Joystiq impressions: God of War 3

click to Titan-size!
Hold on to your loincloths, because we spent two hours with God of War III earlier this week and now – with the embargo's arms ripped clean off – we're finally allowed to tell you about it. Maybe we should be more specific: we spent two hours watching someone else play the game while we took notes, geeked out, and did our best to not shout out gameplay suggestions. Instead, game director Stig Asmussen took us through the major goals they've hit so far in the development process, while design director Todd Papy took the controls for the demo.
Something to note: they did make a big point of telling us they would not be discussing a release date. They said they'd be announcing that at E3, which leads us to assume that they still have hurdles to overcome and aren't clear how those will affect their schedule. So will this game be out by the end of 2009? We doubt it. There were plenty of holes in what we were shown, including some fundamental gameplay/story ideas that weren't hammered down yet.
However, what we were able to see looks like it could be worth the wait for PS3 owners. It's basically God of War II on steroids which, considering the popularity – and quality! – of the first two titles, isn't necessarily a bad thing. Read on for our impressions, chock full of tidbits and new info about everyone's favorite angry bald Greek guy.
Something to note: they did make a big point of telling us they would not be discussing a release date. They said they'd be announcing that at E3, which leads us to assume that they still have hurdles to overcome and aren't clear how those will affect their schedule. So will this game be out by the end of 2009? We doubt it. There were plenty of holes in what we were shown, including some fundamental gameplay/story ideas that weren't hammered down yet.
However, what we were able to see looks like it could be worth the wait for PS3 owners. It's basically God of War II on steroids which, considering the popularity – and quality! – of the first two titles, isn't necessarily a bad thing. Read on for our impressions, chock full of tidbits and new info about everyone's favorite angry bald Greek guy.
Gallery: God of War III
So, who is this Stig Asmussen and what are his creds? Mr. Asmussen was the lead environment artist on God of War and the art director on God of War II before working his way up to game director on God of War III, and he took us through the vision for God of War, which is basically the same saber-rattling we've heard from most next-gen developers: "We want to define this generation, and our goal is a commitment to delivering a title that helps defines the industry by combining compelling gameplay and story with top-notch graphics and production values." We can only assume that most companies go into the game development with something close to that in mind.
"Kratos 3.0 wouldn't even be possible on PS2." |
They told us they weren't going to be talking about story but – spoiler alert! – they did say that this game is all about Kratos and his relentless desire to have revenge against Zeus. In this game he'll be "setting the mysteries of Olympus ablaze," though we're not quite sure what that means yet. They also went on to explain that the war between the Gods and the Titans will be reignited in this game, that it's meant to bridge the series, and will feature an epic finale that is meant to close the door on Kratos' storyline. They'll also be getting inside the mind of Kratos in order to show exactly why he's so pissed off and driven.
To that end, they've added some new elements while retaining all of the familiar gameplay. Combos and "follow the button mashing" bosses are still the crux of the gameplay, but they've put in things like rideable enemy characters, so if you've ever shared our lifelong dream of hopping on the back of a cyclops and piloting it around with full control and combat abilities, this game will finally give us that chance. There's a new combat system that allows you to change weapons on the fly and those weapons are now stance-based, although they didn't go into too much detail on that. They did say that Kratos' moves will change depending on whether he's facing 5 enemies or 50 enemies, and each weapon set is now streamlined to feature combos that create similar attacks no matter what you're wielding.
Afterwards, they showed us a new trailer for the game that was created entirely using the in-game engine, although it was created months ago and is much longer version of the same footage that was shown in the VGA trailer. While it's very impressive looking (see above!) we were eager for them to move on to the demo which – sensing our anticipation – they did.
The God of War III demo level we were shown takes place in "The Fortified City," but don't get too comfortable with that name, it may have a different one at launch. Kratos is fighting through a level while an unnamed Titan battles Helios, the sun god, in the background. He's there searching for a hidden back door to Olympus called the "Door of Eos," although it can only be revealed by magic (we were gonna say!). Kratos starts this level off facing several skeletons, which are fairly easily dispatched. They use this time to show us one of Kratos' new moves: seize an enemy by hitting the square button, hold them in front like a shield, and run pell-mell into other foes and knock 'em to the ground.
