While we're certain the point-and-click enthusiasts among us would like to get their paws on Joystiq's favorite game of 2008, Fable 2, it looks like they'll be waiting for a while longer -- on a Lionhead forum post asking whether or not the Albionic caper would be making its way to computers, community manager Woody swiftly answered, "We're not working on a PC version of Fable 2." As far as we can tell, no winks, nods or suggestive elbow nudges were included in the dispatch.
Woody's statement seems contrary to a report which made the rounds late last week -- a report which claimed that a Lionhead rep confirmed that a PC version of Fable 2 was "likely imminent". Why the discrepancy? We contacted Lionhead's senior community manager, Sam Van Tilburgh, who explained that the quote embedded in said report wasn't legit. Get comfortable, WASDers -- it's looking like Molyneux's hero sim won't be hitting your platform of choice in the near future.
[Via VideoGamer]
Reader Comments (76)
Posted: Jan 27th 2009 12:24PM magallanes said
IMHO
At least we have fallout 3 (is far better and less childish that fable).
At least we have fallout 3 (is far better and less childish that fable).
Posted: Jan 27th 2009 12:41PM (Unverified) said
Really AngelVanille? Really?.... Everyone (that doesn't have their head stuck up their ass) knows that PC gaming won't ever die as long as people use PC's in general.
Posted: Jan 27th 2009 12:43PM Cyro 117 said
lol!
Posted: Jan 27th 2009 12:47PM (Unverified) said
Coming from a guy who's sole purpose here is to shout non--sequitur insults at trolls and/or people who dare to desecrate (praise be it's name) THE Playstation 3?
I think the unstoppable kettle has just met an immovable pot.
I think the unstoppable kettle has just met an immovable pot.
Posted: Jan 27th 2009 12:53PM (Unverified) said
IM SUPPRESSED THAT YOUR NOT BANNED YET... WHERE IS THE MODS TO BAN THIS ASSHOLE?
Posted: Jan 27th 2009 12:52PM (Unverified) said
Also, Gundam if it really is you - shut the fuck up. I used to appreciate a certain part of your very obvious trolling because the flamewars that followed usually had a characteristic 'serious business' label floating over them which made them funny, but enough with that shit.
When you oversaturate the trolling to the point where EVERYBODY hates on you and want you gone, it's time to stop.
That or GTFO.
When you oversaturate the trolling to the point where EVERYBODY hates on you and want you gone, it's time to stop.
That or GTFO.
Posted: Jan 27th 2009 1:13PM (Unverified) said
Nowadays most devs tend to release their PC ports once the console version stops selling copies.
The demand is there, so we will most definitely see a lower priced and wider pirated PC version of fable sooner or later. ^_^
The demand is there, so we will most definitely see a lower priced and wider pirated PC version of fable sooner or later. ^_^
Posted: Jan 27th 2009 1:17PM Bowlby said
That's a shame. I was interested in playing Fable II and since I don't have a 360 or PS3, this would have been my best bet. Never mind.
Posted: Jan 27th 2009 1:24PM arrrgh said
you sure you ladies dont want to wait for the creamed corn to arrive before you throw down?
Posted: Jan 27th 2009 1:39PM RKN said
Now what do you have against PC gaming Sprinkles considering your beloved Microsoft has a big stake in it? : 0
Posted: Jan 27th 2009 1:45PM (Unverified) said
http://3alleypub.files.wordpress.com/2008/03/beating_a_dead_horse.jpg
I swear if you point out LB-fucking-P one more time...
I swear if you point out LB-fucking-P one more time...
Posted: Jan 27th 2009 2:11PM Deck said
Did people actually think they were? I don't remember ever seeing any sort of inclination that they were going to be putting it on the PC.
Don't get me wrong, be fine if they did.. Just not sure where this stemmed from. Hope I guess?
Don't get me wrong, be fine if they did.. Just not sure where this stemmed from. Hope I guess?
