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Reader Comments (11)

Posted: Feb 5th 2009 1:34AM ph15h said

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Oh my god... oh the hours... err. days... err. weeks... err. Months I spent playing this game in the arcades and on the PS1 then on the PC after my PS1 died
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Posted: Feb 5th 2009 1:35AM ph15h said

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Now I can play it on my iPod! :P
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Posted: Feb 5th 2009 1:47AM jefwif said

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no feedback light gun, no game :(
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Posted: Feb 5th 2009 2:50AM Money2g said

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And they said the iphones graphics are better than ps2's?
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Posted: Feb 5th 2009 11:13AM Hinchy said

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Who said that?
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Posted: Feb 5th 2009 10:20PM Slash3 said

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Oh, John Carmack. What have you become...

""The iPhone, as a device, is in the same generation power-wise as the PS2 or Xbox," he said. "The graphics are a little lower but the RAM is a lot higher. …"
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Posted: Feb 5th 2009 6:57AM RobAccomando said

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Do they sell an iLightgun?
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Posted: Feb 5th 2009 8:44AM ScottG13 said

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Should only be played in an arcade.
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Posted: Feb 5th 2009 10:03AM elmer said

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First Katamri, now Time Crisis. Does anyone else notice Namco games that were obvious fits for BOTH Nintendo platforms never coming, but IPhone getting immediately and nobody blinks? I'm fully expecting a Soul Calibur fighting game on the IPhone next, no matter how retarded it may be. It will come complete with online wireless and be priced just $5.99. Available in 4 weeks depending on territory.
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Posted: Feb 5th 2009 1:03PM 343 Guilty Fart said

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ACTION!
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Posted: Feb 6th 2009 12:09AM ph15h said

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I'm sad to say this game was boring. I bought it and wasted 6 bucks. The reloading is iffy because the angle people would play the game puts you always out or always hiding. No option to choose the precise angle to start the reload makes it fail. The tilt up or tilt down doesn't do much because your hand will be unnecessarily cramped either way since you have to quickly shift between the two. It gets really uncomfortable when you hold it downward when you play or playing while laying down.
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