"Seize an enemy, hold them in front like a shield, and run pell-mell into other foes and knock 'em to the ground." |
They demonstrate his new fire bow also which – perhaps unsurprisingly – lights enemies on fire. Pretty soon, Kratos is meleeing several flaming skeletons along with their half-horsey boss. When Kratos has had enough, he finishes off the centaur by yanking his blades through its belly and spilling innards all over the floor (we immediately recall Han Solo and the Tauntaun in The Empire Strikes Back). This is pretty vivid, and is thanks to a technology the team is calling "ZipperTech." Gruesome. Moving on, Kratos spots a ballista off in the distance, which looks like a possible aid in the Titan's fight against Helios. However, as he approaches it, a massive Chimera (another mythological exquisite corpse: body of a lion, head of a goat, and a living snake for a tail) hops out, and you have to engage in a pretty hard fight to pass, eventually killing it with one of its own horns.









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Reader Comments (Page 1 of 2)
Discotheque @ Feb 13th 2009 12:07PM
I really like the second last screen in the article. Where Kratos is in a "dungeon-like" area with a light up to the skeletons. Reminds me alot of Diablo for some reason.
I should hope that they vastly improve the scale of this series with 3 since well it's next gen. It would be disappointing if they just increase the enemy-on-screen limit. Next gen sequels should be...next gen sequels. I have high hopes for this one. Don't let me down!
baby sea tuna @ Feb 13th 2009 1:17PM
Honestly, the last two (and even the PSP game) were so damn good, that they don't need to do much beyond some current-gen upgrades and a solid conclusion to the story (which I don't doubt for a second that this will have,) to warrant my purchase.
flanker22 @ Feb 13th 2009 11:02PM
enemy models are severely lacking.
Discotheque @ Feb 14th 2009 12:01AM
Well for a "God of War mega huge game" the visuals are behind. But I'm definitely giving it the benefit of the doubt seeing as it's a year off.
But then again Uncharted 2 is a year off and look how bloody brilliant that looks right now, best looking console game from what I've seen. I should stop sounding like a graphics whore.
Both will be great games.
Chris @ Feb 13th 2009 12:14PM
**drools**
D4RKSiDE @ Feb 13th 2009 12:15PM
Why the heck didn't they show the new trailer at the VGA's, the first one just turned me off, but man, it's looking amazing now.
oolz @ Feb 13th 2009 12:48PM
what is there to wait on? You know EXACTLY what the game is going to be. That's not a knock, it's a fact. If will have new cool elements, but it's essentially the same game with better graphics. Anyone who has played the previous ones or played similar style games knows whether or not they are interested by now.
CrashSpyro123 @ Feb 13th 2009 1:46PM
They did. It's the same trailer, just the entire scene rather than cut up.
fragmonkey @ Feb 13th 2009 3:13PM
@oolz
I know what this game is going to be, don't get me wrong I've played the first two and loved them, and I knew this was going to be essentially the same or very similar game with, you know, next gen goodness. I was saying that despite me knowing it was going to be good, the first trailer wasn't cut well and was uninteresting. it's like if any other AAA title had came out with a crappy trailer at first, you know a Halo, Final Fantasy, etc., you know it's going to turn out to be good game, but you still thought the trailer sucked. It's just the hype train, some trailers do a better job than others for getting you hyped up for a game.
BananaBoat @ Feb 14th 2009 8:04AM
If they can deliver God of War II with PS3 caliber graphics, that will be enough for me.
Adrina Blade @ Feb 13th 2009 12:17PM
This and Uncharted 2 both make me a happy PS3 gamer i just can't wait for both of these to come out.
CJLopez @ Feb 13th 2009 12:21PM
Look... ok
I think i'll rent it or ask it to some friend to lend it to me once he finish it.