Posted: Jan 27th 2009 2:23PM (Unverified) said
It makes sense that they would. The 360 doesn't have very many real exclusives, the majority of them end up on PC sooner or later. Fable, Halo 3, Gears of War, Mass Effect, etc. However the trend appears to be reversing, we'll see.
Reply
Posted: Jan 27th 2009 2:18PM RKN said
I apologize my friend. Its just that you remind me of when I was a teen, around 14-15 and I used to uselessly troll like you did, except I soon got the message it was not helpful, just a waste of time and I stopped. And so I feel sad that you are doing it at the age of 23, you are what I would have become had I not stopped. : 0
I have no problem with you bashing the PS3, BUT NOT MY PRECIOUS PC!!! How can you hate that when Microsoft has a big stake in it anyhow? : )
I have no problem with you bashing the PS3, BUT NOT MY PRECIOUS PC!!! How can you hate that when Microsoft has a big stake in it anyhow? : )
Posted: Jan 27th 2009 2:34PM watchthatman said
Is that a full-time Griffin I see over the horizon?
Posted: Jan 27th 2009 2:41PM RKN said
Please my wonderful friend, from now on, call me a "dumbass racist PC fanboy". I do not own a PS3 anymore, my 60gb model only lasted two weeks before the Blu-Ray drive fried and I will also sell my Xbox 360 and go back to PC gaming. Thank you very much my friend.
I also hope my friend, that you do not hate Sony solely for this billboard advertisement.
http://forums.digitaltrends.com/attachment.php?attachmentid=1674&stc=1&d=1152222890
Goodbye my friend, may we meet again soon.
I also hope my friend, that you do not hate Sony solely for this billboard advertisement.
http://forums.digitaltrends.com/attachment.php?attachmentid=1674&stc=1&d=1152222890
Goodbye my friend, may we meet again soon.
Posted: Jan 27th 2009 5:54PM (Unverified) said
Why is anyone surprised? Who wants to make a game that 100,000 people are going to buy while 10,000,000 will just steal it on TPB? PC gaming is slipping and won't be fixed until hardware developers "fix" piracy. Microsoft and Sony have done admirable jobs with their consoles, making it significantly more difficult to pirate games by eliminating some of the console's best features. (XBL)
Posted: Jan 27th 2009 6:45PM blash said
Hardware developers? HAHAHAHAHHA
You can't be serious. Best way to combat piracy is to:
1) Offer trial versions so people can make sure it actually runs on their computer.
2) More multiplayer + online which checks the CD key on the install against an online database.
3) Account-based ownership of games.
It's all in the software and it's NOT in DRM. Don't bring your TPM (trusted platform module) crap over here.
Reply
You can't be serious. Best way to combat piracy is to:
1) Offer trial versions so people can make sure it actually runs on their computer.
2) More multiplayer + online which checks the CD key on the install against an online database.
3) Account-based ownership of games.
It's all in the software and it's NOT in DRM. Don't bring your TPM (trusted platform module) crap over here.
Posted: Jan 27th 2009 8:03PM jackal said
FFXIIIAngelVanille,
PC gaming is dying slowly? We have access to 75% of the same games you do, we pay $10-$20 less on average than you have to for better versions of the same games. We don't have to worry about waiting weeks for Sony or MS to validate a patch to fix crippling bugs in order to get them. We don't have to worry about mod support or paying for something as inane as character or weapons skins.Our RTSs don't completely suck. We don't need to pay in order to access quality online multiplayer services nor are we limited to specific peripherals (Sony's much better and more open in this particular regard). We don't have to pay $300-$500 for what's basically the PC hardware industry's last gen sloppy seconds but in a non-upgradable, proprietary form.
