We've harbored a secret love for the Time Crisis series since our initial exposure during the PS1 era, though we've always had our reservations about the use of the light gun peripheral. Why introduce such an unnecessary middleman into the equation? We want to end the lives of our seemingly cloned adversaries by simply laying our fingers upon them. We then want to proclaim to all passerbys, "These? These are the hands of the Angel of Death! Tremble, all, before our mighty digits!"
Said fantasy can now be realized in inappropriate social situations thanks to Namco, who dropped Time Crisis Strike onto the Apple App Store today. In addition to the "finger of death" mechanic mentioned above, players can also tilt the handheld in order to dodge the enemy's gigantic, molasses-slow bullets. For just $5.99 -- a pittance, really -- you can imbue your hand's extremities with devastating power.
Reader Comments (11)
Posted: Feb 5th 2009 10:03AM elmer said
First Katamri, now Time Crisis. Does anyone else notice Namco games that were obvious fits for BOTH Nintendo platforms never coming, but IPhone getting immediately and nobody blinks? I'm fully expecting a Soul Calibur fighting game on the IPhone next, no matter how retarded it may be. It will come complete with online wireless and be priced just $5.99. Available in 4 weeks depending on territory.
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Posted: Feb 6th 2009 12:09AM ph15h said
I'm sad to say this game was boring. I bought it and wasted 6 bucks. The reloading is iffy because the angle people would play the game puts you always out or always hiding. No option to choose the precise angle to start the reload makes it fail. The tilt up or tilt down doesn't do much because your hand will be unnecessarily cramped either way since you have to quickly shift between the two. It gets really uncomfortable when you hold it downward when you play or playing while laying down.
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