Maybe if I get to see it in the discount bin or the used one on gamestop i'll buy just to have the complete trilogy, but not something I'd want for the full retail price
JerJer @ Feb 13th 2009 12:23PM
soooo i assume you paid for the other two?
and now you're not going to pay for the best version of them all?
ruibing @ Feb 13th 2009 12:40PM
A bit too early to anti-hype it, isn't it? At least wait until E3 hands-on.
CJLopez @ Feb 13th 2009 2:08PM
Wow, jajajajajajajaja, i hurted sooooo many fanboys here is hillaryous to have been demoted so low, jajajajaajaja. just wow
And no, only payed for the second one, as the first one I won it in a bet and loved it, hence i bought the second one. But since the days of God of War 2, my taste and preferences had matured, and I always for look something new besides graphics. I look geniun features that convice me they are worth my money and up to now GOW 3 hasn't proven anything besides better graphics and more of the same.
Now, Jerjer, would you pleeeeease explain why this is the best version, as I had seen its only has better graphics while being the same thing as the last 2.
Robert Maynard @ Feb 16th 2009 11:37PM
"my tastes and preferences have matured"
dawww ouw widdle boy is all growned up now!
SecretAgentHam @ Feb 13th 2009 12:23PM
looks like its coming together very nice. i cant wait!
Fraser JK @ Feb 13th 2009 12:27PM
Help, I'm geeking... I'm geeking!
DeathroW @ Feb 13th 2009 12:33PM
I'd give up the entire PS3 exclusive lineup for 09 just to get GoW3, NOW!
baby sea tuna @ Feb 13th 2009 1:11PM
I agree. I've had (and will continue to have) fun with other PS3 games, but MGS4 and this were really the only two OMGOMGGOTTAHAVERIGHTEFFINNOW!!1! exclusives for me (barring another Sly Cooper). Sucks that we're probably going to have to wait until March '10 for this.
agq0105 @ Feb 13th 2009 3:23PM
I'm so excited!
j.howlett @ Feb 13th 2009 12:33PM
i might have to spend some time with the ps2 games to take some of the edge off. this game is sounding great
ChooChooCharlie @ Feb 13th 2009 12:34PM
Sounds awesome so far.
My only concern was with this comment: "He also told us that they want to incorporate motion controls, but aren't sure how yet...". Unless they figure out how, I'd rather they just leave them out. Developers shouldn't feel that they have to use motion sensing just because they can.
j.howlett @ Feb 13th 2009 12:46PM
they could use it for the wings or some first person arrow control ala twing twang
baby sea tuna @ Feb 13th 2009 1:13PM
Yeah, or a good yank to rip of a gorgon's head or harpy's wings.
ChooChooCharlie @ Feb 13th 2009 1:27PM
Yeah, that'd be fine. I like IThinkYouBrokeIt's idea of dodge/roll controls below.
If they can get it to work (and I mean every time, none of this sometimes it does, sometimes it doesn't RB/GH star power crap), then I'm all for it. I just don't want another Lair scenario.
Popfrogs @ Feb 13th 2009 2:03PM
Good idea tuna. Hold L2 and R2 then yank the controller straight back to rip off wings, or hold both buttons and twist left and right to pluck off heads.
rov947 @ Feb 13th 2009 12:48PM
Can't wait for this one. I have GOW2 but it looks like crap on my PS3, even with the smoother on. (It looks much better running on a ps2). It is a shame b/c i hear it is really a beautiful game especially for a last gen sys.
Popfrogs @ Feb 13th 2009 2:05PM
Both of the GoW games look bad until you enable progressive mode. That's the secret. There's a key sequence for the first one that turns it on, the second game has it in the menu.
Crank that baby up in progressive, maybe leave the smoother off and you'll enjoy it just fine.
rov947 @ Feb 13th 2009 6:24PM
thx pop-i'll give it a try.
BlackFreefall @ Feb 13th 2009 12:49PM
God of War + Shadow of Colossus = Godly awesome.