My videocard may have come in at the cost of my Xbox 360 Premium, but I can play games like Devil May Cry 4, Far Cry 2, GRiD, Mass Effect, Fallout 3 UT3, Gears of War, Oblivion, The Orange, Left 4 Dead, and Dead Space at a native resolution of 2500x1600 with much better image quality settings than you have available; some games might need their AA bumped down or disabled, but I'm still playing with far better texture filtering and visual settings than what'll ever be available on your game playing toaster oven. If you can't or won't do the math, 2500x1600 is four megapixels; that's a little less than double the resolution of 1080p and a little over four times the native resolution your Xbox 360 games run at (or more, considering most console games can't even run at 720p while maintaining a stable framerate).
http://www.flickr.com/photos/30843645@N04/3231930739/sizes/l/
http://www.flickr.com/photos/30843645@N04/3232767358/sizes/l/
http://www.flickr.com/photos/30843645@N04/3232784726/sizes/l
See that? That's a little game called Crysis with tweaked Very High settings (better than Very High: particles, water, light beams, clouds, SSAO, HDR, and texture quality). Take a nice, good, long look at those in-game screen captures because you will NEVER see anything to rival them on the Xbox 360 or PS3 outside of pre-rendered CGI. At 1600x1200, the game only skips a beat when saving to or loading from a checkpoint (or when using FRAPs). Beyond that, it runs at a steady 30-40 FPS.
The PC gaming industry isn't dying, no matter how often console fanboys like you scream it is. Again, our platforms share a large number of the same games; as long as there isn't a console drought, there won't be a PC gaming drought either. On the other side of the coin, as long as some developers are unwilling to have their vision compromised by the constraints of what's literally a technological hand me down, the PC gaming industry will also survive.
As long as people want the most from their games and hardware investments, PC gaming will survive. Some people actually like being able to play the latest games at the native resolution of their HDTVs. Some people actually like being able to implement things such as anti-aliasing or high quality texture filtering without having to worry about their hardware giving up the blue genie trying to do so. Hell, some people actually like having mature digital distribution vendors (Steam) that offer something more than mini-games, "DLC", and overpriced skins.You've got nothing to be proud of, Gundam so maybe it's time to start pulling your foot from out of your mouth; I'm sure your anus is tired of looking like an inverse "goatse" from having your toes push it inside out.
Oh...and knock off the "racist" banter, will you? By being a self-victimizing twat who throws around that word freely, you're actually doing the people who are legitimately being discriminated against a disservice; they won't be taken seriously because jackasses like you are constantly crying wolf. I never thought you would actually be that stupid or stoop down to that low of a level, but it's not at all surprising; there's a reason you keep getting banned.
PC gaming is dying slowly? We have access to 75% of the same games you do, we pay $10-$20 less on average than you have to for better versions of the same games. We don't have to worry about waiting weeks for Sony or MS to validate a patch to fix crippling bugs in order to get them. We don't have to worry about mod support or paying for something as inane as character or weapons skins.Our RTSs don't completely suck. We don't need to pay in order to access quality online multiplayer services nor are we limited to specific peripherals (Sony's much better and more open in this particular regard). We don't have to pay $300-$500 for what's basically the PC hardware industry's last gen sloppy seconds but in a non-upgradable, proprietary form.
My videocard may have come in at the cost of my Xbox 360 Premium, but I can play games like Devil May Cry 4, Far Cry 2, GRiD, Mass Effect, Fallout 3 UT3, Gears of War, Oblivion, The Orange, Left 4 Dead, and Dead Space at a native resolution of 2500x1600 with much better image quality settings than you have available; some games might need their AA bumped down or disabled, but I'm still playing with far better texture filtering and visual settings than what'll ever be available on your game playing toaster oven. If you can't or won't do the math, 2500x1600 is four megapixels; that's a little less than double the resolution of 1080p and a little over four times the native resolution your Xbox 360 games run at (or more, considering most console games can't even run at 720p while maintaining a stable framerate).
http://www.flickr.com/photos/30843645@N04/3231930739/sizes/l/
http://www.flickr.com/photos/30843645@N04/3232767358/sizes/l/
http://www.flickr.com/photos/30843645@N04/3232784726/sizes/l
See that? That's a little game called Crysis with tweaked Very High settings (better than Very High: particles, water, light beams, clouds, SSAO, HDR, and texture quality). Take a nice, good, long look at those in-game screen captures because you will NEVER see anything to rival them on the Xbox 360 or PS3 outside of pre-rendered CGI. At 1600x1200, the game only skips a beat when saving to or loading from a checkpoint (or when using FRAPs). Beyond that, it runs at a steady 30-40 FPS.
