev-team treatment instead of schlock like Haze or The Golden Compass.

Posted: Jan 28th 2009 3:55PM Matrixxxx said

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Gonna check it out now

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