Maverick Saturn @ Feb 13th 2009 1:11PM
That would be the end of all things, I would need no other game :D
Daniel @ Feb 13th 2009 12:57PM
CAN'T WAIT FOR THIS GAME!
The first 2 are some of my favorite games ever and this looks even more epic!
TheUpperEastside @ Feb 13th 2009 12:58PM
Looks like a worthy title of the ps3. Definitely need to get this one...once it comes out.
The ps3 will definitely be cheaper by then I think.
At the very least I'll just go over to a friends house and watch him play it so I can see the story and find out how this epic quest ends.
Nice preview though.
IThinkYouBrokeIt @ Feb 13th 2009 12:59PM
I think motion controls could be used to dodge. In GOW1/2, you have to take your thumb away from the action buttons to use the right stick. Seems like it'd be easier to just tilt the controller while keeping your thumb on the buttons.
Also, he should have his powers from GOW2, but become even more powerful by the end of GOW3, since it's supposed to be more epic...
Popfrogs @ Feb 13th 2009 2:06PM
"In GOW1/2, you have to take your thumb away from the action buttons to use the right stick"
That's not a problem since when you're dodging you can't do anything else. I agree though, motion for dodge might be interesting.
NotoriousJnX @ Feb 13th 2009 1:05PM
Unless they turn it into an RTS they can't really totally foul up GOW. Sony's always made sure this series was in good hands from Jaffe to Balrog and now Stig(worked on the other GoW games) who has a lot on his shoulders to continue the success of the franchise-I would've liked maybe an accomplished outsider who might've brought other ideas into the mix but hey if it ain't broke....
The multiple enemies thing is beginning to sound like Dynasty Warriors though, which could be good or bad--Heavenly Sword kind of incorporated it smoothly.
blkant @ Feb 13th 2009 1:08PM
[I've been banned!]
DeathroW @ Feb 13th 2009 1:14PM
Yep, it is stupid.
The PS3 has had plenty of games, content and services worth playing/using from the start of 2008.
I've had much more to play on my PS3 than my 360 since the start of 2008.
XBL: Death roW247
PSN: DeathroW22
deathxrebirth @ Feb 13th 2009 4:48PM
New Joystiq sucks. I admit it has curbed my commenting on articles, lately (probably a good thing heh).
I don't *need* a site where everyone is on the same page and high-fiving each other, but I definitely would like a place to go where you could have a good discussion without having to deal with constant negativity and fanboy haters or even the "balanced" author. Joystiq took that away with the new system.
The only reason I went to ps3fanboy so often was because it *wasn't* kotaku, destructoid, or for that matter, Joystiq itself.
Bring back ps3fanboy!
baby sea tuna @ Feb 13th 2009 1:12PM
Yeah, or a good yank to rip of a gorgon's head or harpy's wings.
baby sea tuna @ Feb 13th 2009 1:13PM
Sonova! That was supposed to be a reply.
My kingdom for an "Edit" option on here!
aristokrat @ Feb 13th 2009 2:08PM
We've assessed your kingdom, and in these poor economic times, it has been found wanting. No "edit" button for you.
TM @ Feb 13th 2009 1:38PM
I bet in the end the gods are all destroyed and the Romans come and conquer everything
Deaf RaGe @ Feb 13th 2009 1:58PM
*pray there will be subtitles this time around*
Ibere @ Feb 13th 2009 2:11PM
Real time... weapon change?
j.howlett @ Feb 13th 2009 2:55PM
so you don't have to go through a menu, lots of games starting to use it
Ibere @ Feb 13th 2009 3:06PM
I've hear a lot of games are also using giant enemy crabs as bosses. You need to hit their weak points for massive damage.
JohnHype @ Feb 13th 2009 2:28PM
I got a preview of the Edge review:
"The game is incredible amounts of fun, looks gorgeous, and we where erect whilst playing it most of the time. Still, there have been action games before and this is another one. Where's the innovation?
7/10
Edge"
TreND @ Feb 13th 2009 3:58PM
wow.. that sounded like its ready... when its not.