The PC gaming industry isn't dying, no matter how often console fanboys like you scream it is. Again, our platforms share a large number of the same games; as long as there isn't a console drought, there won't be a PC gaming drought either. On the other side of the coin, as long as some developers are unwilling to have their vision compromised by the constraints of what's literally a technological hand me down, the PC gaming industry will also survive.
As long as people want the most from their games and hardware investments, PC gaming will survive. Some people actually like being able to play the latest games at the native resolution of their HDTVs. Some people actually like being able to implement things such as anti-aliasing or high quality texture filtering without having to worry about their hardware giving up the blue genie trying to do so. Hell, some people actually like having mature digital distribution vendors (Steam) that offer something more than mini-games, "DLC", and overpriced skins.You've got nothing to be proud of, Gundam so maybe it's time to start pulling your foot from out of your mouth; I'm sure your anus is tired of looking like an inverse "goatse" from having your toes push it inside out.
Oh...and knock off the "racist" banter, will you? By being a self-victimizing twat who throws around that word freely, you're actually doing the people who are legitimately being discriminated against a disservice; they won't be taken seriously because jackasses like you are constantly crying wolf. I never thought you would actually be that stupid or stoop down to that low of a level, but it's not at all surprising; there's a reason you keep getting banned.
Posted: Jan 27th 2009 8:55PM jackal said
Brian,
Do you really think AMD, NVIDIA, Intel, ASUS, Gigabyte, MSI, XFX, Creative, etc. give a collective rat's ass if you can run a torrented copy of Spore on their products? No, because their revenues are tied exclusively to hardware, not software. They don't care what you do with or on their products, just as long as you actually bought them. embedding something like TPM simply increases manufacturing costs, so few see a point in including something detrimental to their profits. The only motherboard makers that do have embedded TPMs (outside of Apple) made them completely open to their customers because they're intended to be used for personalized hardware encryption; it's a luxury item people are actually willing to pay for, and they pay a small premium for it.
There are two reasons for why Microsoft and Sony go to such great lengths locking down their hardware: 1) they hope to eventually profit from the actual console sales themselves (something Nintendo's been able to enjoy from the very beginning this generation), and 2) they depend on licensing fees as a revenue stream. Why do you think Sony and Microsoft try so hard wresting developer exclusivity from each other? It's not just to say, "Ha ha! X game is only coming to our platform, or you don't have to buy our competitor's system because we're also getting game Y!", it's because Sony and Microsoft earn royalties for every single game that gets released on their systems. Basically, exclusivity's a way of having their cake (licensing fees) and being able to eat it too (consumer sales).
The PC, by comparison, is an open platform; you're free to run your game on any hardware configuration that meets the system requirements. Whereas a console developer has to pay in order to have the privilege of having an Xbox 360 or PS3 logo roll across a screen, hardware manufactures have to pay publishers and developers in order to include their corporate slogans since it's basically easy advertising. Again, there's no incentive to lock the environment completely down.
As for piracy, not every PC gamer's a thief; most of us actually purchase our games because we don't want to contribute to the growing use of intrusive DRM schemes like SecuROM. Is it really that much easier to generalize an entire audience than saying, "If I have millions of apples, there's bound to be some that are rotten"?
Wickedpheonix
Demos aren't always indicative of how a game will play when it launches; there's been a number of demos I've tried that were buggy and nigh unplayable while the final retail copy ran much, much better. As for your other two points, even though it's technically DRM (as much as it is a useful online distribution system), Steam manages to handle them both quite well. You get your account-based ownership and your online authentication through just one portal; it can be cracked, but most people don't bother with it.
Do you really think AMD, NVIDIA, Intel, ASUS, Gigabyte, MSI, XFX, Creative, etc. give a collective rat's ass if you can run a torrented copy of Spore on their products? No, because their revenues are tied exclusively to hardware, not software. They don't care what you do with or on their products, just as long as you actually bought them. embedding something like TPM simply increases manufacturing costs, so few see a point in including something detrimental to their profits. The only motherboard makers that do have embedded TPMs (outside of Apple) made them completely open to their customers because they're intended to be used for personalized hardware encryption; it's a luxury item people are actually willing to pay for, and they pay a small premium for it.
There are two reasons for why Microsoft and Sony go to such great lengths locking down their hardware: 1) they hope to eventually profit from the actual console sales themselves (something Nintendo's been able to enjoy from the very beginning this generation), and 2) they depend on licensing fees as a revenue stream. Why do you think Sony and Microsoft try so hard wresting developer exclusivity from each other? It's not just to say, "Ha ha! X game is only coming to our platform, or you don't have to buy our competitor's system because we're also getting game Y!", it's because Sony and Microsoft earn royalties for every single game that gets released on their systems. Basically, exclusivity's a way of having their cake (licensing fees) and being able to eat it too (consumer sales).
The PC, by comparison, is an open platform; you're free to run your game on any hardware configuration that meets the system requirements. Whereas a console developer has to pay in order to have the privilege of having an Xbox 360 or PS3 logo roll across a screen, hardware manufactures have to pay publishers and developers in order to include their corporate slogans since it's basically easy advertising. Again, there's no incentive to lock the environment completely down.
As for piracy, not every PC gamer's a thief; most of us actually purchase our games because we don't want to contribute to the growing use of intrusive DRM schemes like SecuROM. Is it really that much easier to generalize an entire audience than saying, "If I have millions of apples, there's bound to be some that are rotten"?
Wickedpheonix
Demos aren't always indicative of how a game will play when it launches; there's been a number of demos I've tried that were buggy and nigh unplayable while the final retail copy ran much, much better. As for your other two points, even though it's technically DRM (as much as it is a useful online distribution system), Steam manages to handle them both quite well. You get your account-based ownership and your online authentication through just one portal; it can be cracked, but most people don't bother with it.
Posted: Jan 27th 2009 9:31PM sk8monroe81 said
angel & jakka you are right about the pest known here as el serp.
el serp is that bug you just cant rid of no matter how much you do to stop it. he just keeps coming back.
el serp seems to have his head to far up our asses.
at least we all give our opinions. the serp follows us and looks at our posting history often.
a very troubled individual. i can gather that the el serp does not have much going on in his life and does not have anybody to spend time with so he bugs us.
dont let a bug get to you guys, that is what their job is. he will never stop.
he will learn later in life that his time probably should have been doing other things than defending sony and their products. it happens to most people in life.
for the serp to do what he does I already know that he is a depressed, lonely individual.
let him keep trolling us for years to come and his life was a waste..............
goodnight.
el serp is that bug you just cant rid of no matter how much you do to stop it. he just keeps coming back.
el serp seems to have his head to far up our asses.
at least we all give our opinions. the serp follows us and looks at our posting history often.
a very troubled individual. i can gather that the el serp does not have much going on in his life and does not have anybody to spend time with so he bugs us.
dont let a bug get to you guys, that is what their job is. he will never stop.
he will learn later in life that his time probably should have been doing other things than defending sony and their products. it happens to most people in life.
for the serp to do what he does I already know that he is a depressed, lonely individual.
let him keep trolling us for years to come and his life was a waste..............
goodnight.
Posted: Jan 27th 2009 10:00PM RKN said
Kickass post Jackal, your making me happy to sell my 360 and go back to PC gaming. I'm just trying to get the right parts together to build the machine. : )







